material areas

Share your ideas about possible future content here.
User avatar
yusuf8a684
Inhabitant of a Continent
Reactions:
Posts: 1279
Joined: Sun Dec 10, 2017 22:09
Location: Turkiye
Plugins: Show
Phone model: Samsung S5610K

Plugin Creator

Platform

material areas

#1

Post by yusuf8a684 » Wed Jan 17, 2018 0:08

need material areas like mine area , oil area , forest area and better dirt area for farms make more realistic ...
example farms cant build on any area without better dirt areas (sorry for my englis i have low battery too :P )
like cities skylines
The Internet Addict

I can't define my self time to time... Just do not %100 trust me. Texting that honestly...

Know your friends well, enemies

User avatar
MayorRascalov
Small-town resident
Reactions:
Posts: 34
Joined: Wed Oct 04, 2017 14:56
Location: Cagayan de Oro, Philippines
Plugins: Show
Version: Beta
Phone model: Nokia 6
Contact:

Platform

Re: material areas

#2

Post by MayorRascalov » Wed Jan 17, 2018 8:13

it could be a good idea like the way Cities:Skylines do. Putting more realism to the game would be good..
Filipino-Russian person.. who likes to build cities in Filipino but Russian and Filipino cultures being applied.. also a player of Simcity Series and Cities:Skylines.. :D

User avatar
Josh
Graphic designer
Reactions:
Posts: 2217
Joined: Sat Mar 11, 2017 19:20
Location: The Netherlands
Plugins: Show
Version: Beta
Phone model: Iphone 7

Platform

Plugin Creator

Re: material areas

#3

Post by Josh » Wed Jan 17, 2018 9:00

I don't know how much time it takes for Lobby to make
Proud TheoTown player sinds update 1.1.50

Creator of Aldorria, Covinton Empire, West Country, Sunnydale

Save nature, before it kills you🌲

User avatar
yusuf8a684
Inhabitant of a Continent
Reactions:
Posts: 1279
Joined: Sun Dec 10, 2017 22:09
Location: Turkiye
Plugins: Show
Phone model: Samsung S5610K

Plugin Creator

Platform

Re: material areas

#4

Post by yusuf8a684 » Wed Jan 17, 2018 10:33

they can increase the income
endustry>farms>forest>mines>oil
endustry will open everytime
farms and forest maybe when u be town
mines city
oil metropol
The Internet Addict

I can't define my self time to time... Just do not %100 trust me. Texting that honestly...

Know your friends well, enemies

User avatar
yusuf8a684
Inhabitant of a Continent
Reactions:
Posts: 1279
Joined: Sun Dec 10, 2017 22:09
Location: Turkiye
Plugins: Show
Phone model: Samsung S5610K

Plugin Creator

Platform

Re: Re:

#5

Post by yusuf8a684 » Wed Jan 17, 2018 11:40

former member wrote:
Wed Jan 17, 2018 10:48
Is there a way to make a building placeable on only a selected ground type?
idk but maybe just
oil zone and mine zone plugins are enough
forest and farms are already
but areas a little more cool :)
The Internet Addict

I can't define my self time to time... Just do not %100 trust me. Texting that honestly...

Know your friends well, enemies

User avatar
yusuf8a684
Inhabitant of a Continent
Reactions:
Posts: 1279
Joined: Sun Dec 10, 2017 22:09
Location: Turkiye
Plugins: Show
Phone model: Samsung S5610K

Plugin Creator

Platform

Re: Re:

#6

Post by yusuf8a684 » Wed Jan 17, 2018 13:16

KoalaGuy wrote:
Wed Jan 17, 2018 13:11
former member wrote:
Wed Jan 17, 2018 10:48
Is there a way to make a building placeable on only a selected ground type?
No afaik, but I don't need it for mah plugeen
koala plugin
The Internet Addict

I can't define my self time to time... Just do not %100 trust me. Texting that honestly...

Know your friends well, enemies

User avatar
Kulche
Kluche
Reactions:
Posts: 988
Joined: Wed Jun 07, 2017 20:28
Location: hello ja can you don't
Plugins: Show
Version: Beta

Platform

Plugin Creator

Re:

#7

Post by Kulche » Wed Jan 17, 2018 20:12

I'm currently working on Crude Oil & Plastic Industry plugin
I'm not lazy, I'm motivated to do nothing!
...blame lobby for that

Xim
Inhabitant of a Megalopolis
Reactions:
Posts: 600
Joined: Mon Sep 04, 2017 14:17
Location: Somewhere in Sometime
Plugins: Show

Platform

Re: material areas

#8

Post by Xim » Fri Jan 19, 2018 13:52

Well i personally think that TT shouldnt become tycoon game but adding areas when you can get oil coal etc is reallly nice as more "detailed" indrusties
But actual system have to stay or TT wont be TT anylonger
No signature

Post Reply Previous topicNext topic

Return to “Suggestions”