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✅[iOS] bugs

Posted: 27 May 2019, 20:36
by emielm
I wan’t to report some bugs in IOS.

Running on ipad pro latest iOS version
Game version 1.7.08u (708)

- music stutters
- clearing landfill (crash)
-building train stations (crash)

Will report if I find more :)

Re: [iOS] bugs

Posted: 31 May 2019, 15:49
by Lobby
Thank you! Except for the music playback issue they are fixed by now.

Re: [iOS] bugs

Posted: 04 Jun 2019, 08:39
by emielm
Lobby wrote: 31 May 2019, 15:49 Thank you! Except for the music playback issue they are fixed by now.
thanks ;)

Theotown is by far the best city building game out there for iOS.
Love the fact that it doesn't have time wait etc for credits.
Or pay for it ;)

Re: ✅[iOS] bugs

Posted: 02 Jul 2019, 17:07
by Iwas13
Hey, new to the game. Running the game on iphoneX and on the ipadpro11. Just found it on the App Store a few weeks ago. Amazing city builder. Hands down the best city builder on the App Store. I’m still sitting through everything to become familiar, it’s unreal. Very Well done... and thanks a ton for bringing it to iOS!

Few questions, will running many plugins effect performance? I like plugins, I like placing everything in sandbox where I control every placement of buildings...etc...etc..
I have found the more I add, the slower the game gets at times, difficult to place buildings. menus take an extra few seconds to load, zooming becomes almost impossible.
So I have deleted all plugins and been adding one of two at a time.. and I have encountered some of this lag with just a few plugins.

Also curious if any other iOS players have anything like that?

Thx a lot!

Re: ✅[iOS] bugs

Posted: 02 Jul 2019, 17:42
by CommanderABab
Yes, some plugins can have an effect on overall performance. Some of mine will. :)

1. Buildings with a large number of inhabitants can cause a lot of traffic. The more cars, the more lag. This is due to pathfinding calculations in addition to the task of dtawing and possibly animating them.

2 Buildings with animations can also slow performance.

3. Plugins that have "fun" conditions included may also cause lag. Especially if they are designed to spread themselves.

Re: ✅[iOS] bugs

Posted: 02 Jul 2019, 21:29
by JustAnyone
4. Don't forget Lua which is quite slow, but faster than fun.