Why doesn't the in-game time run the same as time real life?
Why doesn't the in-game time run the same as time real life?
Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
- CommanderABab
- AB
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Re: Why doesn't the in-game time run the same as time real life?
Maybe Lobby could make a realtime version!
- Bearbear76
- Former Bearbear65
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Re: Why doesn't the in-game time run the same as time real life?
Realtime version would be fun.
Oh boy, 3 years to build a skyscraper can't wait.
- CommanderABab
- AB
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Re: Why doesn't the in-game time run the same as time real life?
I week for a skyscraper.
- Mg3094066
- Inhabitant of a Supercluster
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Re: Why doesn't the in-game time run the same as time real life?
China Simulator 4028
- Mg3094066
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Re: Why doesn't the in-game time run the same as time real life?
Mexico Simulator:
56 years to build a road tile...
At year 56 the government deviated all the remaining needed money so the proyect never was finished... the End
56 years to build a road tile...
At year 56 the government deviated all the remaining needed money so the proyect never was finished... the End
- JohnSallow
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Re: Why doesn't the in-game time run the same as time real life?
Argentina Simulator:
30 years to build a 25-floor building while the country is facing a crisis since 70 years ago, and in which the 50% of the population is poor because of the corrupt government we have. Beat this, Mexico!
- Mg3094066
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Re: Why doesn't the in-game time run the same as time real life?
Nope... your example its still too bigJohnSallow wrote: ↑15 Feb 2020, 16:24Argentina Simulator:
30 years to build a 25-floor building while the country is facing a crisis since 70 years ago, and in which the 50% of the population is poor because of the corrupt government we have. Beat this, Mexico!
- Bearbear76
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- Bevise
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Re: Why doesn't the in-game time run the same as time real life?
5 years to built a skyscraper...LOL
- imajoke
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Re: Why doesn't the in-game time run the same as time real life?
ImJoseph wrote: ↑14 Feb 2020, 14:01Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
that would be stupid and boring, waiting 10 days to build a one floor building? NO THANKS
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
- imajoke
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Re: Why doesn't the in-game time run the same as time real life?
that seems kinda dumb and boring, you already have to wait a while to build something, and 10 real life days? NO THANKSImJoseph wrote: ↑14 Feb 2020, 14:01Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!
Re: Why doesn't the in-game time run the same as time real life?
There is a Day Night Cycle Plugin
- theotownbruhmoment
- Settler
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Re: Why doesn't the in-game time run the same as time real life?
yeah, the werty central park tower plugin takes around 900 days to complete ingame, that would legit take THREE YEARS TO COMPLETE. LET THAT SINK IN.imajoke wrote: ↑06 Apr 2020, 04:27that seems kinda dumb and boring, you already have to wait a while to build something, and 10 real life days? NO THANKSImJoseph wrote: ↑14 Feb 2020, 14:01Well, I love this game. I have been playing it for some time now and it's spectacular. It's the kind of game where you do just worry about creating a city and not completing missions and stuff!
So, I had been recently wondering about how quickly time runs in the game. It's something that perhaps could be improved or adapted to make it a little more realistic. So, why doesn't the in-game time run as normal as real life time?
So if I created a city two months ago, it should be two months old and building could take a few days to be completed, just as in real life. And there should be night and day, which would impact what happens during the game. For example, reduce traffic during night, more traffic in commercial areas in the evening... Well, just a few ideas. I don't know if they are worth taking intro consideration.
Have a good day!