Trains by danekbel [pre-release 1]

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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22Alpha
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Re: Trains [beta 0.1.2]

#21

Post by 22Alpha » Thu Dec 14, 2017 11:57

So, shall I start the thread for the inter-station?
:mine

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danekbel
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Re: Trains [beta 0.1.2]

#22

Post by danekbel » Thu Dec 14, 2017 12:27

22Alpha wrote:
Thu Dec 14, 2017 11:57
So, shall I start the thread for the inter-station?
I think yes
some text.

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Ølsken
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Re: Trains [beta 0.1.3]

#23

Post by Ølsken » Thu Dec 14, 2017 14:58

Im working to support this project :mine
train_preview.png
train_preview.png (2.94 KiB) Viewed 9805 times
ImageJust my opinion

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danekbel
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Re: Trains [beta 0.1.3]

#24

Post by danekbel » Thu Dec 14, 2017 15:02

Bearbear65 wrote:
Thu Dec 14, 2017 14:58
Im working to support this project :mine
train_preview.png
Wow, that looks really awesome :bc
some text.

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Re: Trains [beta 0.1.3]

#25

Post by yusuf8a684 » Thu Dec 14, 2017 16:03

Bearbear65 wrote:
Thu Dec 14, 2017 14:58
Im working to support this project :mine
train_preview.png
Wow its cool

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Borbor
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Re: Trains [beta 0.1.3]

#26

Post by Borbor » Thu Dec 14, 2017 17:20

the new TCDD train is coming!only train wagons left. :mine
TCDD=Türkiye Cumhuriyeti Devlet Demiryolları
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Screenshot_2017-12-14-18-17-15.png
http://www.theotown.com/forum/search.ph ... =firstpost
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Re: Trains [beta 0.1.3]

#27

Post by yusuf8a684 » Thu Dec 14, 2017 21:36

:bc
Borbor wrote:
Thu Dec 14, 2017 17:20
the new TCDD train is coming!only train wagons left. :mine
TCDD=Türkiye Cumhuriyeti Devlet Demiryolları
:bc can u make anıtkabir too and a big flag of Turkey please

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Re: Trains [beta 0.1.3]

#28

Post by Kulche » Thu Dec 14, 2017 22:08

Sent to Alpha, cargo cars and train!
lrtc.png
lrtc.png (1.02 KiB) Viewed 2318 times
lrtccb.png
lrtccb.png (540 Bytes) Viewed 2318 times
lrtct.png
lrtct.png (704 Bytes) Viewed 2318 times
lrtccr.png
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Re: Trains [beta 0.1.3]

#29

Post by Luigi » Fri Dec 15, 2017 1:11

Cant wait for the final release cause it looks cool :bp
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Re: Trains [beta 0.1.3]

#30

Post by wetguy » Fri Dec 15, 2017 1:20

I get an error when I use this plugin.

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Re: Trains [beta 0.1.3]

#31

Post by Jayden3 » Fri Dec 15, 2017 3:10

I spawned a train station and 1 million trains spawned theres traffic.
Im back from 3 months of not being in forum.


FROM AMERICO

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Re: Trains [beta 0.1.3]

#32

Post by 22Alpha » Fri Dec 15, 2017 4:35

Kulche wrote:
Thu Dec 14, 2017 22:08
Sent to Alpha, cargo cars and train!
lrtc.png
lrtccb.png
lrtct.png
lrtccr.png
Add it to the inter-station thread. We are consolidating all of you guys' work.
:mine

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Re: Trains [beta 0.1.3]

#33

Post by 22Alpha » Fri Dec 15, 2017 4:37

Borbor wrote:
Thu Dec 14, 2017 17:20
the new TCDD train is coming!only train wagons left. :mine
TCDD=Türkiye Cumhuriyeti Devlet Demiryolları
Add it to the inter-station thread. We are consolidating all of you guys' work.
:mine

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Re: Trains [beta 0.1.3]

#34

Post by Borbor » Tue Dec 19, 2017 22:09

when the new update will come?
http://www.theotown.com/forum/search.ph ... =firstpost
"Our true mentor in life is science."
Mustafa Kemal Atatürk

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Re: Trains [beta 0.1.3]

#35

Post by fico240 » Thu Dec 28, 2017 2:14

It may be that it does not lift the passengers of the stations?, because the stations are filled and the trains pass, but they are not emptied.
:bq
:bd :bp :mine

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Re: Trains [beta 0.1.3]

#36

Post by fico240 » Thu Dec 28, 2017 20:55

When the fire truck wants to take a shortcut... xdxd
Screenshot_2017-12-28-15-48-40.png
:)
:bd :bp :mine

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danekbel
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Re: Trains [beta 0.1.3]

#37

Post by danekbel » Fri Dec 29, 2017 16:13

Borbor wrote:
Tue Dec 19, 2017 22:09
when the new update will come?
I hope soon, but almost everything that I wanted to make mdk did in his S-Bahn plug-in, so I don't really think that I should develop my plug-in anymore
some text.

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Re: Trains [beta 0.1.3]

#38

Post by mdk_813 » Fri Dec 29, 2017 16:24

danekbel wrote:
Fri Dec 29, 2017 16:13
Borbor wrote:
Tue Dec 19, 2017 22:09
when the new update will come?
I hope soon, but almost everything that I wanted to make mdk did in his S-Bahn plug-in, so I don't really think that I should develop my plug-in anymore
Please continue! It is always good to have some variety.
Also you could try to do some stuff that I didn't do, like main stations or freight stations and trains etc.
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PLEASE NOTE: My plugins are not open source! So, ask me first before altering and republishing any of my plugins!

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danekbel
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Re: Trains [beta 0.1.3]

#39

Post by danekbel » Sat Dec 30, 2017 12:37

Thanks for the support!
@mdk_813, I agree with you. There should always be some variety, and I'd really like to implement main stations in near future.
I'll update the plug-in when I would have at least some free time, because I prepare now for New Year celebration... here in Ukraine New Year is the main holiday in the whole year
some text.

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danekbel
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Re: Trains [beta 0.1.3]

#40

Post by danekbel » Sun May 06, 2018 22:58

New update!
What's new:
- removed 1x1 boxes. They were replaced by ingame containers which spawn cargo train and @KINGTUT10101's stop, which spawn suburban trains.
- moved to in-game train category
- added crossing rails, which allow cars to ride on it
- deleted some obsolete textures
rails.zip
0.1.4
(98.95 KiB) Downloaded 167 times
some text.

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