• Hyperlanes •

Transport, Airport, and Road plugins

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Forum rules
The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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-LeoLeo-
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• Hyperlanes •

#1

Post by -LeoLeo- »

Almost a year of work and adjustments later, it's finally here...


BEHOLD-

THE HYPERLANES


Leopolis_Poster_3.jpg

It's the futuristic transportation option of the 21st century! Zoom across the city with this state-of-the-art Servo-Magnetic Conveyor Propulsion technology researched and developed by the one and only LEOPOLIS CORP!!

The package includes 2 (actually 4) roads.


• Hyperlanes Mk1
- Diagonalable
- Traffic Lights available
- Reenforced Glass wall
- Colorable sidewalks
- Price : 900T
- Upkeep : 5T

• Hyperlanes Mk2
- Diagonalable
- Elevatable
- Uni-directional indicator lights
- Reenforced Glass wall
- Price : 5500T
- Upkeep : 8T

• Hyperstreets Mk1
- Diagonalable
- Traffic Lights available
- Colorable sidewalks
- Price : 20T
- Upkeep : 2T

• Hyperstreets Mk2
- Diagonalable
- Traffic Lights available
- Elevatable
- Price : 20T
- Upkeep : 2T
-Hyperlanes-_18-11-28_14.17.10.png
-Hyperlanes-_18-11-28_14.19.18.png
-Hyperlanes-_18-11-28_14.21.12.png

Hope this is worth the wait. PLEASE ENJOY! :)

•=•=•
Leopolis_Hyperlanes_Package.zip
(53.21 KiB) Downloaded 3489 times
•=•=•

If you have any questions, suggestions or feedback, feel free to ask me in here & in Discord (TheSquishyLombax#4435)

And remember...

LEOPOLIS CORP
At your service

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dirkidirk
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Re: • Hyperlanes •

#2

Post by dirkidirk »

Congratulations, you have made the best road plugin of all time (in my opinion), it was definitely worth all the time you wasted, maybe 👏. 👏. 👏 👏 :bc

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Mr. French
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Re: • Hyperlanes •

#3

Post by Mr. French »

Omg! thank you! (new serie coming soon :) )

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Frankypeppers
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Re: • Hyperlanes •

#4

Post by Frankypeppers »

This looks great. Incredible job.

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Newtz
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Re: • Hyperlanes •

#5

Post by Newtz »

Three words : W. O. W.

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THEMAX
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Re: • Hyperlanes •

#6

Post by THEMAX »

@-LeoLeo- your hyperlanes didn't solved astrellia traffic problems xD

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-LeoLeo-
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Re: • Hyperlanes •

#7

Post by -LeoLeo- »

THEMAX wrote:
28 Nov 2018, 17:03
@-LeoLeo- your hyperlanes didn't solved astrellia traffic problems xD
It never solves anything! (Just like the iPhones) It just "moves" the problem XDDDD
The last 5 version didn't do any better. 😂😂

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_Rock Fort_
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Re: • Hyperlanes •

#8

Post by _Rock Fort_ »

Looks very complete , lots of various roads , best products of the LeoCorp xD

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-LeoLeo-
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Re: • Hyperlanes •

#9

Post by -LeoLeo- »

kekman wrote:
28 Nov 2018, 18:13
it looks similar to one road i(gave up) wanted to make

Image
It's a good start, nonetheless! :)

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_Rock Fort_
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Re: • Hyperlanes •

#10

Post by _Rock Fort_ »

kekman wrote:
28 Nov 2018, 18:13
it looks similar to one road i(gave up) wanted to make

Image
Looks nice 😋

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WITHERSCHAEDEL
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Re: • Hyperlanes •

#11

Post by WITHERSCHAEDEL »

OMG a year thank you for being patient with the :json too. Finaly I can create futuristic Citys.
So Awesome :shock: :shock: :shock: :shock: :shock:

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sucicuzzy
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Re: • Hyperlanes •

#12

Post by sucicuzzy »

Finally it's here... thank you for sharing
Waiting for this... good work 😊😊

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Oshawotta737
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Re: • Hyperlanes •

#13

Post by Oshawotta737 »

-LeoLeo- wrote:
28 Nov 2018, 14:09
Almost a year of work and adjustments later, it's finally here...


BEHOLD-

THE HYPERLANES



Leopolis_Poster_3.jpg


It's the futuristic transportation option of the 21st century! Zoom across the city with this state-of-the-art Servo-Magnetic Conveyor Propulsion technology researched and developed by the one and only LEOPOLIS CORP!!

The package includes 2 (actually 4) roads.


• Hyperlanes Mk1
- Diagonalable
- Traffic Lights available
- Reenforced Glass wall
- Colorable sidewalks
- Price : 900T
- Upkeep : 5T

• Hyperlanes Mk2
- Diagonalable
- Elevatable
- Uni-directional indicator lights
- Reenforced Glass wall
- Price : 5500T
- Upkeep : 8T

• Hyperstreets Mk1
- Diagonalable
- Traffic Lights available
- Colorable sidewalks
- Price : 20T
- Upkeep : 2T

• Hyperstreets Mk2
- Diagonalable
- Traffic Lights available
- Elevatable
- Price : 20T
- Upkeep : 2T

Leopolis_Hyperlanes_Package.zip
-Hyperlanes-_18-11-28_14.17.10.png
-Hyperlanes-_18-11-28_14.19.18.png


Hope this is worth the wait. PLEASE ENJOY! :)

•=•=•

Leopolis_Hyperlanes_Package.zip

•=•=•

If you have any questions, suggestions or feedback, feel free to ask me in here & in Discord (TheSquishyLombax#4435)

And remember...

LEOPOLIS CORP
At your service
Can you make a version of the texture with normal corners?

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NukeTheKitty
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Re: • Hyperlanes •

#14

Post by NukeTheKitty »

Oshawotta737 wrote:
29 Nov 2018, 04:17
-LeoLeo- wrote:
28 Nov 2018, 14:09
Almost a year of work and adjustments later, it's finally here...


BEHOLD-

THE HYPERLANES



Leopolis_Poster_3.jpg


It's the futuristic transportation option of the 21st century! Zoom across the city with this state-of-the-art Servo-Magnetic Conveyor Propulsion technology researched and developed by the one and only LEOPOLIS CORP!!

The package includes 2 (actually 4) roads.


• Hyperlanes Mk1
- Diagonalable
- Traffic Lights available
- Reenforced Glass wall
- Colorable sidewalks
- Price : 900T
- Upkeep : 5T

• Hyperlanes Mk2
- Diagonalable
- Elevatable
- Uni-directional indicator lights
- Reenforced Glass wall
- Price : 5500T
- Upkeep : 8T

• Hyperstreets Mk1
- Diagonalable
- Traffic Lights available
- Colorable sidewalks
- Price : 20T
- Upkeep : 2T

• Hyperstreets Mk2
- Diagonalable
- Traffic Lights available
- Elevatable
- Price : 20T
- Upkeep : 2T

Leopolis_Hyperlanes_Package.zip
-Hyperlanes-_18-11-28_14.17.10.png
-Hyperlanes-_18-11-28_14.19.18.png


Hope this is worth the wait. PLEASE ENJOY! :)

•=•=•

Leopolis_Hyperlanes_Package.zip

•=•=•

If you have any questions, suggestions or feedback, feel free to ask me in here & in Discord (TheSquishyLombax#4435)

And remember...

LEOPOLIS CORP
At your service
Can you make a version of the texture with normal corners?
Quotes for convince reasons :)

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-LeoLeo-
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Re: • Hyperlanes •

#15

Post by -LeoLeo- »

Oshawotta737 wrote:
29 Nov 2018, 04:17

Can you make a version of the texture with normal corners?
Maybe?

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Mg3094066
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Re: • Hyperlanes •

#16

Post by Mg3094066 »

Aaaaaaaa.... aaa aaaaa aaaaah aaaaaaaa!!!! A aaaaa :0,,,,,,,

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Oshawotta737
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Re: • Hyperlanes •

#17

Post by Oshawotta737 »

Hey @-LeoLeo- when will you release the new tolls?

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-LeoLeo-
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Re: • Hyperlanes •

#18

Post by -LeoLeo- »

Oshawotta737 wrote:
30 Nov 2018, 00:13
Hey @-LeoLeo- when will you release the new tolls?
They're out of my hands now. That's all I can currently tell

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Oshawotta737
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Re: • Hyperlanes •

#19

Post by Oshawotta737 »

-LeoLeo- wrote:
30 Nov 2018, 03:55
Oshawotta737 wrote:
30 Nov 2018, 00:13
Hey @-LeoLeo- when will you release the new tolls?
Ja
They're out of my hands now. That's all I can currently tell
So lobby is adding them to the game?

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Newtz
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Re: • Hyperlanes •

#20

Post by Newtz »

Hey @-LeoLeo-[Posts][PM] btw when is your monorails plugin gonna be finished?

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