Operational Fallout Bunker

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Alphajos3312
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Operational Fallout Bunker

#1

Post by Alphajos3312 » Tue Jul 02, 2019 5:30

Hey everyone!
It's me Alphajos. It's been a long time since the last time I made my plugin. And today, I've finished my newest plugin.
I present to you, my Fallout Bunker.
This plugin provide habitant for your town.
It was completed with lot of equipment, almost making it invincible (unless against fire).

Special thanks to :
Lobby and Theo for the Texture
mdk_813 for the "Sunken Highway" texture.
III.png
The Bunker
III.png (5.26 KiB) Viewed 941 times
Note : if anyone knows how to make fireproof command line for RCI, i would appreciate it.

UPDATED : The bunker plugin have been updated. Replace the previous plugin with this one

Here's the file :


:bd

If there's any problem, just write it down here.
bunker 01 new.zip
Ver 1.2
(6.02 KiB) Downloaded 116 times
Last edited by Alphajos3312 on Thu Jul 04, 2019 5:45, edited 2 times in total.
:teach still learning . . .
Rip Zvestinopol
Hail New Middle East :space

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CommanderABab
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Re: Operational Fallout Bunker

#2

Post by CommanderABab » Tue Jul 02, 2019 17:57

Code: Select all

"destroyable":"false",
will do that.
759!759Currently using beta 759. 759 What's new? :)
way to make fence!!
:)

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Re: Operational Fallout Bunker

#3

Post by CommanderABab » Tue Jul 02, 2019 18:19

Your

Code: Select all

"provide aspect"
s won't work as intended because a building has to be of

Code: Select all

"type":"education"
to have students. Same with health care.
759!759Currently using beta 759. 759 What's new? :)
way to make fence!!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

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Alphajos3312
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Re: Operational Fallout Bunker

#4

Post by Alphajos3312 » Tue Jul 02, 2019 22:10

CommanderABab wrote: ↑
Tue Jul 02, 2019 17:57

Code: Select all

"destroyable":"false",
will do that.
Thanks for the help
:teach still learning . . .
Rip Zvestinopol
Hail New Middle East :space

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Alphajos3312
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Re: Operational Fallout Bunker

#5

Post by Alphajos3312 » Tue Jul 02, 2019 22:13

CommanderABab wrote: ↑
Tue Jul 02, 2019 18:19
Your

Code: Select all

"provide aspect"
s won't work as intended because a building has to be of

Code: Select all

"type":"education"
to have students. Same with health care.
Oh... But somehow it worked in the older version (i once have a bunker plugin but for personal purpose)... I haven't tried yet in the newest version.
Anyway, thanks for your help.
:teach still learning . . .
Rip Zvestinopol
Hail New Middle East :space

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CommanderABab
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Re: Operational Fallout Bunker

#6

Post by CommanderABab » Tue Jul 02, 2019 22:21

The influences will work and keep residents happy in that regard, but they won't actually be educated. :)
759!759Currently using beta 759. 759 What's new? :)
way to make fence!!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

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Alphajos3312
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Re: Operational Fallout Bunker

#7

Post by Alphajos3312 » Tue Jul 02, 2019 22:31

CommanderABab wrote: ↑
Tue Jul 02, 2019 22:21
The influences will work and keep residents happy in that regard, but they won't actually be educated. :)
Just noticed that there could be a fatal mistake if i keep both provide students or medical assistance.
Screenshot_20190703-031441.png
The bunker supposed to be there in the middle of the military fence.
Somehow, after i delete the script, i worked again...
:teach still learning . . .
Rip Zvestinopol
Hail New Middle East :space

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Re: Operational Fallout Bunker

#8

Post by CommanderABab » Wed Jul 03, 2019 3:47

CommanderABab wrote: ↑
Tue Jul 02, 2019 17:57

Code: Select all

"destroyable":"false",
will do that.
Β !Β Message from: CommanderABab
Correction!
true and false don't take quotes!

Code: Select all

"destroyable":false,
will do that.
759!759Currently using beta 759. 759 What's new? :)
way to make fence!!
:)

Telegram - t.me/
πŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈπŸ†ŽοΈCommanderπŸ†ŽοΈπŸ†ŽοΈ

cesareborgia94
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Re: Operational Fallout Bunker

#9

Post by cesareborgia94 » Wed Jul 03, 2019 20:16

I love your bunker design :)
I rarely make plugins now, but I still make them in spare time.
Disclaimer Please no request, I'm busy with real life stuff, I hope you understand ;)
You can find me here only. Discord is sh**, sorry JA :(

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Alphajos3312
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Re: Operational Fallout Bunker

#10

Post by Alphajos3312 » Thu Jul 04, 2019 5:47

Note... The plugin has been updated.
Delete the replace the previous plugin...
Thx
:teach still learning . . .
Rip Zvestinopol
Hail New Middle East :space

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Alphajos3312
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Re: Operational Fallout Bunker

#11

Post by Alphajos3312 » Thu Jul 04, 2019 8:33

cesareborgia94 wrote: ↑
Wed Jul 03, 2019 20:16
I love your bunker design :)
Thanks...
But you might thanked to mdk_813 for the texture that he provide.
:teach still learning . . .
Rip Zvestinopol
Hail New Middle East :space

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