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Re: Tramway 2.9 (4 Add-ons) (312+)
Posted: Fri Mar 16, 2018 23:01
by KINGTUT10101
Once I find the id, I'll be moving all of my inter-station plug-ins to the new train category and I'll discontinue the train category Add-on
Edit:
After a bit of thinking, I think I'll actually keep the add-on available and place it in the transportation category instead
Re: Tramway 2.9 (4 Add-ons) (312+)
Posted: Sat Mar 17, 2018 0:50
by Lobby
For now see
this file. I'll upload it to the forum when I'm confident that it won't change much in the future
Note that separators are ignored by the new toolbar. I don't indent to omit them as their only purpose was to create some sense of grouping for which categories are well suited.
Re: Tramway 2.9 (4 Add-ons) (312+)
Posted: Sat Mar 17, 2018 7:17
by KINGTUT10101
The train category has been updated
Re: Tramway 2.9 (4 Add-ons) (312+)
Posted: Sat May 19, 2018 12:20
by mayoryudinstev
I put some trams, but all the trains do is run in circles. Can someone help me?
Re: Tramway 2.9 (4 Add-ons) (312+)
Posted: Fri May 25, 2018 9:22
by yusuf8a684
@KINGTUT10101
I suggest you making stops on tram and tramwqy rails.
Is it possible? If it is, it will be beatifull.
Edit
Maybe like this
I made it in like 5 minutes

- tramkt.png (901 Bytes) Viewed 2694 times
Attention this is just an example
Re: Tramway 3.0 (5 Add-ons) (312+)
Posted: Sat Jun 09, 2018 19:12
by KINGTUT10101
Tramway 3.0!!
Finally, the update has been finished. It includes lots of new texture changes (for the better), new decorations, and you will no longer have to download the train category for the tramway! On top of that, all of the other tramway add-ons have been updated to better match the new look of the tramway. Enjoy!
Download:
https://sites.google.com/site/theotownm ... ks/tramway
Re: Tramway 3.0 (5 Add-ons) (312+)
Posted: Sat Jun 09, 2018 19:20
by KINGTUT10101
I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.
Re: Tramway 3.0 (5 Add-ons) (312+)
Posted: Sat Jun 09, 2018 19:47
by yusuf8a684
KINGTUT10101 wrote: ↑Sat Jun 09, 2018 19:20
I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.
Please, do a road deco like in my last post (:
Re: Tramway 3.0 (5 Add-ons) (312+)
Posted: Sat Jun 09, 2018 19:49
by KINGTUT10101
I am planning on using your deco to spawn trains, but I'm not sure if it's possible yet.
I need a Json Code
Posted: Mon Jul 02, 2018 19:09
by KentuckyFriedChicken
Can i get the json code that makes sounds i think with timer. not "sound click":{"file":"sound.ogg"}
D/PM me pl0x
Re: Tramway 3.0 (5 Add-ons) (312+)
Posted: Mon Jul 02, 2018 23:25
by KINGTUT10101
"fun":[
{
"actions":[
{
"id":"train1.kt101",
"type":"play"
}
],
"condition":{
"id":"noisetram.kt101",
"max":999999,
"min":1,
"type":"buildingcount"
},
"p":1.0E-4
},
Re: Tramway 3.0 (5 Add-ons) (312+)
Posted: Wed Jul 04, 2018 10:42
by SKSMR
Trams should become a part in the train category plus thete should be more decorations of the tramvay also for metropolices the tram road should look modern the current one is good but looks more like a park tramvay
Re: Tramway 3.1 (5 Add-ons) (312+)
Posted: Wed Jul 18, 2018 17:05
by KINGTUT10101
Updated to 3.1
Re: Tramway 3.1 (5 Add-ons) (312+)
Posted: Sun Jul 29, 2018 11:53
by Kamikazi
Did you put the file in the trash? Because it said so
Re: Tramway 3.1 (5 Add-ons) (312+)
Posted: Sun Jul 29, 2018 15:30
by KINGTUT10101
Whoops, your right. Looks like I accidentally deleted it. I'll fix it right now.
Re: Tramway 3.2 (5 Add-ons) (312+)
Posted: Wed Aug 15, 2018 21:56
by KINGTUT10101
v3.2 of the Tramway has been released. This update brings one-way rails, so you can have even more control over your tramway systems.
Download:
https://sites.google.com/site/theotownm ... ks/tramway
Re: Tramway 3.2 (5 Add-ons) (312+)
Posted: Fri Aug 24, 2018 4:09
by Tiar/A
I don't understand how the tram stations work. I don't see anything.
Re: Tramway 3.2 (5 Add-ons) (312+)
Posted: Fri Aug 24, 2018 6:57
by setapdede
TiarDVaughn wrote: ↑Fri Aug 24, 2018 4:09
I don't understand how the tram stations work. I don't see anything.
They are only for decoration and spawning the trams and trains
Re: Tramway 3.2 (5 Add-ons) (312+)
Posted: Fri Aug 24, 2018 6:57
by setapdede
TiarDVaughn wrote: ↑Fri Aug 24, 2018 4:09
I don't understand how the tram stations work. I don't see anything.
They are only for decoration and spawning the trams and trains
Re: Tramway 3.2 (5 Add-ons) (312+)
Posted: Fri Aug 24, 2018 18:51
by KINGTUT10101
The train station is a road decoration that can be used to slow down trains.