RealRail Inc. - Urban elevated train tracks [obsolete]

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-LeoLeo-
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RealRail Inc. - Urban elevated train tracks [obsolete]

#1

Post by -LeoLeo- »

...

Oh, hey there! Didn't see you coming...

What I have here is an "Elevated Train Tracks" sets. Created as a more 'urban and modern alternative' to the original tracks...
This technology was invented by a group of students at 'New Yosaka International University' and later bought and hired by Leopolis Corp.

Leopolis_Poster_2.png

The stations are 1×1 and tilable!!! so you can properly place them in the middle in the alley!

New_Yosaka_18-05-30_14.01.11.png

Super special thanks to @Lobby who coded the possibility for this to happen! I didn't know how to thank him!!!

And also @mdk_813 for the glass texture!

So...... Enjoy!!

This is now implemented in the game. There's no need to download this anymore.
Last edited by -LeoLeo- on 05 Jun 2018, 06:02, edited 7 times in total.

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TheFennekin
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Re: RealRail Inc. - Urban elevated train tracks

#2

Post by TheFennekin »

Can't believe it! Will download! :o :o :o

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THEMAX
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Re: RealRail Inc. - Urban elevated train tracks

#3

Post by THEMAX »

That is epic, good job :D

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SergOz
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Re: RealRail Inc. - Urban elevated train tracks

#4

Post by SergOz »

How to make the train appear?

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THEMAX
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Re: RealRail Inc. - Urban elevated train tracks

#5

Post by THEMAX »

is it possible to make custom train ? @Lobby

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zabdielemm0
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Re: RealRail Inc. - Urban elevated train tracks

#6

Post by zabdielemm0 »

Nice!

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Lobby
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Re: RealRail Inc. - Urban elevated train tracks

#7

Post by Lobby »

@THEMAX
It's like the chicken or the egg causality dilemma. Should train stations define which trains they should spawn or should trains define in which stations they should be spawned? I decided for the first one so in order to add your own trains you'd have to override the ones used by an existing station or write your own station.

For reference the definition of the built-in train :json

Code: Select all

[
  {
    "id":"$train00",
    "type":"train",
    "frames":[
      {"x":512,"y":802,"w":20,"h":20,"count":2,"handle x":10,"handle y":16},
      {"x":512,"y":802,"w":20,"h":20,"count":2,"handle x":10,"handle y":16},
      {"x":552,"y":802,"w":20,"h":20,"count":2,"handle x":10,"handle y":16},
      {"x":552,"y":802,"w":20,"h":20,"count":2,"handle x":10,"handle y":16}
    ],
    "capacity":80
  }
]

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wetguy
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Re: RealRail Inc. - Urban elevated train tracks

#8

Post by wetguy »

@-LeoLeo- , Very nice! Although I think they are a little too "Sci-fi" looking for my cities. I would like it if you made a version of the stations that works with the original rails.
Last edited by wetguy on 30 May 2018, 20:39, edited 1 time in total.

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THEMAX
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Re: RealRail Inc. - Urban elevated train tracks

#9

Post by THEMAX »

That is not sci-fi at all I think, some tracks ( mainly in asian cities ) are way more sci fi than that... maybe there is a big too much saturation ?

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wetguy
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Re: RealRail Inc. - Urban elevated train tracks

#10

Post by wetguy »

Wait, Lobby is adding it to the game, so we can use it alongside the other rails. I think I can use them as an airport "skytrain".

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THEMAX
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Re: RealRail Inc. - Urban elevated train tracks

#11

Post by THEMAX »

That would be a really good use of this mod ^^

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JustAnyone
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Re: RealRail Inc. - Urban elevated train tracks

#12

Post by JustAnyone »

Is it?

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-LeoLeo-
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Re: RealRail Inc. - Urban elevated train tracks

#13

Post by -LeoLeo- »

I think I'm gonna do an update 2.

Add some trains (that wouldn't clip the station as badly. XD)

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-LeoLeo-
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Re: RealRail Inc. - Urban elevated train tracks

#14

Post by -LeoLeo- »

wetguy wrote:
30 May 2018, 20:02
@-LeoLeo- , Very nice! Although I think they are a little too "Sci-fi" looking for my cities. I would like it if you made a version of the stations that works with the original rails.
Make a more creamy-er version?
Challenge accepted

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THEMAX
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Re: RealRail Inc. - Urban elevated train tracks

#15

Post by THEMAX »

Would you try to make a monorail like city skylines one?

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yusuf8a684
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Re: RealRail Inc. - Urban elevated train tracks

#16

Post by yusuf8a684 »

Dude, thats a beautiful plugin but no passangers coming to station in my city. It is always 90/0
Ant it spawns too much trains, is it possible to reduce it?

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Kevin hung
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Re: RealRail Inc. - Urban elevated train tracks

#17

Post by Kevin hung »

amazing :bc

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-LeoLeo-
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Re: RealRail Inc. - Urban elevated train tracks

#18

Post by -LeoLeo- »

THEMAX wrote:
31 May 2018, 07:56
Would you try to make a monorail like city skylines one?
Surprise, surprise... That's already planned!
I'm ahead of you~ XDDD

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-LeoLeo-
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Re: RealRail Inc. - Urban elevated train tracks

#19

Post by -LeoLeo- »

yusuf8a684 wrote:
31 May 2018, 11:54
Dude, thats a beautiful plugin but no passangers coming to station in my city. It is always 90/0
Ant it spawns too much trains, is it possible to reduce it?
Yes, i do agree that the trains are horrendous...
Because the trains do spawn 1 per station, so if you tile it.... Well you get the idea

I might need to make like a "spawner" separately....

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CommanderABab
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Re: RealRail Inc. - Urban elevated train tracks

#20

Post by CommanderABab »

Just to let you know:
Screenshot_20180531-171221.png

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