The Coal Mine

Show us your industrial designs!

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Industrial plugins
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Zareth
Settler
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Posts: 5
Joined: 03 May 2025, 21:21
Plugins: Showcase Store

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The Coal Mine

#1

Post by Zareth »

Uncover your city's hidden resources with the Coal Mine. This basic Tier T operation is crucial for fueling your city's initial growth, extracting vital coal directly from the ground. With 21 jobs available, it becomes a central hub for the economy and workforce of your first industrial zones. A solid start for your energy and manufacturing chain!

This plugin features sound and well-crafted animation; I hope you like it.
I'll be making mines for different materials and industry levels soon.
The coal mine.zip
(75.43 KiB) Downloaded 1159 times
image.png

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Fyonche
Inhabitant of a Megalopolis
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Joined: 02 Jan 2025, 12:59
Location: Non-precise location
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Version: Beta

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Re: The Coal Mine

#2

Post by Fyonche »

Looks nice!

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reindeerwheat
Metropolitan
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Posts: 130
Joined: 21 Jun 2025, 14:57

Re: The Coal Mine

#3

Post by reindeerwheat »

Image
You should have uploaded the '.ttplugin' itself instead of uploading a '.zip' archive containing it. As your result of choosing the latter method, people have reported being unable to use your plugin because they don't know the game will by devs' intent not load '.ttplugin' files inside archive files including '.zip', because they(the archive files) are loaded as plugins.
(Edited) https://pca.svetikas.lt/docs/reference/technical/loading-order/#file_loading wrote:
  • If file ends with .ttplugin

    If it's included inside another plugin file such as a zip, or is in a directory or subdirectory where plugin.manifest was defined, will throw an error.

    Otherwise, the file will be decrypted/extracted and loaded like a directory immediately.

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