Theotown updates (and New beta versions)

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waders
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Re: 1.3.31

#21

Post by waders » Mon Aug 14, 2017 12:21

For my friends, my name is Michael

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Brody Craft
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Re: New beta update 1.3.31

#22

Post by Brody Craft » Mon Aug 14, 2017 12:24

Deep like big smoke's Stomach
When you get to be called a Board Index because you are too good.>:3

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waders
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Re: New beta update 1.3.31

#23

Post by waders » Mon Aug 14, 2017 12:32

:mrgreen:
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Re: 1.3.31

#24

Post by Skyhunter117 » Mon Aug 14, 2017 12:33

Thanks lobby!
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"See ya, wouldn't wanna be ya."-Some random marine from Halo 2.[/r]

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waders
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Re: New beta update 1.3.32

#25

Post by waders » Wed Aug 16, 2017 0:15

Re: New beta update 1.3.32
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Luigi
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Re: Re: New beta update 1.3.32

#26

Post by Luigi » Wed Aug 16, 2017 0:51

So many new features!
PRESIDENT OF FAIRVIEW COAST
using the latest version as always.
*phone broken

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CommanderABab
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Re: Re: New beta update 1.3.32

#27

Post by CommanderABab » Wed Aug 16, 2017 0:55

Be sure to turn off all the new traffic lights :/
Screenshot_20170815-181810.jpg
770!770Currently using alpha 770. 770 What's new? :)
Need plugins dialog!!
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Re: Re: New beta update 1.3.32

#28

Post by Fiji » Wed Aug 16, 2017 3:41

Yay
Redpilled

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Ashmayor
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Re: New beta update 1.3.32

#29

Post by Ashmayor » Wed Aug 16, 2017 4:48

I have started getting variety of different buildings :)

But as i play population is decreased by 10k :( . I think it will increase soon.

By the way I love the update :bc :bc :bc
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waders
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Re: Re: New beta update 1.3.32

#30

Post by waders » Wed Aug 16, 2017 4:56

How to turn on new lights
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CommanderABab
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Re: Re: New beta update 1.3.32

#31

Post by CommanderABab » Wed Aug 16, 2017 8:44

waders wrote:
Wed Aug 16, 2017 4:56
How to turn on new lights
At T intersections you have to do it manually.

All other intersections, don't worry, they will be on :/
770!770Currently using alpha 770. 770 What's new? :)
Need plugins dialog!!
:)

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waders
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Re: Re: New beta update 1.3.32

#32

Post by waders » Wed Aug 16, 2017 9:00

Under me new lights do not work
For my friends, my name is Michael

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waders
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Re: New beta update 1.3.32

#33

Post by waders » Wed Aug 16, 2017 9:21

Please help quickly
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Re: Re: New beta update 1.3.32

#34

Post by CommanderABab » Wed Aug 16, 2017 9:37

Press the traffic lights off. They will turn on
770!770Currently using alpha 770. 770 What's new? :)
Need plugins dialog!!
:)

Telegram - t.me/
🆎️🆎️🆎️🆎️Commander🆎️🆎️

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waders
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Re: New beta update 1.3.32

#35

Post by waders » Wed Aug 16, 2017 9:42

It still does not work and I still have old lights
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Luigi
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Re: Re: New beta update 1.3.32

#36

Post by Luigi » Wed Aug 16, 2017 11:19

turn the lights off!
PRESIDENT OF FAIRVIEW COAST
using the latest version as always.
*phone broken

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Lobby
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Re: Re: New beta update 1.3.32

#37

Post by Lobby » Wed Aug 16, 2017 11:22

The lights as you can see them in CommmanderABab's screenshot are not in the game. I will add them eventually for T-intersections.
...Have a nice stay

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actemendes
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Re: Re: New beta update 1.3.32

#38

Post by actemendes » Wed Aug 16, 2017 12:55

What is the principle of the new update? My population has decreased from 90 to 40 thousand
Upd:
Of course, this led to a variety, for example, now I have buildings that were never built before. However, we need to find a compromise so that the population does not decrease.
Last edited by actemendes on Wed Aug 16, 2017 13:25, edited 1 time in total.
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One day he will bend under us.Theo of tomorrow in developing.

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Ashmayor
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Re: Re: New beta update 1.3.32

#39

Post by Ashmayor » Wed Aug 16, 2017 13:04

actemendes wrote:
Wed Aug 16, 2017 12:55
What is the principle of the new update? My population has decreased from 90 to 40 thousand
Same here
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Brody Craft
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Re: Re: New beta update 1.3.32

#40

Post by Brody Craft » Wed Aug 16, 2017 13:16

Lobby added diversity to buildings, Because of Luigi :roll: , i knew this was a bad idea
When you get to be called a Board Index because you are too good.>:3

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