Dept. Of Roads Headquarters

Transport, Airport, and Road plugins

Moderators: Scenario Moderators, Plugin Moderators

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The main focus of the plugin is a road or appears in the in-game transportation or airport tabs

Moving Cars, ships, and planes may be included also. :)
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CommanderABab
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Re: Dept. Of Roads Headquarters

#41

Post by CommanderABab » 10 Nov 2019, 21:21

It's 500, not 5,000.

But unfortunately, gamewide is beyond the scope of this plugin.
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imajoke
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Re: Dept. Of Roads Headquarters

#42

Post by imajoke » 11 Nov 2019, 21:13

CommanderABab wrote: 10 Nov 2019, 20:14
imajoke wrote: 10 Nov 2019, 19:07 Why does the tunnel headquarters thing cost 500 diamonds? Thats way to overpriced and it ruins the plugin...

It's meant for well-developed maps and is well worth it if you have 250 or more tiles worth of tunnel to place on the map.
hey, why dont i just make it free? YEAH, I HAVE CODE EDITORS, ILL DO THAT!

i cant create my own code, but i can change code...
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Bearbear76
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Re: Dept. Of Roads Headquarters

#43

Post by Bearbear76 » 12 Nov 2019, 00:05

Good luck on going that. :lol:
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CommanderABab
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Re: Dept. Of Roads Headquarters

#44

Post by CommanderABab » 12 Nov 2019, 00:09

Let me know when you're finished. :)

Oh, wait! They're .plugin files. It's gibberish in the code editor! what's this. :x

So you don't have to. :)
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imajoke
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Re: Dept. Of Roads Headquarters

#45

Post by imajoke » 17 Sep 2020, 18:35

500 diamonds is rediculous tho.
The size of the map doesn't change the fact that it takes a lot of money or at least a year to get to 500 diamonds. I know it's a dead thread, but still
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