Roads
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- mdk_813
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Re: Roads
Hm, not quite yet, I'm afraid. The game crashes when I'm scrolling to my custom oneway-road in the road menu...
Any ideas what causes this crash?
@KoalaGuy @former member ?
Any ideas what causes this crash?
@KoalaGuy @former member ?
- mdk_813
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Re: Roads
Indeed, thanks. I specified the same image three additional times as frames and the crashes are gone now.CommanderABab wrote: ↑14 Jan 2018, 02:28 One way roads require 64 frames. You may use 16, and repeat 3 more times, like I showed above.
The road still doesn't work, though. My cars won't spawn (I used a custom flag both in the car and the spawner building). Don't know why, but nothing happens there.
- mdk_813
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Re: Roads
It gets stranger and stranger. Now I got the car to spawn. However, parts of the car's other frames as well as completely unrelated cars (e.g. parts of the S-Bahn etc.) are shown when the car makes a turnmdk_813 wrote: ↑14 Jan 2018, 02:56 Indeed, thanks. I specified the same image three additional times as frames and the crashes are gone now.
The road still doesn't work, though. My cars won't spawn (I used a custom flag both in the car and the spawner building). Don't know why, but nothing happens there.
- mdk_813
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Re: Roads
Yes, I have a v2-image and I specified "v2"=true in the car JSON, but it doesn't work as intended.CommanderABab wrote: ↑14 Jan 2018, 10:19 Maybe you have "v2" vehicle images and didn't specify that in the code.
- Tiar/A
- Former TiarDVaughn
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Re: Roads
Can someone write a road code for me please? And make the road blue like KoalaGuy did? I'm new to this plugin stuff and I'm very confused.
- Caliber
- Metropolitan
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Re: Roads
This is the the road code https://theotown.com/forum/viewtopic.php?f=108&t=5661TiarDVaughn wrote: ↑18 Apr 2018, 07:15 Can someone write a road code for me please? And make the road blue like KoalaGuy did? I'm new to this plugin stuff and I'm very confused.
For blue road ask permision to koala guy if you want to edit his work.
- CommanderABab
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Re: Roads
Ask the author of the .plugin file.TiarDVaughn wrote: ↑18 Apr 2018, 21:45 It won't let me open ".plugin" files. How do I get around that?
- Tiar/A
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Re: Roads
I'm so confused. This is all so frustrating. I don't know how other people figure it out within hours when I can't even get past the basics.
I tried downloading Pixly and QuickEdit, still don't know what I'm doing!
*frustrated, dramatic scream*
I tried downloading Pixly and QuickEdit, still don't know what I'm doing!
*frustrated, dramatic scream*
- Caliber
- Metropolitan
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Re: Roads
Im also on your problem on the past months. And i realized that i can.
Getting Started.
https://theotown.com/forum/viewtopic.php?f=41&t=2965
Building template.
http://www.theotown.com/forum/viewtopic.php?f=41&t=3207
Getting Started.
https://theotown.com/forum/viewtopic.php?f=41&t=2965
Building template.
http://www.theotown.com/forum/viewtopic.php?f=41&t=3207
- JustAnyone
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Re: Roads
Not sure.
Just use this code which is @Lobbu's
Just use this code which is @Lobbu's
Code: Select all
"bridge frames":[
{"x":512,"y":96,"w":32,"h":48,"count":12},
{"x":896,"y":214,"w":32,"h":26,"count":4},
{"x":512,"y":96,"w":32,"h":48,"count":4},{"x":896,"y":96,"w":32,"h":48,"count":4},{"x":768,"y":96,"w":32,"h":48,"count":4},
{"x":896,"y":214,"w":32,"h":26,"count":4},
{"x":512,"y":144,"w":32,"h":48,"count":12},
{"x":896,"y":214,"w":32,"h":26,"count":4},
{"x":512,"y":144,"w":32,"h":48,"count":4},{"x":896,"y":144,"w":32,"h":48,"count":4},{"x":768,"y":144,"w":32,"h":48,"count":4},
{"x":896,"y":214,"w":32,"h":26,"count":4},
{"x":512,"y":192,"w":32,"h":48,"count":12},
{"x":896,"y":214,"w":32,"h":26,"count":4}
],