Crashes when SysUI on Android Interrupt

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Ele_waitingforAlly
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Crashes when SysUI on Android Interrupt

#1

Post by Ele_waitingforAlly »

Although this is my first time But hunting. I tried making bugs possible in the original version via some legacy ARM CORTEX A7 (32bit) devices. And yet I discovered it.
Abnormal crash when SysUI or SystemUI interrupt. IDK why. I tried to make logs via Debugging but couldn't find any. But I lost hope so. I need your help to replicate it. I also tried to find a solution to fix it so I can flag it as a false bug by disable all plugins but yet it happened again. And I flagged it as a serious bug. Might need to release a small patch on legacy old 32 bit device. :android
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Lobby
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Re: Crashes when SysUI on Android Interrupt

#2

Post by Lobby »

The game writes a log file to TheoTown/log.txt, it might worth having a look into that.
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Ele_waitingforAlly
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Re: Crashes when SysUI on Android Interrupt

#3

Post by Ele_waitingforAlly »

Lobby wrote: 18 Jun 2020, 14:10 The game writes a log file to TheoTown/log.txt, it might worth having a look into that.
Turns out my Phone that was flagged as lag. Was just a CPU problem. My technician said that the Silicon Compartment is now degraded and some are dead. So maybe false alarm.
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