Click Road

Transport, Airport, and Road plugins

Moderator: Plugin Moderators

Forum rules
The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
User avatar
CommanderABab
AB
Reactions:
Posts: 11103
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Click Road

#1

Post by CommanderABab »

Credit - Contents of this plugin may only be reused if you give credit to the author.
Normal country road with added features!
Click to change frame, click 15 more times to get back to the starting one. Have the auto traffic light icon set if you wish traffic lights at intersections. Also builds glass wall road decorations when built. You may remove.
You might try creating a working parking lot!

Reddish minimap color, added animation road color.
All other textures are in-game textues by Lobby and Theotheodorich.
bigclick.png
bigclick.png (158.73 KiB) Viewed 7688 times
Clickroad.zip
(204.09 KiB) Downloaded 261 times
I left it as a normal zip, in case you want to study it.

Latest zip:
Clickroad.zip
(204.27 KiB) Downloaded 242 times
All ids are the same, so your maps wont suffer. :)
This just adds the ability to remove the road decorations to prevent clicks from switching the road frames on a section of Clickroad. Just (re)place road decorations if you wish to click again. :)

You may have noticed that there is no effect on ramps. That is a good thing!

User avatar
CommanderABab
AB
Reactions:
Posts: 11103
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#2

Post by CommanderABab »

Screenshot_20200517-194037.jpg
Screenshot_20200517-194037.jpg (7.43 KiB) Viewed 7687 times
I got traffic lights on a straight section by building a dirt road across then deleting it. Then clicked the section until it was the intersection frame again. :)

User avatar
RopaSucia
Metropolitan
Reactions:
Posts: 116
Joined: 06 Dec 2019, 18:13
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#3

Post by RopaSucia »

o:

User avatar
Bevise
Micy's Assistant
Reactions:
Posts: 502
Joined: 27 Feb 2020, 15:39
Location: Phu Quoc Island, Vietnam
Plugins: Showcase Store
Version: Beta
Contact:

Plugin Creator

Platform

Re: Click Road

#4

Post by Bevise »

A strange road.

User avatar
Bearbear76
Former Bearbear65
Reactions:
Posts: 5730
Joined: 10 Feb 2017, 14:53
Location: L2 cache
Plugins: Showcase Store

Plugin Creator

Platform

Re: Click Road

#5

Post by Bearbear76 »

Bevise wrote:
18 May 2020, 10:38
A strange road.
Must be new to commanders plugins.

User avatar
CommanderABab
AB
Reactions:
Posts: 11103
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#6

Post by CommanderABab »

Update in first post. :)
↖️

User avatar
ian`
Supporter
Reactions:
Posts: 117
Joined: 04 Apr 2020, 17:36
Location: Indonesien
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#7

Post by ian` »

How to select different bridges if the road has "function"? Are there "bridge condition"? Or "level" attribute can detect the bridges? But what actions must be filled?

User avatar
CommanderABab
AB
Reactions:
Posts: 11103
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#8

Post by CommanderABab »

I will have to look into that. For now my suggestion would be to build bridges using the normal country road, choose your bridge type, and then build a click road at the bridge level to be able to switch the road direction at the intersections.

User avatar
CommanderABab
AB
Reactions:
Posts: 11103
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#9

Post by CommanderABab »

Like so:  remember, on bridges, you have to click the ground level for it to work.
Like so: remember, on bridges, you have to click the ground level for it to work.
..

User avatar
ian`
Supporter
Reactions:
Posts: 117
Joined: 04 Apr 2020, 17:36
Location: Indonesien
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#10

Post by ian` »

yes, that's good. but I think it will be easier to make initialization (building or upgrade), so that click fun can be active after initialization is activated and click fun can be disabled when initialization is deleted or inactive.

User avatar
PetrovMaksYt
Inhabitant of a Megacity
Reactions:
Posts: 337
Joined: 16 Aug 2020, 11:26
Plugins: Showcase Store
Version: Beta

Platform

Re: Click Road

#11

Post by PetrovMaksYt »

Ian' what happende to smile? He move so funny :-)

User avatar
PetrovMaksYt
Inhabitant of a Megacity
Reactions:
Posts: 337
Joined: 16 Aug 2020, 11:26
Plugins: Showcase Store
Version: Beta

Platform

Re: Click Road

#12

Post by PetrovMaksYt »

And i download it!

User avatar
PetrovMaksYt
Inhabitant of a Megacity
Reactions:
Posts: 337
Joined: 16 Aug 2020, 11:26
Plugins: Showcase Store
Version: Beta

Platform

Re: Click Road

#13

Post by PetrovMaksYt »

Lolled trolled

User avatar
CommanderABab
AB
Reactions:
Posts: 11103
Joined: 07 Jun 2016, 21:12
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#14

Post by CommanderABab »

And I'm going to ban you for an hour so I can sleep.

User avatar
PixelDubs
TheoTown Veteran in Pension
Reactions:
Posts: 552
Joined: 02 Nov 2020, 20:14
Location: Telford, England
Plugins: Showcase Store
Version: Beta

Plugin Creator

Platform

Re: Click Road

#15

Post by PixelDubs »

CommanderABab wrote:
17 Aug 2020, 06:54
And I'm going to ban you for an hour so I can sleep.

Image
I think he is a kid lol.

Post Reply Previous topicNext topic

Return to “Transport, Airport, Roads”