Getting started

Find tutorials, documentation, and resources for creating and using TheoTown plugins.
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218ui
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Re: Getting started

Post by 218ui » 19 Feb 2025, 02:55

:bq :json
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Ross The Mayor
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Re: Getting started

Post by Ross The Mayor » 04 Mar 2025, 13:51

Are there any for trains or train platforms?
Test5566
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Re: Getting started

Post by Test5566 » 21 Mar 2025, 08:16

:bd :java
AnTim
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Re: Getting started

Post by AnTim » 14 Apr 2025, 01:30

Okay
insaf228
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Re: Getting started

Post by insaf228 » 12 Jun 2025, 20:50

Hello, is it possible to make one building in the plugin dependent on another, for example, to make it so that a water treatment plant does not work without a water well nearby.
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space_guy
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Re: Getting started

Post by space_guy » 13 Jun 2025, 05:15

insaf228 wrote: 12 Jun 2025, 20:50 Hello, is it possible to make one building in the plugin dependent on another, for example, to make it so that a water treatment plant does not work without a water well nearby.
i dont really know, but if it is possible, you'll have to get a plugin build id or that to work
insaf228
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Re: Getting started

Post by insaf228 » 13 Jun 2025, 12:00

Hello, if we place a 2x2 building, to which cell will its coordinates be attached?
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CommanderABab
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Re: Getting started

Post by CommanderABab » 14 Jun 2025, 08:02

insaf228 wrote: 13 Jun 2025, 12:00 Hello, if we place a 2x2 building, to which cell will its coordinates be attached?
Lower left.
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space_guy
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Re: Getting started

Post by space_guy » 01 Aug 2025, 06:50

i am making a car plugin rn (like cars that drive) and i cant make multiple cars in 1 json files, so do i have to make a new json file each time i create a variable (or whats that bruhhhh)?
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Kulche
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Re: Getting started

Post by Kulche » 01 Aug 2025, 08:45

if you can't create multiple car definitions in one file, you're doing something wrong
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[TR] pro
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Re: Getting started

Post by [TR] pro » 23 Aug 2025, 12:25

🇹🇷How do I delete an add-on that I've shared?
Spacezoom
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Re: Getting started

Post by Spacezoom » 12 Sep 2025, 07:25

:) good game
Kirilll6373779b
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Re: Getting started

Post by Kirilll6373779b » 05 Oct 2025, 08:00

Как стать бета тестировщиком обновления 1.12.26a?
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CommanderABab
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Re: Getting started

Post by CommanderABab » 06 Oct 2025, 00:10

Kirilll6373779b wrote: 05 Oct 2025, 08:00 Как стать бета тестировщиком обновления 1.12.26a?
How to become a beta tester for update 1.12.26a?
reindeerwheat
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Re: Getting started

Post by reindeerwheat » 06 Oct 2025, 10:32

Kirilll6373779b wrote: 05 Oct 2025, 08:00 Google Translate: How to become a beta tester for update 1.12.26a?
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Playerc445GDReal
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Re: Getting started

Post by Playerc445GDReal » 06 Oct 2025, 15:01

reindeerwheat wrote: 06 Oct 2025, 10:32
Kirilll6373779b wrote: 05 Oct 2025, 08:00 Google Translate: How to become a beta tester for update 1.12.26a?
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look up
Fpinto
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Re: Getting started

Post by Fpinto » 16 Oct 2025, 12:22

ok
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zybsy
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图形偏移

Post by zybsy » 26 Oct 2025, 01:54

我想请教一下,为什么我制作出来的插件图形变得特别大且偏移?(2x2,住宅)我是使用该论坛里自带的插件创造工具制作的,有没有什么办法可以调整回来?谢谢❤️
 ! Message from: DeepL
I'd like to ask why the graphics in my plugin have become unusually large and offset? (2x2, residential) I used the plugin creation tool provided on this forum. Is there any way to adjust them back? Thanks ❤️
Agustus Claudia
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Re: Getting started

Post by Agustus Claudia » 16 Dec 2025, 16:48

How do I download plugin? It seems that I can't touch the files at the forum at all? Like there's no link in it. Even if I touch the plug in name. Nothing just happen.
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space_guy
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Re: Getting started

Post by space_guy » 17 Dec 2025, 07:28

Agustus Claudia wrote: 16 Dec 2025, 16:48 How do I download plugin? It seems that I can't touch the files at the forum at all? Like there's no link in it. Even if I touch the plug in name. Nothing just happen.
it means plugin is availabe in game not forum
check plugin store
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