Mexican Highways (pack) v.1.7 [New Tunnel Frames]

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
AwkwrdPrtMskrt
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Re: Mexican Highways [All bugs fixed]

#41

Post by AwkwrdPrtMskrt » Sun Jan 28, 2018 13:47

CommanderABab wrote:
Sun Jan 28, 2018 12:30
AwkwrdPrtMskrt wrote:
Sun Jan 28, 2018 10:53
Looks like the corner pieces still have problems.
You might try changing this line

Code: Select all

"connectable": true,
to

Code: Select all

"connectable": false,
.
Nope. Still the same.
:mine Currently working on New Winchester

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CommanderABab
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Re: Mexican Highways [All bugs fixed]

#42

Post by CommanderABab » Sun Jan 28, 2018 13:48

Yeah, looks like the graphics are out of order.
ps890giv psdl8bzi<<psdl8bzi psdl8bzi psdl8bzi psdl8bzi psdl8bzi

AwkwrdPrtMskrt
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Re: Mexican Highways [All bugs fixed]

#43

Post by AwkwrdPrtMskrt » Sun Jan 28, 2018 14:00

Best workaround I can think of is using single avenue pieces to stand in as corner pieces.
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New_Winchester_18-01-28_19.58.35.png
:mine Currently working on New Winchester

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Mg3094066
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Re: Mexican Highways [All bugs fixed]

#44

Post by Mg3094066 » Sun Jan 28, 2018 18:53

@AwkwrdPrtMskrt is not a bug
To make an curve just start doing this
Hesoha_18-01-28_08.48.45.png
The end is near so... im turn edgy... a bit...

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Mg3094066
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Re: Mexican Highways [All bugs fixed]

#45

Post by Mg3094066 » Sun Jan 28, 2018 19:01

Now u must deactivate the auto-join and activate the one lane option while building the road, next do this:
ScreenshotCapture_2018_01_28_08_55_43_129.jpg
ScreenshotCapture_2018_01_28_08_55_43_129.jpg (48.82 KiB) Viewed 1566 times
The end is near so... im turn edgy... a bit...

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Mg3094066
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Re: Mexican Highways [All bugs fixed]

#46

Post by Mg3094066 » Sun Jan 28, 2018 19:08

now you have to join lanes each other and the road will remain like this:
ScreenshotCapture_2018_01_28_09_02_47_513.jpg
Dont worry in the next step is the solution
The end is near so... im turn edgy... a bit...

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Mg3094066
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Re: Mexican Highways [All bugs fixed]

#47

Post by Mg3094066 » Sun Jan 28, 2018 19:38

Ok while building the road go to left lane and do this:
ScreenshotCapture_2018_01_28_09_31_22_884.jpg
ScreenshotCapture_2018_01_28_09_31_22_884.jpg (63.39 KiB) Viewed 1517 times
U must build to the tile 2
And the road will remain like this:
ScreenshotCapture_2018_01_28_09_01_16_998.jpg
And this was the tutorial.
The end is near so... im turn edgy... a bit...

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Mg3094066
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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#48

Post by Mg3094066 » Sun Feb 18, 2018 1:53

New update advailable we have levels:
-1 & 2
The end is near so... im turn edgy... a bit...

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Mg3094066
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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#49

Post by Mg3094066 » Sun Feb 18, 2018 1:56

Now give me a medal for making the first road plugin with the new features
The end is near so... im turn edgy... a bit...

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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#50

Post by wetguy » Sun Feb 18, 2018 2:03

Mg3094066 wrote:
Sun Jan 21, 2018 1:11
If the german Highways seems you a little weird dont worry we have something special for you:
The default highway do look a little weird, but they don't look like German highways.

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Mg3094066
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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#51

Post by Mg3094066 » Sun Feb 18, 2018 2:08

How are the true german highways?
The end is near so... im turn edgy... a bit...

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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#52

Post by wetguy » Sun Feb 18, 2018 3:11

Mg3094066 wrote:
Sun Feb 18, 2018 2:08
How are the true german highways?
They look like this:
Image

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Mg3094066
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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#53

Post by Mg3094066 » Sun Feb 18, 2018 3:30

wetguy wrote:
Sun Feb 18, 2018 3:11
Mg3094066 wrote:
Sun Feb 18, 2018 2:08
How are the true german highways?
They look like this:
Image
Im too lazy for change the description heheheheh...
The end is near so... im turn edgy... a bit...

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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#54

Post by Mr. French » Mon Feb 19, 2018 21:25

Mg3094066 wrote:
Sun Jan 21, 2018 1:11
If the german Highways seems you a little weird dont worry we have something special for you:
[Now with more higher bridges & Tunnels]
Dapevo_18-02-17_15.47.37.png
Download

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@Lobby, @theotheoderich & Mg3094066.
NOTE
Please delete the old archives and replace them with the new ones
link Dont work :/
Hi I'm Flawless, Youtuber, French

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Mg3094066
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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#55

Post by Mg3094066 » Mon Feb 19, 2018 21:27

Wait...
:fire
The end is near so... im turn edgy... a bit...

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Mg3094066
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Re: Mexican Highways [More Higher bridges and Tunnels!!!]

#56

Post by Mg3094066 » Mon Feb 19, 2018 21:30

Ok, try it again...
The end is near so... im turn edgy... a bit...

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Mg3094066
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Re: Mexican Highways v.1.5 [Bugfixes, 16 levels, ADD-ON]

#57

Post by Mg3094066 » Fri Mar 23, 2018 2:48

1.5 is out bois :P
The end is near so... im turn edgy... a bit...

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Re: Mexican Highways (pack) v.1.5 [Bugfixes, 16 levels, ADD-ON, Black variant]

#58

Post by Jayden3 » Thu Jun 28, 2018 9:31

Epic. Because im a lil mexican.
Im back from 3 months of not being in forum.


FROM AMERICO

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Mg3094066
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Re: Mexican Highways (pack) v.1.5 [Bugfixes, 16 levels, ADD-ON, Black variant]

#59

Post by Mg3094066 » Thu Jun 28, 2018 17:49

This happens when i got a new idea at teh 3:33 am.
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Ill try to repair the another side :v
Ill try to repair the another side :v
The end is near so... im turn edgy... a bit...

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Re: Mexican Highways (pack) v.1.5 [Bugfixes, 16 levels, ADD-ON, Black variant]

#60

Post by Mr. French » Fri Jul 13, 2018 15:21

Mg3094066 wrote:
Thu Jun 28, 2018 17:49
This happens when i got a new idea at teh 3:33 am.
THIS IS THE EXACT IDEA I GOT FOR NEW BRIDGES INGAME !
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