✔New ships

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Borbor
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✔New ships

#1

Post by Borbor » Mon Feb 19, 2018 19:50

you can put the ship textures you made here
http://www.theotown.com/forum/search.ph ... =firstpost
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Re: ✔New ships

#2

Post by wetguy » Thu Jul 12, 2018 22:51

I fixed the smokestack of Theo's red container ship and made three versions, including a small version.
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smallcontainership red.png
smallcontainership red.png (7.85 KiB) Viewed 1007 times
containership red2.png
containership red2.png (8.57 KiB) Viewed 1007 times
containership red.png
containership red.png (8.19 KiB) Viewed 1007 times

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Re: ✔New ships

#3

Post by Pounkiller » Sun Jul 15, 2018 10:48

Nice,I am planning to edit the small one and turn it into a tanker...
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Re: ✔New ships

#4

Post by Pounkiller » Sun Jul 15, 2018 11:18

Here's my test texture,
test tanker with waves.png
test tanker with waves.png (3.87 KiB) Viewed 962 times
I made this specifically look like this,
2fcdd1739bcf86c49d3d4fff9e8d9d8e.jpg
And btw, ship textures with waves add more realism to the game I think...
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Re: ✔New ships

#5

Post by yusuf8a684 » Mon Jul 16, 2018 0:51

best effort B)
LNG.png
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Re: ✔New ships

#6

Post by CommanderABab » Mon Jul 16, 2018 2:59

yusuf8a684 wrote:
Mon Jul 16, 2018 0:51
best effort B)
LNG.png
Nice! B)
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Re: ✔New ships

#7

Post by A dutch Guy » Thu Jul 19, 2018 21:54

Passenger boat:

don't know where I'll use it for though
passenger_ship.png
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passenger_ship_1.JPG

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Re: ✔New ships

#8

Post by wetguy » Fri Jul 20, 2018 1:52

A dutch Guy wrote:
Thu Jul 19, 2018 21:54
Passenger boat:

don't know where I'll use it for though
passenger_ship.pngpassenger_ship_1.JPG
It seems to be too narrow.

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