St. Mark's Campanile Tower

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TheOfficialLSC
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St. Mark's Campanile Tower

#1

Post by TheOfficialLSC »

St Mark's Campanile (Italian: Campanile di San Marco, Venetian: Canpanièl de San Marco) is the bell tower of St Mark's Basilica in Venice, Italy. The current campanile is a reconstruction completed in 1912, the previous tower having collapsed in 1902. At 98.6 metres (323 ft) in height, it is the tallest structure in Venice and is colloquially termed "el paròn de casa" (the master of the house). It is one of the most recognizable symbols of the city.
20220922_114524.png
Located in Saint Mark's Square near the mouth of the Grand Canal, the campanile was initially intended as a watchtower to sight approaching ships and protect the entry to the city. It also served as a landmark to guide Venetian ships safely into harbour. Construction began in the early tenth century and continued sporadically over time as the tower was slowly raised in height. A belfry and a spire were first added in the twelfth century. In the fourteenth century the spire was gilded, making the tower visible to distant ships in the Adriatic. The campanile reached its full height in 1514 when the belfry and spire were completely rebuilt on the basis of an earlier Renaissance design by Giorgio Spavento. Historically, the bells served to regulate the civic and religious life of Venice, marking the beginning, pauses, and end of the work day; the convocation of government assemblies; and public executions.

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Re: St. Mark's Campanile Tower

#2

Post by Lukasbeenhere »

It's not bad and can be improved

The colors are a little too bright
It needs that noisy texture to give the old look
And of course the right side needs to be darker
Last edited by Lukasbeenhere on 23 Sep 2022, 08:10, edited 1 time in total.
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Re: St. Mark's Campanile Tower

#3

Post by Bearbear76 »

Lukasbeenhere wrote:
22 Sep 2022, 15:39
The colors are a little too bright

And of course the right side needs to be brighter
hmmm sounds paradoxical... :lol:
I guess you mean to lower the saturation which I agree. Maybe eyedrop the real image and use that
colour as a base and adjust it so that it looks nice in game.
Just my opinion

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TheOfficialLSC
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Re: St. Mark's Campanile Tower

#4

Post by TheOfficialLSC »

Lukasbeenhere wrote:
22 Sep 2022, 15:39
It's not bad and can be improved

The colors are a little too bright
It needs that noisy texture to give the old look
And of course the right side needs to be brighter
Ok so I did what you asked
But clearly, the update still pending approval

You'll find out if the update was released
I love plugins. And best cities.
:bd This is my favorite game and the best! :bc

I could be active sometimes in the forum to work for my plugins either cities or others... :mine

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TheOfficialLSC
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Re: St. Mark's Campanile Tower

#5

Post by TheOfficialLSC »

Bearbear76 wrote:
23 Sep 2022, 02:23
Lukasbeenhere wrote:
22 Sep 2022, 15:39
The colors are a little too bright

And of course the right side needs to be brighter
hmmm sounds paradoxical... :lol:
I guess you mean to lower the saturation which I agree. Maybe eyedrop the real image and use that
colour as a base and adjust it so that it looks nice in game.
I agreed very physically
I love plugins. And best cities.
:bd This is my favorite game and the best! :bc

I could be active sometimes in the forum to work for my plugins either cities or others... :mine

My YouTube Channel:
https://www.youtube.com/c/TheOfficialLSC

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Lukasbeenhere
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Re: St. Mark's Campanile Tower

#6

Post by Lukasbeenhere »

Bearbear76 wrote:
23 Sep 2022, 02:23
Lukasbeenhere wrote:
22 Sep 2022, 15:39
The colors are a little too bright

And of course the right side needs to be brighter
hmmm sounds paradoxical... :lol:
I guess you mean to lower the saturation which I agree. Maybe eyedrop the real image and use that
colour as a base and adjust it so that it looks nice in game.
I hate autocorrect smh
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