Re: TheoTown with Night

Here we talk about TheoTown in general.
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Shahrizal
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Re: TheoTown with Night

#1

Post by Shahrizal » 04 Jan 2020, 06:45

Lights on day?. Why?
Lights on day?. Why?
Lights on day?. Why?
Lights on day?. Why?
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JustAnyone
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Re: Re: TheoTown with Night

#2

Post by JustAnyone » 04 Jan 2020, 14:44

Those seem like plugins.
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CommanderABab
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Re: Re: TheoTown with Night

#3

Post by CommanderABab » 04 Jan 2020, 16:01

He is wondering why the lights are on in the daytime. Maybe the texture names got switched.
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Lobby
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Re: Re: TheoTown with Night

#4

Post by Lobby » 04 Jan 2020, 23:17

Great point, I'll fix that :bf
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Re: Re: TheoTown with Night

#5

Post by Cephues » 04 Jan 2020, 23:45

:bt never really noticed that as I always play with night mode enabled
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Shahrizal
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Re: Re: TheoTown with Night

#6

Post by Shahrizal » 17 Jan 2020, 18:24

Hope you'll recover that soon. I love so much this game. But why beta new upgrade can't have a light?
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Re: TheoTown with Night

#7

Post by CommanderABab » 17 Jan 2020, 19:45

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Shahrizal
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Re: Re: TheoTown with Night

#8

Post by Shahrizal » 02 Feb 2020, 16:29

Where is this? I love this. It look so beautiful and nicely. But why this is just a short time it taken. Why not have now.
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malsa
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Re: Re: TheoTown with Night

#9

Post by malsa » 02 Feb 2020, 19:48

what?
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Shahrizal
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Re: Re: TheoTown with Night

#10

Post by Shahrizal » 09 Feb 2020, 02:02

Why my city now not have the lights.
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Re: TheoTown with Night

#11

Post by Shahrizal » 09 Feb 2020, 09:03

Why not have the lights. The heck.
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Re: Re: TheoTown with Night

#12

Post by malsa » 09 Feb 2020, 10:16

Of course there's no lights since they didn't finish adding lights in buildings..
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Re: Re: TheoTown with Night

#13

Post by Kamikazi » 09 Feb 2020, 11:42

Did you placed the moon statue?
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Shahrizal
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Re: TheoTown with Night

#14

Post by Shahrizal » 10 Feb 2020, 12:52

Is it important to have the light?
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malsa
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Re: Re: TheoTown with Night

#15

Post by malsa » 10 Feb 2020, 16:25

if you think yes then yes
if you think no then no
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cesareborgia94

Re: Re: TheoTown with Night

#16

Post by cesareborgia94 » 10 Feb 2020, 17:13

I think only homes and small commercials should have light texture in night mode while big buildings like offices and industrial buildings should not have light in night mode (simply who works until the night tbh)

Houses; residentials should have light since people live in it and small commercials like marts, restaurants and cafes should have it since there are like 24 hour commercial buildings...

Just my opinion tho...
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Re: Re: TheoTown with Night

#17

Post by Bearbear76 » 11 Feb 2020, 10:30

cesareborgia94 wrote: 10 Feb 2020, 17:13 I think only homes and small commercials should have light texture in night mode while big buildings like offices and industrial buildings should not have light in night mode (simply who works until the night tbh)

Houses; residentials should have light since people live in it and small commercials like marts, restaurants and cafes should have it since there are like 24 hour commercial buildings...

Just my opinion tho...
Big offices also have lights on at night. Nightshift, janitors and security might be inside the building. Maybe a random animation on/off feature could be nice. It could make it seem more realistic. :)
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Re: TheoTown with Night

#18

Post by Shahrizal » 17 Feb 2020, 13:37

Screenshot_20200216-163636.jpg
I just confuse. Why my game theotown in phone Huawei not have the lights now in night. But before this have.??? 🤦‍♂️
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Re: Re: TheoTown with Night

#19

Post by Shahrizal » 17 Feb 2020, 13:38

Or only beta version don't have the lights
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Re: Re: TheoTown with Night

#20

Post by malsa » 17 Feb 2020, 15:29

Shahrizal wrote: 17 Feb 2020, 13:38 Or only beta version don't have the lights
Baik kau duduk diam sampai pembuat game ni siap letak lampu dalam bangunan, pembuat theotown tak siap letak lampu di semua bangunan tak boleh sabar ke? 😒
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