Texture/pixel bugs

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Re: Texture/pixel bugs

#101

Post by JustAnyone » Thu Apr 05, 2018 9:50

can you remove water so we can see it clearly?

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Re: Texture/pixel bugs

#102

Post by Ølsken » Thu Apr 05, 2018 10:34

2018-04-05 (4).png
JustAnyone wrote:
Thu Apr 05, 2018 9:50
can you remove water so we can see it clearly?
ImageJust my opinion

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Re: Texture/pixel bugs

#103

Post by CommanderABab » Thu Apr 05, 2018 14:34

Screenshot_20180405-080512.jpg
It is just that one egg. It is also misplaced on the tile.
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Re: Texture/pixel bugs

#104

Post by CommanderABab » Thu Apr 05, 2018 14:39

Screenshot_20180405-080953.png
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Re: Texture/pixel bugs

#105

Post by SAMBUYYA » Sat May 19, 2018 18:13

Hello all,

I find a pixel bug on road decoration.
When the car is running on road decoration, the pixel of car through the road decoration.
The road decoration is Sound protection and Glass wall.
Maybe this pixel bug same for other road decoration(Except for guide post and street lighting(maybe too)).

Version game : 1.4.76
Device name : Samsung Galaxy Tab 3V

And you can see the screenshot for this pixel bug on below.
Sound protection and Glass wall pixel bug.png

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Re: Texture/pixel bugs

#106

Post by khadafi laidi » Sun May 20, 2018 15:19

SAMBUYYA wrote:
Sat May 19, 2018 18:13
Hello all,

I find a pixel bug on road decoration.
When the car is running on road decoration, the pixel of car through the road decoration.
The road decoration is Sound protection and Glass wall.
Maybe this pixel bug same for other road decoration(Except for guide post and street lighting(maybe too)).

Version game : 1.4.76
Device name : Samsung Galaxy Tab 3V

And you can see the screenshot for this pixel bug on below.
Sound protection and Glass wall pixel bug.png
The bugs can not be fixed (Maybe.....)
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Re: Texture/pixel bugs

#107

Post by wetguy » Tue Jul 24, 2018 4:00

These houses look very wrong.
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Re: Texture/pixel bugs

#108

Post by CommanderABab » Tue Jul 24, 2018 4:05

wetguy wrote:
Tue Jul 24, 2018 4:00
These houses look very wrong.
Those are plugin. You need to post where you found them so the author may fix them.
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Re: Texture/pixel bugs

#109

Post by wetguy » Tue Jul 24, 2018 4:43

CommanderABab wrote:
Tue Jul 24, 2018 4:05
wetguy wrote:
Tue Jul 24, 2018 4:00
These houses look very wrong.
Those are plugin. You need to post where you found them so the author may fix them.
No, they are official Theotown houses added by Lobby in a recent update.

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Re: Texture/pixel bugs

#110

Post by sairam » Wed Aug 15, 2018 18:24

The smokes are weird when i zoom out.
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Re: Texture/pixel bugs

#111

Post by Newtz » Fri Aug 24, 2018 13:57

Screenshot_20180824-133832.jpg
Oof
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Re: Texture/pixel bugs

#112

Post by Newtz » Sun Aug 26, 2018 5:54

Screenshot_20180826-105821.png
Must be a very bumpy ride down the bridge
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Re: Texture/pixel bugs

#113

Post by CommanderABab » Sun Aug 26, 2018 8:56

Some bridges are like that. :)
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Re: Texture/pixel bugs

#114

Post by Oshawotta737 » Wed Mar 06, 2019 23:18

Have a huge plack hing at top of ui. Any ideas?i

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Re: Texture/pixel bugs

#115

Post by Lobby » Thu Mar 07, 2019 23:21

Please consider to share a screenshot of the issue.
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Re: Texture/pixel bugs

#116

Post by Oshawotta737 » Fri Mar 08, 2019 1:01

My thing dosent support it.

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Re: Texture/pixel bugs

#117

Post by ardonsonic » Sat Jun 29, 2019 10:08

_20190629_160151.JPG
Why can't we add some bases to the utility poles and high voltage towers? This looks a bit strange
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Re: Texture/pixel bugs

#118

Post by Cephues » Mon Nov 18, 2019 20:12

Screenshot_20191117-212820~2.png
The shadow is incorrect I'm pretty sure

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Re: Texture/pixel bugs

#119

Post by Ølsken » Tue Nov 19, 2019 0:13

IMG_20191119_071307.jpg
ImageJust my opinion

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Re: Texture/pixel bugs

#120

Post by Cephues » Tue Nov 19, 2019 15:51

Ølsken wrote:
Tue Nov 19, 2019 0:13
IMG_20191119_071307.jpg
Yes!

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