Road remover

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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CommanderABab
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Road remover

#1

Post by CommanderABab »

Image
SD video


Image
WarningsStill needs adjustment. Beta version.
For private use only! Not for redistribution.


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Enjoy!
For private use only!
Not for redistribution.



These stay behind and extinguish fires.  Removed automatically.
These stay behind and extinguish fires. Removed automatically.
rubble2.png (773 Bytes) Viewed 5286 times
Remove this one:
Road_remover_o.plugin
For private use only! Not for redistribution.
(18.37 KiB) Downloaded 147 times

Replace with this one:
Road_remover_o.plugin
Better extinguishing. For private use only! Not for redistribution.
(18.46 KiB) Downloaded 213 times
Don't use near nuclear plants! :/

Requires beta 400 or greater!

A third revision is listed below.
Mine - This is my plugin, don't reuse any contents of it without my explicit permission.
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Mg3094066
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Re: Road remover

#2

Post by Mg3094066 »

How that can extingish fires?
I threw my dignity to trash and downloaded Free Fire... But someway i liked it ":'D

But i think it was too early to celebrate... my internet runs at 8kb...

Just wait another month... :bb

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CommanderABab
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Re: Road remover

#3

Post by CommanderABab »

Code: Select all

{"action:[{"type":"extinguish","x":0,"y":1}],"always":true,"ignore sucess":true}
etc. after a condition inside a fun.
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Agerio
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Re: Road remover

#4

Post by Agerio »

CommanderABab wrote:
Mon Jan 08, 2018 0:58
Image
Image
SD video


Image
Image
WarningsStill needs adjustment. Beta version.
For private use only! Not for redistribution.


Image
Image
Enjoy!
For private use only!
Not for redistribution.




rubble2.png
Remove this one:
Road_remover_o.plugin
Replace with this one:
Road_remover_o.plugin
amazzing!
:D 4 lyfe

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CommanderABab
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Re: Road remover

#5

Post by CommanderABab »

I added a warning not to use near nuclear plants!
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CommanderABab
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Re: Road remover

#6

Post by CommanderABab »

CommanderABab wrote:
Thu Jan 11, 2018 9:26
I found one bug which I don't quite know how to fix. At the end of a bridge or tunnel, where it transitions back to road, the bot will die out if there is nothing to set on fire.
If you want you can now replace with this version:
Road_remover_o.plugin
(18.52 KiB) Downloaded 75 times
rubble1.png
rubble1.png (773 Bytes) Viewed 5002 times
Pressing one of these will now build a removal bot in each of the four directions.
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