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Lobby
- Developer
- Posts: 3719
- Joined: 26 Oct 2008, 12:34
- Plugins: Showcase Store
- Version: Beta
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Platform
#1
Post
by Lobby » 13 Mar 2017, 21:37
Never tested it, but in order to expect 1,000 poor inhabitants it should look like
Code: Select all
"requirements":[
{
"type":"HABITANT_COUNT",
"count":1000,
"factor0":1,
"factor1":0,
"factor2":0
}
]
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Ahmad Nur Aizat
- TheoTown Veteran
- Posts: 8260
- Joined: 25 Oct 2016, 15:20
- Location: Johor Bahru
- Plugins: Showcase Store
- Version: Beta
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Contact:
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Plugin Creator
Platform
#4
Post
by Ahmad Nur Aizat » 14 Mar 2017, 12:58
former member wrote:Ahmad Nur Aizat wrote:Nope, still don't understand
What do you not understand? I can explain it
Everything
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Ahmad Nur Aizat
- TheoTown Veteran
- Posts: 8260
- Joined: 25 Oct 2016, 15:20
- Location: Johor Bahru
- Plugins: Showcase Store
- Version: Beta
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Contact:
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Plugin Creator
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#5
Post
by Ahmad Nur Aizat » 14 Mar 2017, 14:35
Sooooo, somekind of the requirements featured in usual gamemodes? (No, not sandbox)
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MXD77
- Inhabitant of a Megacity
- Posts: 255
- Joined: 15 May 2017, 00:05
- Location: Gdańsk
- Plugins: Showcase Store
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Platform
#8
Post
by MXD77 » 08 Aug 2017, 20:58
Helpful thanks

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22Alpha
- Inhabitant of a Conurbation
- Posts: 448
- Joined: 23 Sep 2017, 14:29
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Platform
#9
Post
by 22Alpha » 08 Oct 2017, 14:06
May I ask here, what is the building code for coal power plant?
and does the requirement code allow "or" condition? ie.
"In order to obtain the building, you are required to get plaza "OR" statue"
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JustAnyone
- Developer
- Posts: 3598
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
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Platform
#11
Post
by JustAnyone » 18 Nov 2017, 12:02
@Lobby is there any way for a building to require an upgrade to be built?
Last edited by
JustAnyone on 24 Nov 2017, 22:13, edited 1 time in total.
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JustAnyone
- Developer
- Posts: 3598
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
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Platform
#12
Post
by JustAnyone » 19 Nov 2017, 12:34
Here is what I mean:
Code: Select all
"requirement": {
"requirements": [{
"type": "UPGRADE",
"data": {
"id": "dsahqup3"
}
}]
},
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CommanderABab
- AB
- Posts: 11273
- Joined: 07 Jun 2016, 21:12
- Plugins: Showcase Store
- Version: Beta
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Plugin Creator
Platform
#14
Post
by CommanderABab » 19 Nov 2017, 13:29
Code: Select all
"requirement":{ "requirements":
[
{
"type":"CONDITION",
"data":
{
"condition":
{"type":"and","inner":
[
{"type":"upgrade","id":"dsahqup3","min":1,"max":10},
{"type":"value","id":"res","min":10000,"max":1000000000}
]
},
"text":"Needs a dsahqup3!, and 10000 inhabitants"
}
}
]
},
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JustAnyone
- Developer
- Posts: 3598
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
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Platform
#15
Post
by JustAnyone » 19 Nov 2017, 15:55
CommanderABab wrote: ↑19 Nov 2017, 13:29
Code: Select all
"requirement":{ "requirements":
[
{
"type":"CONDITION",
"data":
{
"condition":
{"type":"and","inner":
[
{"type":"upgrade","id":"dsahqup3","min":1,"max":10},
{"type":"value","id":"res","min":10000,"max":1000000000}
]
},
"text":"Needs a dsahqup3!, and 10000 inhabitants"
}
}
]
},
Doesn't work.
Last edited by
JustAnyone on 24 Nov 2017, 22:13, edited 3 times in total.
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JustAnyone
- Developer
- Posts: 3598
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
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Platform
#16
Post
by JustAnyone » 24 Nov 2017, 21:57
JustAnyone wrote: ↑19 Nov 2017, 12:34
Here is what I mean:
Screenshot_2017-11-19-12-32-13-974_info.flowersoft.theotown.theotown.png
Code: Select all
"requirement": {
"requirements": [{
"type": "UPGRADE",
"data": {
"id": "dsahqup3"
}
}]
},
@Lobby this is what I meant.
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Lobby
- Developer
- Posts: 3719
- Joined: 26 Oct 2008, 12:34
- Plugins: Showcase Store
- Version: Beta
-
Platform
#17
Post
by Lobby » 25 Nov 2017, 18:19
So what is it supposed to do? That an upgrade needs another upgrade first to be applied? That's not supported (yet).
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JustAnyone
- Developer
- Posts: 3598
- Joined: 23 Jul 2017, 12:45
- Location: Easter Island
- Plugins: Showcase Store
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Platform
#18
Post
by JustAnyone » 26 Nov 2017, 19:29
I have building A with upgrade named 3.
To build building B, I require upgrade named 3.
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CommanderABab
- AB
- Posts: 11273
- Joined: 07 Jun 2016, 21:12
- Plugins: Showcase Store
- Version: Beta
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Plugin Creator
Platform
#19
Post
by CommanderABab » 26 Nov 2017, 19:52
You could currently have building A, if upgraded to 3, build an annex next door which would be building B, or a 1x1 building C (of which could be only 1) which building B would require.