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Re: Tramway 2.6 (3 Add-ons) (312+)

Posted: 01 Mar 2018, 19:35
by KentuckyFriedChicken
-LeoLeo- wrote:
21 Feb 2018, 18:45
KentuckyFriedChicken wrote:
21 Feb 2018, 18:24
Do anyone know in wich category it is?
I can't find the the Tram ingame
:bq :bq :bb :bb
If you installed it properly, it should be next to the right of the road icon. :)

You need to install the 'category' too
Ok i still don't got the icon i downloaded the category and the pack

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: 07 Mar 2018, 21:38
by yusuf8a684
Why not making stops like this?

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: 07 Mar 2018, 22:12
by Borbor
Could you make it like a bus system on these trams?
(Is this possible?)

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: 08 Mar 2018, 05:25
by KINGTUT10101
Already discussed... Take a look above...

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: 09 Mar 2018, 11:51
by RedDunoVn
Make UnderGround Tram Station please :bq

Re: Tramway 2.9 (4 Add-ons) (312+)

Posted: 10 Mar 2018, 00:52
by KINGTUT10101
The freight train add-on is now available

Re: Tramway 2.9 (4 Add-ons) (312+)

Posted: 16 Mar 2018, 23:01
by KINGTUT10101
Once I find the id, I'll be moving all of my inter-station plug-ins to the new train category and I'll discontinue the train category Add-on

Edit:
After a bit of thinking, I think I'll actually keep the add-on available and place it in the transportation category instead

Re: Tramway 2.9 (4 Add-ons) (312+)

Posted: 17 Mar 2018, 00:50
by Lobby
For now see this file. I'll upload it to the forum when I'm confident that it won't change much in the future :bb

Note that separators are ignored by the new toolbar. I don't indent to omit them as their only purpose was to create some sense of grouping for which categories are well suited.

Re: Tramway 2.9 (4 Add-ons) (312+)

Posted: 17 Mar 2018, 07:17
by KINGTUT10101
The train category has been updated

Re: Tramway 2.9 (4 Add-ons) (312+)

Posted: 19 May 2018, 12:20
by mayoryudinstev
I put some trams, but all the trains do is run in circles. Can someone help me?

Re: Tramway 2.9 (4 Add-ons) (312+)

Posted: 25 May 2018, 09:22
by yusuf8a684
@KINGTUT10101
I suggest you making stops on tram and tramwqy rails.
Is it possible? If it is, it will be beatifull.

Edit
Maybe like this
I made it in like 5 minutes
tramkt.png
tramkt.png (901 Bytes) Viewed 5664 times
Attention this is just an example

Re: Tramway 3.0 (5 Add-ons) (312+)

Posted: 09 Jun 2018, 19:12
by KINGTUT10101
Tramway 3.0!!

Finally, the update has been finished. It includes lots of new texture changes (for the better), new decorations, and you will no longer have to download the train category for the tramway! On top of that, all of the other tramway add-ons have been updated to better match the new look of the tramway. Enjoy!

Download:
https://sites.google.com/site/theotownm ... ks/tramway

Re: Tramway 3.0 (5 Add-ons) (312+)

Posted: 09 Jun 2018, 19:20
by KINGTUT10101
I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.

Re: Tramway 3.0 (5 Add-ons) (312+)

Posted: 09 Jun 2018, 19:47
by yusuf8a684
KINGTUT10101 wrote:
09 Jun 2018, 19:20
I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.
Please, do a road deco like in my last post (:

Re: Tramway 3.0 (5 Add-ons) (312+)

Posted: 09 Jun 2018, 19:49
by KINGTUT10101
I am planning on using your deco to spawn trains, but I'm not sure if it's possible yet.

I need a Json Code

Posted: 02 Jul 2018, 19:09
by KentuckyFriedChicken
Can i get the json code that makes sounds i think with timer. not "sound click":{"file":"sound.ogg"}
D/PM me pl0x

Re: Tramway 3.0 (5 Add-ons) (312+)

Posted: 02 Jul 2018, 23:25
by KINGTUT10101
"fun":[
{
"actions":[
{
"id":"train1.kt101",
"type":"play"
}
],
"condition":{
"id":"noisetram.kt101",
"max":999999,
"min":1,
"type":"buildingcount"
},
"p":1.0E-4
},

Re: Tramway 3.0 (5 Add-ons) (312+)

Posted: 04 Jul 2018, 10:42
by SKSMR
Trams should become a part in the train category plus thete should be more decorations of the tramvay also for metropolices the tram road should look modern the current one is good but looks more like a park tramvay

Re: Tramway 3.1 (5 Add-ons) (312+)

Posted: 18 Jul 2018, 17:05
by KINGTUT10101
Updated to 3.1

Re: Tramway 3.1 (5 Add-ons) (312+)

Posted: 29 Jul 2018, 11:53
by Kamikazi
Did you put the file in the trash? Because it said so