TheoTown full update changelogs

News will be posted here.
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#241

Post by JustAnyone »

Version 1.10.75
  • Fix loading city via Lua within console
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#242

Post by JustAnyone »

Version 1.10.76
  • Try to fix redundant building/road listener events when loading a city from a city
  • Fix leaving newly created region sandbox city reset the city to the original city file including game mode, name and time
  • Lua security enhancements
  • Update translations
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#243

Post by JustAnyone »

Version 1.10.77
  • Add support for multiple colors per animation object to accommodate light color variety
  • Fix Draft.append and Draft.merge
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#244

Post by JustAnyone »

Version 1.10.78
  • Add table identity preservation support for Lua table serialization
  • Fix blueish pixel artifacts in city preview caused by GPU imprecision
  • Fix smart car events may have fired asynchronously
  • Fix crash when trying to save tables that contain each other mutually
  • Fix bus color drawing
  • Use more realistic colors for light color variation
  • Lua security enhancements
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#245

Post by JustAnyone »

Version 1.10.79
  • Add Script.EVENT_REPLACED to buildings built via undo or redo action
  • Add diagonal rails by Pluc
  • Add store shaders category
  • Add car tail frame functions
  • Fix adding a tail to a smart car within script:onCarSpawned(car) was not persistent
  • Further work towards transport system
  • Adjust loading bars and backgrounds
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#246

Post by JustAnyone »

Version 1.10.80
  • Update steamworks4j dependency
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#247

Post by JustAnyone »

Version 1.10.81
  • Add support for auto road decorations in roads e.g. for street lights
  • Add support for "line stepping" in road decorations that have "line tool" enabled
  • Add some street lights by Pluc and spawn them automatically on default roads
  • Add ground tool by rjroldan
  • Add support for additive templates
  • Add support for "template prefix" which will be prefixed to any template ids, template parameters and template string parameter interpolation
  • Fix hex colors with three chars mapped f to 240 instead of 255
  • Fix Builder Library did not check tile validity for ground modifications
  • Improve exception traceback messages for internal debugging
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#248

Post by JustAnyone »

Version 1.10.82
  • Add support for custom shader uniforms
  • Add Drawing.setUniform to set shader uniform values using Lua
  • Fix Pluc street light post grayness
  • Fix building preview in building tool did not use proper frame type
  • Ignore x.zip file in plugins directory if x directory is available and is not empty
  • Update translations
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#249

Post by JustAnyone »

Version 1.10.83
  • Add shader uniform cityTime
  • Fix frame type frames were not usable in shaders on Android
  • Fix building composition preview
  • Update translations
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#250

Post by JustAnyone »

Version 1.10.84
  • Add support to target bus stops in regular car spawners
  • Update game icon
  • Update translations
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#251

Post by JustAnyone »

Version 1.10.85
  • Add Drawing.flush
  • Try to fix potential asynchronous Lua execution related exception
  • Try to fix icon on Android
  • Hide street lamps that are meant for one-way roads
  • Update translations
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#252

Post by JustAnyone »

Version 1.10.86
  • Fix lua table serializer could not deserialize empty lua tables
  • Update libraries
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#253

Post by JustAnyone »

Version 1.10.87
  • Add terrain height builder functions
  • Add Tile.getCornerTerrainHeight
  • Add support for presets and decorations in ground tool by Hadestia
  • Fix animation colors applied to buildings were dependent to visual pivot tile which caused rotation to change colors
  • Fix animation spot seed was not fixed per launch which caused inconsistency with plugins that rely on consistency (e.g. coloring of buildings)
  • Fix script exception source was not always tracked reliably
  • Keep finished building upgrades when moving a building
  • Enable composition building requirement inferation by default
  • Cache plugin load sound loading
  • Don't show plugin quality warning for free plugins
  • Reduce out.txt clutter
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#254

Post by JustAnyone »

Version 1.10.88
  • Fix steamworks4j on Apple Silicon
  • Adjust internal achievement eligibility checks
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#255

Post by JustAnyone »

Version 1.10.89
  • Update steamworks4j libraries to fix java bytebuffer issues
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#256

Post by JustAnyone »

Version 1.10.90
  • Add plugin recommendations
  • Update translations
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#257

Post by JustAnyone »

Version 1.10.91
  • Add Lua library access to frame types
  • Update auto colorized car colors as proposed by Pluc
  • Update compile SDK to 31 for Android
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#258

Post by JustAnyone »

Version 1.10.92
  • Add speed attributes to bus stop like for road decorations
  • Share city drawer with drawing library for consistent "daytime" and other values; may break some stuff if plugins leave the drawer in a different state
  • Allow to hide side bar buttons programmatically
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#259

Post by JustAnyone »

Version 1.10.93
  • Fix drawing library issue due to change in a previous version
User avatar
JustAnyone
Developer
Reactions:
Posts: 3474
Joined: 23 Jul 2017, 12:45
Location: Easter Island
Plugins: Showcase Store

Platform

Re: TheoTown full update changelogs

#260

Post by JustAnyone »

Version 1.10.94
  • Fix a car spawner without cars caused a crash
  • Optimize binary json writer to write integer values if possible
  • Remove vibration default from Android notifications as it may cause system services to crash
  • Update translations
Locked Previous topicNext topic

Return to “News”