New cars

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THEMAX
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Re: New cars

#61

Post by THEMAX »

@Lobby are you gonna add new service vehicles and TTT vehicles in the future like the ambulances i saw?
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Re: New cars

#62

Post by wetguy »

@Lobby by It's strange how Theotown cars come in a variety of colors, but there are no white or gray cars, even though there are many white and gray cars in real life.
Last edited by wetguy on Mon Feb 19, 2018 20:38, edited 2 times in total.

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Re: New cars

#63

Post by CommanderABab »

There are white and gray cars. TTT residential spawn the white. TT residential spawn the gray.
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Re: New cars

#64

Post by wetguy »

CommanderABab wrote:
Sun Feb 18, 2018 12:20
There are white and gray cars. TTT residential spawn the white. TT residential spawn the gray.
I'm talking about the normal cars, not limousines.

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Re: New cars

#65

Post by THEMAX »

lol , but he is right
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Re: New cars

#66

Post by Univers Gaming »

Blue version of the sports car created by @A dutch Guy
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Re: New cars

#67

Post by A dutch Guy »

Univers Gaming wrote:
Sun Feb 18, 2018 22:40
Blue version of the sports car created by @A dutch Guy
Ik alsof made a police version, for when there a rogue F1 car escapes the race track
policeEU3.png
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Re: New cars

#68

Post by Univers Gaming »

A dutch Guy wrote:
Sun Feb 18, 2018 22:51
Univers Gaming wrote:
Sun Feb 18, 2018 22:40
Blue version of the sports car created by @A dutch Guy
Ik alsof made a police version, for when there a rogue F1 car escapes the race trackpoliceEU3.png
can I use it ??
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Re: New cars

#69

Post by A dutch Guy »

Univers Gaming wrote:
Sun Feb 18, 2018 22:57
A dutch Guy wrote:
Sun Feb 18, 2018 22:51
Univers Gaming wrote:
Sun Feb 18, 2018 22:40
Blue version of the sports car created by @A dutch Guy
Ik alsof made a police version, for when there a rogue F1 car escapes the race trackpoliceEU3.png
can I use it ??
Yes ;)

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Re: New cars

#70

Post by Univers Gaming »

I give my texture against credit me. I am too busy to create the Json.
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Re: New cars

#71

Post by A dutch Guy »

A concrete mixer
mixer.png
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Northwood_County_18-02-19_17.37.32.png

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Re: New cars

#72

Post by Univers Gaming »

A dutch Guy wrote:
Mon Feb 19, 2018 18:41
A concrete mixer

mixer.png

Northwood_County_18-02-19_17.37.32.png
Where did you get the tanker
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Re: New cars

#73

Post by A dutch Guy »

Univers Gaming wrote:
Mon Feb 19, 2018 19:03
A dutch Guy wrote:
Mon Feb 19, 2018 18:41
A concrete mixer

mixer.png

Northwood_County_18-02-19_17.37.32.png
Where did you get the tanker
Made it myself
As for now it comes in 3 variants
gastanker1.png
gastanker1.png (2.5 KiB) Viewed 1766 times
I will add these to my 'more traffic variety' plugin

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Re: New cars

#74

Post by A dutch Guy »

former member wrote:
Mon Feb 19, 2018 19:09
@A dutch Guy
Please make these tankers standalone.
I can make you a spawner for them if you want aka taking a game building and adding the spawner to it.
Giving credit ,of course.
You're free to use the texture if you want.

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Re: New cars

#75

Post by Univers Gaming »

A dutch Guy wrote:
Mon Feb 19, 2018 19:18
former member wrote:
Mon Feb 19, 2018 19:09
@A dutch Guy
Please make these tankers standalone.
I can make you a spawner for them if you want aka taking a game building and adding the spawner to it.
Giving credit ,of course.
You're free to use the texture if you want.
For your plugin "more traffic variety" does not replace the id of basesm. Please
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Re: New cars

#76

Post by Borbor »

will you use them?(or can you help me with the json file?)
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containership red.png
containership red.png (8.34 KiB) Viewed 1904 times
containership blue.png
containership blue.png (9.53 KiB) Viewed 1904 times
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Re: New cars

#77

Post by wetguy »

@Borbor
These ships look good, but the smokestack looks wrong. It changes size depending on what angle you are viewing. By the way, the name of this thread is "New cars", not "New ships".

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Re: New cars

#78

Post by Borbor »

you are right sorry
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Re: New cars

#79

Post by Univers Gaming »

Borbor wrote:
Mon Feb 19, 2018 19:33
will you use them?(or can you help me with the json file?)
The blue is fine, just the fireplace, you have to add containers.
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Re: New cars

#80

Post by Borbor »

they are the textures of danekbel
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