TheoTown full update changelogs

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Lobby
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Re: TheoTown full update changelogs

#441

Post by Lobby »

Version 1.12.78
  • Adjust the region view interface
  • Fix statistics zoom buttons getting involved in graphing
  • Fix the building line tool not working correctly

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Re: TheoTown full update changelogs

#442

Post by Lobby »

Version 1.12.79
  • Fix a script execution issue

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Re: TheoTown full update changelogs

#443

Post by Lobby »

Version 1.12.80
  • Improve back gesture reliability on Android
  • Fix potential crashes related to airplane plugins, corrupt regions, and more

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Re: TheoTown full update changelogs

#444

Post by Lobby »

Version 1.12.81
  • Add Recovery Mode after repeated failed game starts
  • Add the Discord World Cup winner as a loading screen background
  • Show authors for loading screen backgrounds
  • Fix potential crashes in the tree tool, settings, and transport systems
  • Fix Android audio not playing on the first trigger
  • Fix cut-off online notification text

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Re: TheoTown full update changelogs

#445

Post by Lobby »

Version 1.12.82
  • Add experimental neighboring city rendering
  • Add navigation to neighboring cities by tapping outside the current city
  • Optimize region and draft loading
  • Improve map selection when leaving a city
  • Adjust city scrolling limits
  • Indicate unlocked but not yet created cities in region view
  • Reduce ambient sound noise
  • Fade in plugin images in the store
  • Reduce occurrence of strange slopes
  • Adjust Android text fields to better match the game UI
  • Fix broken plugins potentially causing crashes during city loading
  • Fix tree placement not respecting water placeability
  • Fix terrain shading
  • Fix building map colors being ignored in some cases
  • Fix potential crash when enabling experimental features
  • Fix clipping issues in text and triangle rendering

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Re: TheoTown full update changelogs

#446

Post by Lobby »

Version 1.12.83
  • Move regions into space
  • Improve neighboring city visibility at night
  • Allow tools to be canceled by tapping outside the city
  • Speed up switching between neighboring cities
  • Update translations
  • Fix region drawing precision issues
  • Fix plugin ID changes potentially preventing cities from loading

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Re: TheoTown full update changelogs

#447

Post by Lobby »

Version 1.12.84
  • Add budget smoothing for growing budgets
  • Optimize city drawing
  • Allow the toolbar to be closed with a two-finger tap outside of it
  • Fix some pixel drawing precision issues
  • Fix map drawing edge clipping issues
  • Fix time discontinuity in region backgrounds

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Re: TheoTown full update changelogs

#448

Post by blueflower »

Version 1.12.85
  • Add setting category icons
  • Add support for resizable windows on iOS and iPhone Duo
  • Improve city rendering performance
  • Improve neighboring city rendering compatibility
  • Adjust sliders and various interface elements
  • Show airport information when tapping anywhere within an airport zone
  • Improve support for newer macOS versions
  • Fix shader precision issues on some devices
  • Fix removal of single wires when building roads

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Re: TheoTown full update changelogs

#449

Post by blueflower »

Version 1.12.86
  • Add default actions to airport lanes in airport information
  • Give ground icons a more consistent look
  • Polish various help texts
  • Update translations
  • Fix macOS launcher on Intel Macs
  • Fix launch issues on Linux

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Re: TheoTown full update changelogs

#450

Post by blueflower »

Version 1.12.87
  • Update bundled Java on desktop
  • Use automatic screen orientation by default on tablets
  • Fix unreliable edge scrolling on desktop
  • Fix sand color

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Re: TheoTown full update changelogs

#451

Post by blueflower »

Version 1.12.88
  • Improve gallery and store handling of screen cutouts
  • Improve dark mode and color picker appearance
  • Fix building roads by dragging
  • Fix region tag colors in dark mode
  • Fix Chinese text wrapping
  • Fix crash on iOS when visiting a neighboring city
  • Fix mouse hover timing out on desktop

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Re: TheoTown full update changelogs

#452

Post by blueflower »

Version 1.12.89
  • Remove neighboring city commercial export limits in sandbox mode
  • Fix texture corruption when using fast zoom with custom city backgrounds

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Re: TheoTown full update changelogs

#453

Post by blueflower »

Version 1.12.90
  • Allow existing roads in restricted zones to be modified
  • Fix 32-bit Windows compatibility, oof
  • Fix building placement reason text rendering when zooming out
  • Fix minor French translation issue

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Re: TheoTown full update changelogs

#454

Post by blueflower »

Version 1.12.91
  • Fix labels could not be removed

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