Neighborhoods and rules

Here we talk about TheoTown in general.

You want to add it to the game

Poll ended at 20 May 2017, 18:54

Yes
11
79%
no
3
21%
 
Total votes: 14
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waders
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Neighborhoods and rules

#1

Post by waders » 13 May 2017, 18:54

And as if to add to the game districts and rules that would allow to reduce the cost for the mission and give more money to the city. What do you think?

Voting lasts 7 days
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waders
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#2

Post by waders » 13 May 2017, 20:04

I will not agree with you because this idea will change the game better
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BetterBear
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#3

Post by BetterBear » 14 May 2017, 00:17

What did you mean Waders :?
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Henderion The Mayor
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#4

Post by Henderion The Mayor » 14 May 2017, 00:20

On My Words, Waders only want more cheaper cost for build a missle or rocket launcher.
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waders
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#5

Post by waders » 14 May 2017, 00:35

I mean here is how the rules will be able to impose their own rules of living in their city
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waders
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#6

Post by waders » 14 May 2017, 00:41

You will be able to choose the type of residential, leisure, tourist, chandelier, extractive (oil, gas, ore), agriculture, and forestry
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Redes
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#7

Post by Redes » 14 May 2017, 00:51

I like this idea to add it to the game
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Henderion The Mayor
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#8

Post by Henderion The Mayor » 14 May 2017, 05:16

OK,Waders idea is can possibly to success and can open a new trading market.
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waders
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#9

Post by waders » 14 May 2017, 07:44

Location of the district to the specialization

Trading areas - tourism, leisure, entertainment
Industrial zone - mining (ore, oil, laziness) food
Living-apartment zone

You will not be able to make a big district on the entire map because each district will fit in a particular zone in the city as I have given an example.
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Henderion The Mayor
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#10

Post by Henderion The Mayor » 14 May 2017, 08:40

This is great ideas
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Brody Craft
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#11

Post by Brody Craft » 14 May 2017, 09:02

Just wait for lobby, and see if he agrees or not
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waders
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#12

Post by waders » 14 May 2017, 10:19

former member You do not know because it's a good idea

former member You just stop the development of the game
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Brody Craft
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#13

Post by Brody Craft » 14 May 2017, 10:23

Evryone Makes Mistakes
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waders
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#14

Post by waders » 14 May 2017, 10:25

What do you mean because I do not know
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Barky
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#15

Post by Barky » 14 May 2017, 14:37

waders wrote:former member You do not know because it's a good idea

former member You just stop the development of the game
Mate its his opinion
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Brody Craft
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#16

Post by Brody Craft » 14 May 2017, 14:38

And you gotta respect other people's opinion
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Barky
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#17

Post by Barky » 14 May 2017, 14:40

Exactly! Thanks brody
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Brody Craft
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#18

Post by Brody Craft » 14 May 2017, 14:40

You're welcome
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Redes
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#19

Post by Redes » 14 May 2017, 15:12

I like this idea you can add it to the game
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RootBeerROBOT
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#20

Post by RootBeerROBOT » 15 May 2017, 01:11

If I wanted to do this mode, I would just go play OpenTTD. (Made by the same guy (Chris Sawyer) that made Rollercoaster Tycoon). :P That or I am thinking of a similar game...
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