Why doesn't the in-game time run the same as time real life?
Why doesn't the in-game time run the same as time real life?
Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
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Maybe Lobby could make a realtime version!
- CommanderABab
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Re: Why doesn't the in-game time run the same as time real life?


- Bearbear76
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Re: Why doesn't the in-game time run the same as time real life?
Realtime version would be fun.
Oh boy, 3 years to build a skyscraper can't wait.


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Re: Why doesn't the in-game time run the same as time real life?
China Simulator 4028
I threw my dignity to trash and downloaded Free Fire... But someway i liked it ":'D
But i think it was too early to celebrate... my internet runs at 8kb...
Just wait another month...
But i think it was too early to celebrate... my internet runs at 8kb...
Just wait another month...

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Re: Why doesn't the in-game time run the same as time real life?
Mexico Simulator:
56 years to build a road tile...
At year 56 the government deviated all the remaining needed money so the proyect never was finished... the End
56 years to build a road tile...
At year 56 the government deviated all the remaining needed money so the proyect never was finished... the End
I threw my dignity to trash and downloaded Free Fire... But someway i liked it ":'D
But i think it was too early to celebrate... my internet runs at 8kb...
Just wait another month...
But i think it was too early to celebrate... my internet runs at 8kb...
Just wait another month...

- JohnSallow
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Re: Why doesn't the in-game time run the same as time real life?
Argentina Simulator:
30 years to build a 25-floor building while the country is facing a crisis since 70 years ago, and in which the 50% of the population is poor because of the corrupt government we have. Beat this, Mexico!
Am I the only one who likes putting pineapple on pizza?
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Re: Why doesn't the in-game time run the same as time real life?
Nope... your example its still too bigJohnSallow wrote: ↑Sat Feb 15, 2020 16:24Argentina Simulator:
30 years to build a 25-floor building while the country is facing a crisis since 70 years ago, and in which the 50% of the population is poor because of the corrupt government we have. Beat this, Mexico!
I threw my dignity to trash and downloaded Free Fire... But someway i liked it ":'D
But i think it was too early to celebrate... my internet runs at 8kb...
Just wait another month...
But i think it was too early to celebrate... my internet runs at 8kb...
Just wait another month...

- Bearbear76
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Re: Why doesn't the in-game time run the same as time real life?
Don't forget the potholes.

Re: Why doesn't the in-game time run the same as time real life?
Well, at least it could be adjusted. IMHO, it passes to quickly.
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Re: Why doesn't the in-game time run the same as time real life?
5 years to built a skyscraper...LOL 

You know, Bevise is not my real name, but .. who cares about that?
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Re: Why doesn't the in-game time run the same as time real life?
ImJoseph wrote: ↑Fri Feb 14, 2020 14:01Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
that would be stupid and boring, waiting 10 days to build a one floor building? NO THANKS
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
click me
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Re: Why doesn't the in-game time run the same as time real life?
what the hell
click me
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Re: Why doesn't the in-game time run the same as time real life?
darn thing glitched
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Re: Why doesn't the in-game time run the same as time real life?
that seems kinda dumb and boring, you already have to wait a while to build something, and 10 real life days? NO THANKSImJoseph wrote: ↑Fri Feb 14, 2020 14:01Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
click me
Re: Why doesn't the in-game time run the same as time real life?
There is a Day Night Cycle Plugin
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Re: Why doesn't the in-game time run the same as time real life?
120 years to build a cathedral from Catalonia 

Emperor of Atlantean federated empire

Founder state of Internationxal council
Leader of AEOY and steel pact

Founder state of Internationxal council
Leader of AEOY and steel pact
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Re: Why doesn't the in-game time run the same as time real life?
yeah, the werty central park tower plugin takes around 900 days to complete ingame, that would legit take THREE YEARS TO COMPLETE. LET THAT SINK IN.imajoke wrote: ↑Mon Apr 06, 2020 4:27that seems kinda dumb and boring, you already have to wait a while to build something, and 10 real life days? NO THANKSImJoseph wrote: ↑Fri Feb 14, 2020 14:01Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
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