Ruined Fort [Updated Version]

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Matt_ds_lasar
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Ruined Fort [Updated Version]

#1

Post by Matt_ds_lasar »

An old fort that serves as a reminder of your city's colonial past.
I based the design of this fort after the Morro Castle in Havana, Cuba, as well as some forts in the capital of my country(namely Ft Charlotte).
Anyway, I hope you all like it~.
Fort Ruins.png
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Dont download this version... Better, edited version down below.
Last edited by Matt_ds_lasar on Fri Jun 26, 2020 21:45, edited 4 times in total.

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Jayden3
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Re: Ruined Fort

#2

Post by Jayden3 »

Good idea
Im back from 3 months of not being in forum.


FROM AMERICO

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Ahmad Nur Aizat
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Re: Ruined Fort

#3

Post by Ahmad Nur Aizat »

It looks new to me

Matt_ds_lasar
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Re: Ruined Fort

#4

Post by Matt_ds_lasar »

Ahmad Nur Aizat wrote:
Mon Dec 18, 2017 12:10
It looks new to me
🤔🤔🤔 Finna make u think...

Matt_ds_lasar
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Re: Ruined Fort

#5

Post by Matt_ds_lasar »

Also to any one reading this who knows the answer, how do I add in game trees to my plugins? I want to edit this plugin and add Lobby and Theo's trees to it, but I don't know how to...

Matt_ds_lasar
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Re: Ruined Fort

#6

Post by Matt_ds_lasar »

former member wrote:
Fri Dec 22, 2017 20:19
It's very easy. Go to the tutorial "Trees" (I think you'll find it easily) and download the image, get a chosen tree from it and put it on the texture. Remember about correcting the shadows.
Sorry, but how exactly do you do this? I use Pixly.

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Re: Ruined Fort

#7

Post by Matt_ds_lasar »

Oh... but thank you anyway. :)

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Re: Ruined Fort

#8

Post by Matt_ds_lasar »

👇
Last edited by Matt_ds_lasar on Sun Feb 04, 2018 18:03, edited 1 time in total.

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Re: Ruined Fort

#9

Post by Matt_ds_lasar »

I edited the ground and building a little to make it look better. I also changed the influences, adding culture, but decreasing Park & Low Education since I thought it was too high. I'm not sure exactly how this works, but if you already downloaded the old file, to be safe I think you should delete it, and then replace it with this one (correct me if I'm wrong).
Fort Ruins.png
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CommanderABab
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Re: Ruined Fort [Updated Version]

#10

Post by CommanderABab »

If the IDs are the same, yes, delete and replace.
888!888Currently using zeta 888. 888 What's that? :)
quantum road tool!!
:)

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