Overpasses and Traffic

Here we talk about TheoTown in general.

ADD IT to the game

Don't even think about it
7
50%
Too hard to do
7
50%
 
Total votes: 14
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ajustiniano
Villager
Posts: 12
Joined: 07 Aug 2015, 09:35
Location: Philippines
Plugins: Showcase Store

Overpasses and Traffic

#1

Post by ajustiniano » 13 Sep 2015, 11:56

Hi Theotown Crew,

Could you please add overpasses and traffic to make it more realistic. If you do add traffic, a way to prevent more traffic would be overpasses.

Thanks.
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Galen
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Posts: 3
Joined: 09 Sep 2015, 18:53
Location: New York, NY
Plugins: Showcase Store

#2

Post by Galen » 15 Sep 2015, 01:53

The two options for this poll are both "no" votes...

I support the idea of overpasses, although I'm not clear on how they alleviate traffic or how they would work in the absence of highways or different terrain elevations (both of which I would love to see).
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Lobby
Developer
Posts: 3719
Joined: 26 Oct 2008, 12:34
Plugins: Showcase Store
Version: Beta

Platform

#3

Post by Lobby » 15 Sep 2015, 11:47

Booth, overpasses and terrein with different heights is currently not planned. The current game engine isn't built to support any of them so it would be a lot of work. For now I want to focus on more important things like gameplay and tutorial (which seem also to be really difficult, but at least they're more essential to the game).
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Galen
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Posts: 3
Joined: 09 Sep 2015, 18:53
Location: New York, NY
Plugins: Showcase Store

#4

Post by Galen » 15 Sep 2015, 21:59

Those definitely sound like good priorities :)
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Theo the Great
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Joined: 19 Feb 2016, 21:15
Plugins: Showcase Store

#5

Post by Theo the Great » 19 Feb 2016, 21:24

I don't see any need for overpasses and the like. It seems like the time spent programming them could be better spent on other things.
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imcx
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Posts: 4
Joined: 08 May 2016, 11:33
Plugins: Showcase Store

#6

Post by imcx » 08 May 2016, 12:51

What if overpasses were to be supported above existing roads only + extra exit tile, built like pipes?
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ct3
Small-town resident
Posts: 39
Joined: 15 Mar 2016, 17:25
Location: Norway
Plugins: Showcase Store

Platform

Just a question

#7

Post by ct3 » 19 May 2016, 15:08

If the game engine is not buildt for overpasses how did you do it with bridges?
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theotheoderich
The Theo in TheoTown
Posts: 821
Joined: 24 Jan 2008, 14:11
Location: Ruhrgebiet
Plugins: Showcase Store

#8

Post by theotheoderich » 19 May 2016, 15:55

Bridges are "normal" roads, they are just drawn a few pixel higher.

It works only because there are no other roads under the bridge :wink:
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Waikei
Settler
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Joined: 25 May 2016, 07:11
Location: China
Plugins: Showcase Store

#9

Post by Waikei » 31 May 2016, 11:33

I want to vote "yes" but you gave us negative choices
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JMAN123436
Settler
Posts: 3
Joined: 20 Jun 2016, 21:19
Plugins: Showcase Store

#10

Post by JMAN123436 » 21 Jun 2016, 00:04

I would like overpasses, but only for Highways.
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FrankAlexander
Villager
Posts: 17
Joined: 15 Jun 2016, 16:03
Plugins: Showcase Store

Platform

Tunnels?

#11

Post by FrankAlexander » 27 Jun 2016, 14:12

@Lobby Little bit strange that bridges/overpass are to difficult why did you manage to build a passover railroad in 1.1.56? Passover for cars is just a little step "deeper".

But if bridges are to hard to build in the engine, why not making tunnels?

1x3 road that with tunnel hole in North/South or West/East tunnel passage.
And on top the road the goes in the opposite direction.
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