Industrial trees

Show us your industrial designs!

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CommanderABab
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Industrial trees

#1

Post by CommanderABab »

Credit - Contents of this plugin may only be reused if you give credit to the author.
Reduce pollution in industrial areas with these industrial trees.
Uses frame alignment for mass placement and in game tree graphics by Lobby and Theotheodorich.
.

May catch fire :)
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industrial trees.plugin
Hope you like emergency music :)
(979 Bytes) Downloaded 303 times
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Borbor
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Re: Industrial trees

#2

Post by Borbor »

:bc it's a good idea but...
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seriously?
seriously?
IMG_20180401_102145_941.JPG (7.23 KiB) Viewed 4535 times
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"Our true mentor in life is science."
Mustafa Kemal Atatürk

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CommanderABab
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Re: Industrial trees

#3

Post by CommanderABab »

Borbor wrote:
Sun Apr 01, 2018 9:23
:bc it's a good idea but...
It's just a fire brigade. :)
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Re: Industrial trees

#4

Post by CommanderABab »

If you're still searching for Easter eggs in your maps, download this update to the industrial trees. Place the white ones next to a road in a farm or industrial area. Follow the former membercars first to a bus depot and then to the easter egg if it is placed next to a road. :)
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industrial trees.plugin
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cesareborgia94
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Re: Industrial trees

#5

Post by cesareborgia94 »

@CommanderABab
Where are the industrial trees located?
I can't find it anywhere at the tab...Is it the parks tab?
I rarely make plugins now, but I still make them in spare time.
Disclaimer Please no request, I'm busy with real life stuff, I hope you understand ;)
You can find me here only. Discord is sh**, sorry JA :(

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CommanderABab
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Re: Industrial trees

#6

Post by CommanderABab »

Zones, industrial buildings, level I, $industree02 spawns the former membercars.
Screenshot_20180402-043957.jpg
Screenshot_20180402-044128.jpg
Will be green if you have winter enabled :)
Will be green if you have winter enabled :)
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cesareborgia94
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Re: Industrial trees

#7

Post by cesareborgia94 »

Hello @CommanderABab,
I tried to place industrial trees (not the former member version of easter egg finder) but I cannot pick them from the industrial tab to place them one at a time. Hence I cannot place the industrial trees at the place I wanted too.

I do not know whether it is intentional or I cannot place them directly from the industrial tab one at a time, also do they spawn automatically? Since I didn't see one spawn. Thank you.

Also does the original industrial tree plugin have the same ID as former member easter egg finder? Since I don't want it to have errors when playing TT. Just asking.
I rarely make plugins now, but I still make them in spare time.
Disclaimer Please no request, I'm busy with real life stuff, I hope you understand ;)
You can find me here only. Discord is sh**, sorry JA :(

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CommanderABab
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Re: Industrial trees

#8

Post by CommanderABab »

Yes, one of the trees has the same id. So, you should remove or replace any current version. The dusko tree has a different id $ab.industtree02.. It will always be the opposite of your winter setting. Winter trees in summer, summer trees in winter. They use frame alignment area for placement, so if you just want one tree, just click the white tile.
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Re: Industrial trees

#9

Post by CommanderABab »

The white trees that spawn former membercars can now be found in the waste disposal category. Place them along roads and the former membercars will pick up garbage in addition to helping fight fires. Which is a good thing, as these trees srill catch fire.
industrial trees.plugin
IDs are the same. Any industrial trees you have on a map will still be there.
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