ECO-CITY PACK (idea topic)
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Re: ECO-CITY PACK (idea topic)
Ok here are the blades.
(Roughly avalable for animation.)
(Roughly avalable for animation.)
Re: ECO-CITY PACK (idea topic)
• ZERO water consumption/production for sure.
• Generates same power as solar panels does, but costs DOUBLE as them.
• Maintainence cost... 50T.
Re: ECO-CITY PACK (idea topic)
Thinking about adding CUCUMBER ELEMEMTS
- _Rock Fort_
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Re: ECO-CITY PACK (idea topic)
DSA wants to know your location .
Re: ECO-CITY PACK (idea topic)
Wait what??? (•ω•)
Re: ECO-CITY PACK (idea topic)
Okay, I just make a thing slightly different:
@JustAnyone can accept my blueprint.
(Hello JustAnyone I’m your fan)
DSAPID is for detecting and eliminating potential hazardous pickles.
This will not be included in my EcoCity plugin directory, but we wish the honoured president of DSA, (Hello JustAnyone I’m your fan)
DSAPID is for detecting and eliminating potential hazardous pickles.
- Imran M
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Re: ECO-CITY PACK (idea topic)
Uhh, I haven't had enough time to code everything.
Re: ECO-CITY PACK (idea topic)
Dude it’s okay. Currently I’m aiming at sprites only.
For this it doesn’t have to be coded...... it’s just a misc. stuff.Madbro wrote: ↑24 Apr 2019, 14:25 Okay, I just make a thing slightly different: This will not be included in my EcoCity plugin directory, but we wish the honoured president of DSA, @JustAnyone can accept my blueprint.
(Hello JustAnyone I’m your fan)
DSAPID is for detecting and eliminating potential hazardous pickles.
- Imran M
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Re: ECO-CITY PACK (idea topic)
Finished! Except the pickle inspection centre.
- Attachments
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EcoPack 2.0.zip
- (30.87 KiB) Downloaded 682 times
- Imran M
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Re: ECO-CITY PACK (idea topic)
MOAR BUILDINGS! Please?
Re: ECO-CITY PACK (idea topic)
(TωT) Gimme more time for new ideas. My brain can’t pop out one immediately.
- burgernamn
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Re: ECO-CITY PACK (idea topic)
hey madbro is this still in the continuation?