Re: Date dependent fun condition
Posted: Sun Feb 18, 2018 2:50
Date condition works on the absolute date, so that's not suited here.
I recommend to use the current frame of your building instead as some sort of a counter. You can increase it on a daily basis and when it reaches a specific value you can execute the replacement action.
I recommend to use the current frame of your building instead as some sort of a counter. You can increase it on a daily basis and when it reaches a specific value you can execute the replacement action.