• Hyperlanes •

Transport, Airport, and Road plugins

Moderator: Plugin Moderators

Forum rules
The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
User avatar
22Alpha
Inhabitant of a Conurbation
Reactions:
Posts: 445
Joined: Sat Sep 23, 2017 14:29

Platform

Re: • Hyperlanes •

#21

Post by 22Alpha » Fri Nov 30, 2018 11:00

does the diagonal roads work properly now?
:mine

User avatar
-LeoLeo-
Inhabitant of a Solar System
Reactions:
Posts: 1605
Joined: Sat Jul 08, 2017 12:46
Location: Planet Fastoon, Polaris Galaxy // Th
Plugins: Show
Version: Beta
Phone model: Vivo V7
Contact:

Platform

Plugin Creator

Re: • Hyperlanes •

#22

Post by -LeoLeo- » Sat Dec 01, 2018 10:07

22Alpha wrote:
Fri Nov 30, 2018 11:00
does the diagonal roads work properly now?
From what I know, yes.
• I'm one with the Lombaxes •

Have you ever seen anybody be so excited about new icons for transit!??!?!!!?❤️ |ℹ️|
¤ The P.M. of Attobaxia.
¤ The CEO of Leopolis Corp.
¤ Love Ratchet&Clank

;) :space

User avatar
-LeoLeo-
Inhabitant of a Solar System
Reactions:
Posts: 1605
Joined: Sat Jul 08, 2017 12:46
Location: Planet Fastoon, Polaris Galaxy // Th
Plugins: Show
Version: Beta
Phone model: Vivo V7
Contact:

Platform

Plugin Creator

Re: • Hyperlanes •

#23

Post by -LeoLeo- » Sat Dec 01, 2018 10:11

Newtz wrote:
Fri Nov 30, 2018 10:06
Hey @-LeoLeo-[Posts][PM] btw when is your monorails plugin gonna be finished?
I didn't even started yet. But I have big plans for the station part.

It would probably work similarly to the S-bahn
• I'm one with the Lombaxes •

Have you ever seen anybody be so excited about new icons for transit!??!?!!!?❤️ |ℹ️|
¤ The P.M. of Attobaxia.
¤ The CEO of Leopolis Corp.
¤ Love Ratchet&Clank

;) :space

User avatar
-LeoLeo-
Inhabitant of a Solar System
Reactions:
Posts: 1605
Joined: Sat Jul 08, 2017 12:46
Location: Planet Fastoon, Polaris Galaxy // Th
Plugins: Show
Version: Beta
Phone model: Vivo V7
Contact:

Platform

Plugin Creator

Re: • Hyperlanes •

#24

Post by -LeoLeo- » Sat Dec 01, 2018 10:12

Oshawotta737 wrote:
Fri Nov 30, 2018 4:14
-LeoLeo- wrote:
Fri Nov 30, 2018 3:55
Oshawotta737 wrote:
Fri Nov 30, 2018 0:13
Hey @-LeoLeo- when will you release the new tolls?
Ja
They're out of my hands now. That's all I can currently tell
So lobby is adding them to the game?
I wish I would know
• I'm one with the Lombaxes •

Have you ever seen anybody be so excited about new icons for transit!??!?!!!?❤️ |ℹ️|
¤ The P.M. of Attobaxia.
¤ The CEO of Leopolis Corp.
¤ Love Ratchet&Clank

;) :space

User avatar
Oshawotta737
Inhabitant of a Conurbation
Reactions:
Posts: 471
Joined: Wed Mar 28, 2018 22:53
Location: Murica
Plugins: Show
Version: Beta
Phone model: Galexy tab A

Platform

Plugin Creator

Re: • Hyperlanes •

#25

Post by Oshawotta737 » Sat Dec 01, 2018 15:58

-LeoLeo- wrote:
Sat Dec 01, 2018 10:12
Oshawotta737 wrote:
Fri Nov 30, 2018 4:14
-LeoLeo- wrote:
Fri Nov 30, 2018 3:55

Ja
They're out of my hands now. That's all I can currently tell
So lobby is adding them to the game?
I wish I would know
Its nics that the community can step up and hslp lobby improve the game

User avatar
Oshawotta737
Inhabitant of a Conurbation
Reactions:
Posts: 471
Joined: Wed Mar 28, 2018 22:53
Location: Murica
Plugins: Show
Version: Beta
Phone model: Galexy tab A

Platform

Plugin Creator

Re: • Hyperlanes •

#26

Post by Oshawotta737 » Sun Dec 02, 2018 21:35

Oshawotta737 wrote:
Sat Dec 01, 2018 15:58
-LeoLeo- wrote:
Sat Dec 01, 2018 10:12
Oshawotta737 wrote:
Fri Nov 30, 2018 4:14


So lobby is adding them to the game?
I wish I would know
Its nics that the community can step up and hslp lobby improve the game
So how is your progress on square corners?

User avatar
JuanMatteo™
Villager
Reactions:
Posts: 16
Joined: Sun Dec 30, 2018 11:59
Location: Philippines
Plugins: Show

Platform

Re: • Hyperlanes •

#27

Post by JuanMatteo™ » Fri Jan 04, 2019 14:26

Can you fix that curve mate?
Attachments
Dat curve above ze diagonal line
Dat curve above ze diagonal line
:fire Assistant Elite General B)

User avatar
-LeoLeo-
Inhabitant of a Solar System
Reactions:
Posts: 1605
Joined: Sat Jul 08, 2017 12:46
Location: Planet Fastoon, Polaris Galaxy // Th
Plugins: Show
Version: Beta
Phone model: Vivo V7
Contact:

Platform

Plugin Creator

Re: • Hyperlanes •

#28

Post by -LeoLeo- » Sat Jan 05, 2019 17:03

JuanMatteo™ wrote:
Fri Jan 04, 2019 14:26
Can you fix that curve mate?
You want a square-corner version?

If your want the roads to not connect to each other, you could just turn auto-connect off...
• I'm one with the Lombaxes •

Have you ever seen anybody be so excited about new icons for transit!??!?!!!?❤️ |ℹ️|
¤ The P.M. of Attobaxia.
¤ The CEO of Leopolis Corp.
¤ Love Ratchet&Clank

;) :space

User avatar
Oshawotta737
Inhabitant of a Conurbation
Reactions:
Posts: 471
Joined: Wed Mar 28, 2018 22:53
Location: Murica
Plugins: Show
Version: Beta
Phone model: Galexy tab A

Platform

Plugin Creator

Re: • Hyperlanes •

#29

Post by Oshawotta737 » Sun Jan 06, 2019 4:54

-LeoLeo- wrote:
Sat Jan 05, 2019 17:03
JuanMatteo™ wrote:
Fri Jan 04, 2019 14:26
Can you fix that curve mate?
You want a square-corner version?

If your want the roads to not connect to each other, you could just turn auto-connect off...
Yah square corner!

User avatar
JuanMatteo™
Villager
Reactions:
Posts: 16
Joined: Sun Dec 30, 2018 11:59
Location: Philippines
Plugins: Show

Platform

Re: • Hyperlanes •

#30

Post by JuanMatteo™ » Tue Jan 08, 2019 15:39

Not really interested on square version

But alrighty then lad
:fire Assistant Elite General B)

Raf
Settler
Reactions:
Posts: 2
Joined: Tue Aug 13, 2019 14:35
Plugins: Show

Re: • Hyperlanes •

#31

Post by Raf » Fri Aug 16, 2019 10:12

My guess was right, ITS AMAZING

Post Reply Previous topicNext topic

Return to “Transport, Airport, Roads”

Who is online

Users browsing this forum: No registered users and 0 guests