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Re: Tramway 2.5 (3 Add-ons) (312+)

Posted: Sun Feb 04, 2018 19:36
by KINGTUT10101
That looks like a problem with how TheoTown is rendering the vehicles.

Re: Tramway 2.5 (3 Add-ons) (312+)

Posted: Sun Feb 04, 2018 21:29
by mdk_813
This happens with my S-Bahn as well, but only in certain directions and from certain viewing angles.

Re: Tramway 2.5 (3 Add-ons) (312+)

Posted: Mon Feb 05, 2018 18:20
by Nayeli Natalia
For some reason, when I download the train category and the rest of the plugin pack and install them, the train category doesn't show up.

Re: Tramway 2.5 (3 Add-ons) (312+)

Posted: Mon Feb 05, 2018 18:41
by KINGTUT10101
Try unzipping the file.

Re: Tramway 2.5 (3 Add-ons) (312+)

Posted: Mon Feb 05, 2018 22:55
by Nayeli Natalia
Gosh, thanks, you're a life saver.

Re: Tramway 2.6 (3 Add-ons) (312+)

Posted: Sun Feb 18, 2018 3:57
by KINGTUT10101
Updated to 2.6.

Re: Tramway 2.6 (3 Add-ons) (312+)

Posted: Sun Feb 18, 2018 3:59
by Lobby
About the rendering issue, it should help to add invisible cars between the waggons as placeholder.

Re: Tramway 2.6 (3 Add-ons) (312+)

Posted: Sun Feb 18, 2018 9:49
by Lobby
Car $car_null00 exists for that reason. I added it to the documentation.

Re: Tramway 2.6 (3 Add-ons) (312+)

Posted: Wed Feb 21, 2018 18:24
by KentuckyFriedChicken
Do anyone know in wich category it is?
I can't find the the Tram ingame
:bq :bq :bb :bb

Re: Tramway 2.6 (3 Add-ons) (312+)

Posted: Wed Feb 21, 2018 18:45
by -LeoLeo-
KentuckyFriedChicken wrote:
Wed Feb 21, 2018 18:24
Do anyone know in wich category it is?
I can't find the the Tram ingame
:bq :bq :bb :bb
If you installed it properly, it should be next to the right of the road icon. :)

You need to install the 'category' too

Re: Tramway 2.7 (3 Add-ons) (312+)

Posted: Sun Feb 25, 2018 5:39
by KINGTUT10101
Updated to 2.7 :space

Re: Tramway 2.8 (3 Add-ons) (312+)

Posted: Sun Feb 25, 2018 23:05
by KINGTUT10101
Updated to 2.8. Now you might have more reasons to use the tram system with the tram/car roads. In the next update I'll be adding unlock requirements for everything to balance it out a bit.

Re: Tramway 2.8 (3 Add-ons) (312+)

Posted: Sun Feb 25, 2018 23:30
by THEMAX
I made some textures for train stations, maybe I could send one that look tram station

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: Tue Feb 27, 2018 2:32
by KINGTUT10101
Updated to 2.9

Re: Tramway 2.6 (3 Add-ons) (312+)

Posted: Thu Mar 01, 2018 19:35
by KentuckyFriedChicken
-LeoLeo- wrote:
Wed Feb 21, 2018 18:45
KentuckyFriedChicken wrote:
Wed Feb 21, 2018 18:24
Do anyone know in wich category it is?
I can't find the the Tram ingame
:bq :bq :bb :bb
If you installed it properly, it should be next to the right of the road icon. :)

You need to install the 'category' too
Ok i still don't got the icon i downloaded the category and the pack

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: Wed Mar 07, 2018 21:38
by yusuf8a684
Why not making stops like this?

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: Wed Mar 07, 2018 22:12
by Borbor
Could you make it like a bus system on these trams?
(Is this possible?)

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: Thu Mar 08, 2018 5:25
by KINGTUT10101
Already discussed... Take a look above...

Re: Tramway 2.9 (3 Add-ons) (312+)

Posted: Fri Mar 09, 2018 11:51
by RedDunoVn
Make UnderGround Tram Station please :bq

Re: Tramway 2.9 (4 Add-ons) (312+)

Posted: Sat Mar 10, 2018 0:52
by KINGTUT10101
The freight train add-on is now available