Texture/pixel bugs
- Yakka
- Inhabitant of a Conurbation
- Reactions:
- Posts: 416
- Joined: 06 Jan 2020, 09:57
- Location: Java-indonesia
- Plugins: Showcase Store
- Version: Beta
-
Plugin Creator
Platform
Re: Texture/pixel bugs
Use something like v2:[0,0,0,0]
Here some quick explanation:
Code: Select all Reset
"v2":[ 0, //Y axis of the first frame 0, //Y axis of the second frame 0, //Y axis of the third frame 0 //Y axis of the fourth frame ]
JSON checker
Positive value of Y axis is up
You may send it to me if you have trouble.
- LightBlue
- TheoTown Veteran in Pension
- Reactions:
- Posts: 1028
- Joined: 13 Feb 2022, 12:34
- Location:
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Platform
Re: Texture/pixel bugs
I make a city, make some metro entrance to the station. I wanna put some water there, but... The water change Metro entrance. Like, the land below of metro entrance is gone replaced with something yellows thing. Anyways, that works in plugin.
Must i report it?
Must i report it?
- CommanderABab
- AB
- Reactions:
- Posts: 11130
- Joined: 07 Jun 2016, 21:12
- Plugins: Showcase Store
- Version: Beta
-
Plugin Creator
Platform
Re: Texture/pixel bugs
Could you take a screenshot? I find that building water does not remove them.
- LightBlue
- TheoTown Veteran in Pension
- Reactions:
- Posts: 1028
- Joined: 13 Feb 2022, 12:34
- Location:
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Platform
Re: Texture/pixel bugs
wait. I still at school...
- LightBlue
- TheoTown Veteran in Pension
- Reactions:
- Posts: 1028
- Joined: 13 Feb 2022, 12:34
- Location:
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Platform
Re: Texture/pixel bugs
Now, that change into grayCommanderABab wrote: ↑23 Mar 2022, 20:31 Could you take a screenshot? I find that building water does not remove them.
- LightBlue
- TheoTown Veteran in Pension
- Reactions:
- Posts: 1028
- Joined: 13 Feb 2022, 12:34
- Location:
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Platform
Re: Texture/pixel bugs
Pls help me @CommanderABab
- CommanderABab
- AB
- Reactions:
- Posts: 11130
- Joined: 07 Jun 2016, 21:12
- Plugins: Showcase Store
- Version: Beta
-
Plugin Creator
Platform
Re: Texture/pixel bugs
You might have built some gray asphalt for the ground there. After removing the metro access point, there will still be land underneath. Just build water in that spot again.LightBlue wrote: ↑24 Mar 2022, 11:32Now, that change into gray Screenshot_20220324-141306_TheoTown.jpgCommanderABab wrote: ↑23 Mar 2022, 20:31 Could you take a screenshot? I find that building water does not remove them.
Screenshot_20220324-141336_TheoTown.jpg
If you need to remove the metro tunnels there, there is a remove metro tunnel tool in the remove menu.
- LightBlue
- TheoTown Veteran in Pension
- Reactions:
- Posts: 1028
- Joined: 13 Feb 2022, 12:34
- Location:
- Plugins: Showcase Store
- Version: Beta
- Contact:
-
Platform
Re: Texture/pixel bugs
Thank you hope this will work again when i play TheoTown later...CommanderABab wrote: ↑24 Mar 2022, 17:44You might have built some gray asphalt for the ground there. After removing the metro access point, there will still be land underneath. Just build water in that spot again.LightBlue wrote: ↑24 Mar 2022, 11:32Now, that change into gray Screenshot_20220324-141306_TheoTown.jpgCommanderABab wrote: ↑23 Mar 2022, 20:31 Could you take a screenshot? I find that building water does not remove them.
Screenshot_20220324-141336_TheoTown.jpg
If you need to remove the metro tunnels there, there is a remove metro tunnel tool in the remove menu.
Screenshot_20220324-102744_TheoTown.jpg
- TheFennekin
- Neighborhood fox
- Reactions:
- Posts: 2728
- Joined: 24 Aug 2017, 11:17
- Location: Wandering around
- Plugins: Showcase Store
- Version: Beta
-
Plugin Creator
Platform
Re: Texture/pixel bugs
How to get the y axis of a vehicle? Is it the bottom left corner of the frameKiki012 wrote: ↑07 Jan 2022, 01:43Code: Select all Reset
"v2":[ 0, //Y axis of the first frame 0, //Y axis of the second frame 0, //Y axis of the third frame 0 //Y axis of the fourth frame ]JSON checker
Re: Texture/pixel bugs
if you don't understand what the problem is, I have all the textures of the little men turned into green cucumbers, and so I have optical ones with all the maps in Theonia
- CommanderABab
- AB
- Reactions:
- Posts: 11130
- Joined: 07 Jun 2016, 21:12
- Plugins: Showcase Store
- Version: Beta
-
Plugin Creator
Platform
Re: Texture/pixel bugs
It's not a bug. There is a plugin that does this. Remove it if you no longer wish to have pickle people.
Re: Texture/pixel bugs
There is no plugin that makes all people cucumbers, what should I do? I don't really want to reinstall.CommanderABab wrote: ↑15 Sep 2022, 19:02 It's not a bug. There is a plugin that does this. Remove it if you no longer wish to have pickle people.
- Maverick420
- Settler
- Reactions:
- Posts: 1
- Joined: 26 Apr 2023, 23:59
Re: Texture/pixel bugs
I just started playing online, downloading plug ins..my problem is they worked fine for a couple of days...but now when I open up a map, it loads and I can even interact with the city...its stuck zoomed in all the way at one specific point, just pixels,i cant even play offline..like i said im new maybe it's a common problem activating or deactivating a plug in...any advice would be helpful/appreciated...idkwtf2do
- HarryPotter69
- Settler
- Reactions:
- Posts: 2
- Joined: 20 Sep 2023, 14:00
Re: Texture/pixel bugs
whenever i start my game it automatically turns off my gaming laptop. anyone?
Re: Texture/pixel bugs
A textura do meu mapa fica variando entre dia e noite
- Elmana4321
- Small-town resident
- Reactions:
- Posts: 41
- Joined: 08 Dec 2018, 04:23
- Plugins: Showcase Store
-
Platform
Re: Texture/pixel bugs
(Dentro del juego vanilla) permítanme subir una imagen