Tramway 3.2 (5 Add-ons) (312+)

Transport, Airport, and Road plugins

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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KINGTUT10101
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Re: Tramway 2.9 (4 Add-ons) (312+)

#161

Post by KINGTUT10101 » Fri Mar 16, 2018 23:01

Once I find the id, I'll be moving all of my inter-station plug-ins to the new train category and I'll discontinue the train category Add-on

Edit:
After a bit of thinking, I think I'll actually keep the add-on available and place it in the transportation category instead
Last edited by KINGTUT10101 on Sat Mar 17, 2018 2:22, edited 1 time in total.

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Re: Tramway 2.9 (4 Add-ons) (312+)

#162

Post by Lobby » Sat Mar 17, 2018 0:50

For now see this file. I'll upload it to the forum when I'm confident that it won't change much in the future :bb

Note that separators are ignored by the new toolbar. I don't indent to omit them as their only purpose was to create some sense of grouping for which categories are well suited.
...Have a nice stay

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KINGTUT10101
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Re: Tramway 2.9 (4 Add-ons) (312+)

#163

Post by KINGTUT10101 » Sat Mar 17, 2018 7:17

The train category has been updated

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Re: Tramway 2.9 (4 Add-ons) (312+)

#164

Post by mayoryudinstev » Sat May 19, 2018 12:20

I put some trams, but all the trains do is run in circles. Can someone help me?

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Re: Tramway 2.9 (4 Add-ons) (312+)

#165

Post by yusuf8a684 » Fri May 25, 2018 9:22

@KINGTUT10101
I suggest you making stops on tram and tramwqy rails.
Is it possible? If it is, it will be beatifull.

Edit
Maybe like this
I made it in like 5 minutes
tramkt.png
tramkt.png (901 Bytes) Viewed 1778 times
Attention this is just an example

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KINGTUT10101
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Re: Tramway 3.0 (5 Add-ons) (312+)

#166

Post by KINGTUT10101 » Sat Jun 09, 2018 19:12

Tramway 3.0!!

Finally, the update has been finished. It includes lots of new texture changes (for the better), new decorations, and you will no longer have to download the train category for the tramway! On top of that, all of the other tramway add-ons have been updated to better match the new look of the tramway. Enjoy!

Download:
https://sites.google.com/site/theotownm ... ks/tramway

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Re: Tramway 3.0 (5 Add-ons) (312+)

#167

Post by KINGTUT10101 » Sat Jun 09, 2018 19:20

I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.

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Re: Tramway 3.0 (5 Add-ons) (312+)

#168

Post by yusuf8a684 » Sat Jun 09, 2018 19:47

KINGTUT10101 wrote:
Sat Jun 09, 2018 19:20
I'll be working on adding some road decorations that will have functional impacts on the tramway for the next update. One thing I'll be adding is a road decoration that'll slow down the trains, allowing you to make a better, more realistic tramway station.
Please, do a road deco like in my last post (:

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KINGTUT10101
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Re: Tramway 3.0 (5 Add-ons) (312+)

#169

Post by KINGTUT10101 » Sat Jun 09, 2018 19:49

I am planning on using your deco to spawn trains, but I'm not sure if it's possible yet.

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I need a Json Code

#170

Post by KentuckyFriedChicken » Mon Jul 02, 2018 19:09

Can i get the json code that makes sounds i think with timer. not "sound click":{"file":"sound.ogg"}
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Re: Tramway 3.0 (5 Add-ons) (312+)

#171

Post by KINGTUT10101 » Mon Jul 02, 2018 23:25

"fun":[
{
"actions":[
{
"id":"train1.kt101",
"type":"play"
}
],
"condition":{
"id":"noisetram.kt101",
"max":999999,
"min":1,
"type":"buildingcount"
},
"p":1.0E-4
},

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Re: Tramway 3.0 (5 Add-ons) (312+)

#172

Post by SKSMR » Wed Jul 04, 2018 10:42

Trams should become a part in the train category plus thete should be more decorations of the tramvay also for metropolices the tram road should look modern the current one is good but looks more like a park tramvay
Infastructure , Development , Growth

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KINGTUT10101
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Re: Tramway 3.1 (5 Add-ons) (312+)

#173

Post by KINGTUT10101 » Wed Jul 18, 2018 17:05

Updated to 3.1

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Re: Tramway 3.1 (5 Add-ons) (312+)

#174

Post by Kamikazi » Sun Jul 29, 2018 11:53

Did you put the file in the trash? Because it said so
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Re: Tramway 3.1 (5 Add-ons) (312+)

#175

Post by KINGTUT10101 » Sun Jul 29, 2018 15:30

Whoops, your right. Looks like I accidentally deleted it. I'll fix it right now.

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Re: Tramway 3.2 (5 Add-ons) (312+)

#176

Post by KINGTUT10101 » Wed Aug 15, 2018 21:56

v3.2 of the Tramway has been released. This update brings one-way rails, so you can have even more control over your tramway systems.

Download:
https://sites.google.com/site/theotownm ... ks/tramway

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Re: Tramway 3.2 (5 Add-ons) (312+)

#177

Post by TiarDVaughn » Fri Aug 24, 2018 4:09

I don't understand how the tram stations work. I don't see anything.
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Re: Tramway 3.2 (5 Add-ons) (312+)

#178

Post by setapdede » Fri Aug 24, 2018 6:57

TiarDVaughn wrote:
Fri Aug 24, 2018 4:09
I don't understand how the tram stations work. I don't see anything.
They are only for decoration and spawning the trams and trains
Traffic LOVEEEEE!!!!
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Re: Tramway 3.2 (5 Add-ons) (312+)

#179

Post by setapdede » Fri Aug 24, 2018 6:57

TiarDVaughn wrote:
Fri Aug 24, 2018 4:09
I don't understand how the tram stations work. I don't see anything.
They are only for decoration and spawning the trams and trains
Traffic LOVEEEEE!!!!
:mine
New man that does plugins that some times crashes :D :bf at mine normaly
:( IDIOT OF ROLEPLAY
Leader of States of Pace
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MIUI 10 user :android

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KINGTUT10101
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Re: Tramway 3.2 (5 Add-ons) (312+)

#180

Post by KINGTUT10101 » Fri Aug 24, 2018 18:51

The train station is a road decoration that can be used to slow down trains.

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