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Re: Inter-station

Posted: 28 Dec 2017, 04:52
by fico240
I would like to participate, how can I help?
:mine :bd

Re: Inter-station

Posted: 28 Dec 2017, 04:53
by KINGTUT10101
-LeoLeo- wrote:
28 Dec 2017, 04:26
Can the end pieces be like... End-of-track bumpers instead? U-turning doesn't look that realistic...
But then you'll have trains turning at the end with no track. Is that much more realistic?

Re: Inter-station

Posted: 28 Dec 2017, 04:55
by KINGTUT10101
fico240 wrote:
28 Dec 2017, 04:52
I would like to participate, how can I help?
:mine :bd
You can contribute by creating your own train system. If you need to look at some code to get a feeling for how this works feel free to use my Tramway code.

Re: Inter-station

Posted: 28 Dec 2017, 04:56
by fico240
KINGTUT10101 wrote:
28 Dec 2017, 04:55
fico240 wrote:
28 Dec 2017, 04:52
I would like to participate, how can I help?
:mine :bd
You can contribute by creating your own train system. If you need to look at some code to get a feeling for how this works feel free to use my Tramway code.
OK thanks

Re: Inter-station

Posted: 28 Dec 2017, 05:04
by wetguy
KINGTUT10101 wrote:
23 Dec 2017, 07:34
wetguy wrote:
23 Dec 2017, 04:07
Am I allowed to make a version of Kingtut101's trams with mdk183's station platforms and upload it?
I'd rather you didn't because you can already get that functionality ​with our plug-ins
It's because I want to use your source code to make a tram system with better graphics. I'm still crediting you for the code.

Re: Inter-station

Posted: 28 Dec 2017, 05:40
by -LeoLeo-
KINGTUT10101 wrote:
28 Dec 2017, 04:53
-LeoLeo- wrote:
28 Dec 2017, 04:26
Can the end pieces be like... End-of-track bumpers instead? U-turning doesn't look that realistic...
But then you'll have trains turning at the end with no track. Is that much more realistic?
Maybe have both graphic in 1 tile. The Uturn and the bumpers behind/infront. Or left it as it is, It's stunning enough already.
I just want to build a rail yard, that's all. XD

Re: Inter-station

Posted: 28 Dec 2017, 08:30
by KINGTUT10101
wetguy wrote:
28 Dec 2017, 05:04
KINGTUT10101 wrote:
23 Dec 2017, 07:34
wetguy wrote:
23 Dec 2017, 04:07
Am I allowed to make a version of Kingtut101's trams with mdk183's station platforms and upload it?
I'd rather you didn't because you can already get that functionality ​with our plug-ins
It's because I want to use your source code to make a tram system with better graphics. I'm still crediting you for the code.
Oh, okay. I thought you just wanted to repackage my tramway with someone else's graphics. Using my tram code for your own stuff is fine by me

Re: Inter-station

Posted: 28 Dec 2017, 18:02
by mdk_813
I've released my S-Bahn plugin. See here: http://www.theotown.com/forum/viewtopic.php?f=59&t=5535

Re: Inter-station

Posted: 28 Dec 2017, 19:05
by wetguy
mdk_813 wrote:
28 Dec 2017, 18:02
I've released my S-Bahn plugin. See here: http://www.theotown.com/forum/viewtopic.php?f=59&t=5535
When I use this plugin, I get an error saying that the train category can not be found, even when I removed the rail platform decorations and downloaded the category. What is the problem?

Re: Inter-station

Posted: 29 Dec 2017, 18:17
by CommanderABab
mdk_813 wrote:
27 Dec 2017, 23:26
fico240 wrote:
27 Dec 2017, 21:04
It could be that at the intersections of the streets you can put a barrier?
I don't know, so far it is all just textures and not functional.
But, I suspect that intersections with normal roads won't work properly. So, barriers won't be possible I'm afraid. You only have one frame for crossings, but you would need two different frames to cover all viewing perspectives.
So, the only way to get around this would be to build bridges.
You can have barriers at intersections, one barrier for each direction. It's possible because the barriers are animations.

Re: Inter-station

Posted: 29 Dec 2017, 18:19
by mdk_813
CommanderABab wrote:
29 Dec 2017, 18:17
You can have barriers at intersections, one barrier for each direction. It's possible because the barriers are animations.
That's true. But, a railroad crossing usually has just two barriers and not four. Would you see a way to have two barriers on the correct sides?

Re: Inter-station

Posted: 29 Dec 2017, 18:21
by Josh
I would love that

Re: Inter-station

Posted: 29 Dec 2017, 18:31
by CommanderABab
Yes, just use a different set of barrier animations at intersections. You could provide one road for each barrier direction at intersections. It might be possible to change the direction with on click fun actions.
Josh wrote:
29 Dec 2017, 18:21
I would love that

Re: Inter-station

Posted: 31 Dec 2017, 18:47
by fico240
The tramways of @KINGTUT10101 now are compatible with S-bahn system by @mdk_813 !
Screenshot_2017-12-31-13-38-31.png

Re: Inter-station

Posted: 31 Dec 2017, 20:54
by KINGTUT10101
They always have been. All inter-station plug-ins are compatible.

Re: Inter-station

Posted: 31 Dec 2017, 22:14
by fico240
KINGTUT10101 wrote:
31 Dec 2017, 20:54
They always have been. All inter-station plug-ins are compatible.
That's good, because that's how you see a great variety of trains circulating! :D

Re: Inter-station

Posted: 01 Jan 2018, 08:13
by malsa
Does anyone use my train

Re: Inter-station

Posted: 10 Jan 2018, 16:52
by AwkwrdPrtMskrt
Is it possible to make stations work with elevated railways? I plan to make elevated stations, but I found out that it only works with ground rails.

Re: Inter-station

Posted: 11 Jan 2018, 00:00
by KINGTUT10101
Are you talking about the rail bridges or the in-game railway?

Re: Inter-station

Posted: 11 Jan 2018, 01:27
by AwkwrdPrtMskrt
Rail bridges.