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Re: Helicopter
Posted: 28 Sep 2020, 06:33
by X_tuple
can it be reduced in size? for drone testing, I need (4) this animation. if it can be applied to drone propellers, how do you make the code? I like this $ rotor00
Re: Helicopter
Posted: 23 Jan 2021, 15:07
by Imran M
X_tuple wrote: ↑28 Sep 2020, 06:33
can it be reduced in size? for drone testing, I need (4) this animation. if it can be applied to drone propellers, how do you make the code? I like this $ rotor00
I know I'm a bit (6 months) late, but I think you could just create your own animations for the propellers. That's what I did when I created my planes.
Re: Helicopter
Posted: 23 Jan 2021, 15:14
by CommanderABab
I tried it. It's very hard!
Re: Helicopter
Posted: 23 Jan 2021, 17:13
by Imran M
Mine was easy, since it was just blank!
- Invisible Rotors.png (110 Bytes) Viewed 4654 times
Re: Helicopter
Posted: 23 Jan 2021, 19:16
by JustAnyone
Pretty sure you could just pass null to frames array and it would have the same effect
Re: Helicopter
Posted: 23 Jan 2021, 20:29
by Imran M
JustAnyone wrote: ↑23 Jan 2021, 19:16
Pretty sure you could just pass null to frames array and it would have the same effect
Oh, ah well! I could've wasted less plugin space on my terrible Airbase plugin (which I'm revamping)
Re: Helicopter
Posted: 25 Feb 2021, 10:19
by Imran M
How do I define it for say a 2x2 building? Do I just set the build height down a bit so it's sitting in the middle of the pad?
I remember doing it for my first airbase plugin, but it looked a bit off because it just spawned a bit higher than was intended.
Re: Helicopter
Posted: 30 Nov 2021, 12:16
by Marvel
helicopter helicipter paracopter paracopter
Re: Helicopter
Posted: 15 Dec 2021, 09:01
by Bevise
Is there a way to spawn multiple helicopters instead of 1?
Re: Helicopter
Posted: 15 Dec 2021, 18:55
by JustAnyone
No.
Re: [385]Helicopter
Posted: 17 Feb 2022, 12:30
by egormrcotPC
Lobby wrote: ↑07 Dec 2017, 20:57
In case you want to use or override an existing helicopter, their ids are:
- $heliprivate00priv.png
- $helifirefighter00fire.png
- $helipolice00police.png
- $helinews00news.png
- $heliswat00swat.png
NOT working! Plugin ERROR T_T
Were's Bug?
spawner code
"helicopter spawner":{
"id":"$helifirefighter00",
"radius":16,
}
Re: [385]Helicopter
Posted: 17 Feb 2022, 18:57
by egormrcotPC
Lobby wrote: ↑20 Dec 2017, 19:08
May you show your code? I assume there's something wrong in it that's not that obvious.
Can you help me with
Re: [385]Helicopter
Posted: 18 Feb 2022, 04:08
by CommanderABab
egormrcotPC wrote: ↑17 Feb 2022, 12:30
Lobby wrote: ↑07 Dec 2017, 20:57
In case you want to use or override an existing helicopter, their ids are:
- $heliprivate00priv.png
- $helifirefighter00fire.png
- $helipolice00police.png
- $helinews00news.png
- $heliswat00swat.png
NOT working! Plugin ERROR T_T
Were's Bug?
spawner code
"helicopter spawner":{
"id":"$helifirefighter00",
"radius":16,
}
Remove the comma after the 16 and before the }
i don't know how to input a helicopter
Posted: 16 Dec 2023, 00:07
by Villager10379
I don't know how to???