Helicopter

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JustAnyone
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Re: Helicopter

Post by JustAnyone » 23 Jan 2021, 17:16

Pretty sure you could just pass null to frames array and it would have the same effect
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Imran M
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Re: Helicopter

Post by Imran M » 23 Jan 2021, 18:29

JustAnyone wrote: 23 Jan 2021, 17:16 Pretty sure you could just pass null to frames array and it would have the same effect
Oh, ah well! I could've wasted less plugin space on my terrible Airbase plugin (which I'm revamping)
I just love the DOPE-amine you get after completing a plugin!
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Imran M
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Re: Helicopter

Post by Imran M » 25 Feb 2021, 08:19

How do I define it for say a 2x2 building? Do I just set the build height down a bit so it's sitting in the middle of the pad?

I remember doing it for my first airbase plugin, but it looked a bit off because it just spawned a bit higher than was intended.
I just love the DOPE-amine you get after completing a plugin!
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Marvel
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Re: Helicopter

Post by Marvel » 30 Nov 2021, 10:16

helicopter helicipter paracopter paracopter
:space I LOVE THEOTOWN :space
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Bevise
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Re: Helicopter

Post by Bevise » 15 Dec 2021, 07:01

Is there a way to spawn multiple helicopters instead of 1? :bt
...OOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOO OOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOO

A_Vietnamese_plugin_creator
OOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOO OOOOO OOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOO
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JustAnyone
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Re: Helicopter

Post by JustAnyone » 15 Dec 2021, 16:55

No.
egormrcotPC
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Re: [385]Helicopter

Post by egormrcotPC » 17 Feb 2022, 10:30

Lobby wrote: 07 Dec 2017, 18:57 In case you want to use or override an existing helicopter, their ids are:
  • $heliprivate00priv.png
  • $helifirefighter00fire.png
  • $helipolice00police.png
  • $helinews00news.png
  • $heliswat00swat.png
NOT working! Plugin ERROR T_T
Were's Bug? :bq :bb :bx

spawner code

"helicopter spawner":{
"id":"$helifirefighter00",
"radius":16,
}
egormrcotPC
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Re: [385]Helicopter

Post by egormrcotPC » 17 Feb 2022, 16:57

Lobby wrote: 20 Dec 2017, 17:08 May you show your code? I assume there's something wrong in it that's not that obvious.
Can you help me with :img :bq
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CommanderABab
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Re: [385]Helicopter

Post by CommanderABab » 18 Feb 2022, 02:08

egormrcotPC wrote: 17 Feb 2022, 10:30
Lobby wrote: 07 Dec 2017, 18:57 In case you want to use or override an existing helicopter, their ids are:
  • $heliprivate00priv.png
  • $helifirefighter00fire.png
  • $helipolice00police.png
  • $helinews00news.png
  • $heliswat00swat.png
NOT working! Plugin ERROR T_T
Were's Bug? :bq :bb :bx

spawner code

"helicopter spawner":{
"id":"$helifirefighter00",
"radius":16,
}

Remove the comma after the 16 and before the }
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Villager10379
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i don't know how to input a helicopter

Post by Villager10379 » 15 Dec 2023, 22:07

I don't know how to???
...I am on android :android /windows :windows *minecraft villager noises*
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kavgrkxz
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Re: Helicopter

Post by kavgrkxz » 25 Jun 2024, 02:44

does anyone know the code for the helipad on the main fire station or swat hq, the part where the helicopter parks when normal and flies to the place where you call an emergency?
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JustAnyone
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Re: Helicopter

Post by JustAnyone » 25 Jun 2024, 11:42

It's not a functionality that's available to plugins.
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Vinzzxprikitiwww
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Re: Helicopter

Post by Vinzzxprikitiwww » 30 Sep 2025, 23:59

Okay I understand, but how to make a night animation for a helicopter