"parasite cars" on this building's night frames

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ur_sc4_guy
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"parasite cars" on this building's night frames

#1

Post by ur_sc4_guy »

Someone can say me how to remove these cars from this poor house's night frames?
IMG_20230122_094815.jpg

Code: Select all

[
	{
		"id":"SomeSC4Fan.TT.9.night",
		"type":"animation",
		"frames":[{"bmp":"TT.9.night.png","w":64,"count":2}],
		"light":true,
		"light switching":true,
		"rotation aware":true
	},
	{
		"id":"SomeSC4Fan.TT.9",
		"type":"residential",
		"width":2,
		"height":2,
		"level":2,
		"habitants":40,
		"frames":[{"bmp":"TT.9.png","w":64,"count":2}],
		"rotation aware":true,
		"selectable frames":true,
		"animation":[{"id":"SomeSC4Fan.TT.9.night","x":17,"y":-13}]
	}
]
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CommanderABab
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Re: "parasite cars" on this building's night frames

#2

Post by CommanderABab »

Some SC4 Fan wrote: 22 Jan 2023, 08:50 Someone can say me how to remove these cars from this poor house's night frames?
IMG_20230122_094815.jpg

Code: Select all

[
	{
		"id":"SomeSC4Fan.TT.9.night",
		"type":"animation",
		"frames":[{"bmp":"TT.9.night.png","w":64,"count":2}],
		"light":true,
		"light switching":true,
		"rotation aware":true
	},
	{
		"id":"SomeSC4Fan.TT.9",
		"type":"residential",
		"width":2,
		"height":2,
		"level":2,
		"habitants":40,
		"frames":[{"bmp":"TT.9.png","w":64,"count":2}],
		"rotation aware":true,
		"selectable frames":true,
		"animation":[{"id":"SomeSC4Fan.TT.9.night","x":17,"y":-13}]
	}
]
You might share the night frames. Are they 64 pixels wide in the image like the declaration says? Or 32? Because you move the animation to the right 17 pixels when used.
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Rad
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Re: "parasite cars" on this building's night frames

#3

Post by Rad »

The house has swat over every night Lol
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ur_sc4_guy
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Re: "parasite cars" on this building's night frames

#4

Post by ur_sc4_guy »

Rad wrote: 23 Jan 2023, 17:32 The house has swat over every night Lol
The residents of the house didn't asked the SWAT to come every night in their backyard.
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ur_sc4_guy
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Re: "parasite cars" on this building's night frames

#5

Post by ur_sc4_guy »

CommanderABab wrote: 22 Jan 2023, 18:28
Some SC4 Fan wrote: 22 Jan 2023, 08:50 Someone can say me how to remove these cars from this poor house's night frames?
IMG_20230122_094815.jpg

Code: Select all

[
	{
		"id":"SomeSC4Fan.TT.9.night",
		"type":"animation",
		"frames":[{"bmp":"TT.9.night.png","w":64,"count":2}],
		"light":true,
		"light switching":true,
		"rotation aware":true
	},
	{
		"id":"SomeSC4Fan.TT.9",
		"type":"residential",
		"width":2,
		"height":2,
		"level":2,
		"habitants":40,
		"frames":[{"bmp":"TT.9.png","w":64,"count":2}],
		"rotation aware":true,
		"selectable frames":true,
		"animation":[{"id":"SomeSC4Fan.TT.9.night","x":17,"y":-13}]
	}
]
You might share the night frames. Are they 64 pixels wide in the image like the declaration says? Or 32? Because you move the animation to the right 17 pixels when used.
I checked it out. The canvas size was 94 pixel wide. 64*2=128. Now I know why these cars are there.
thanks for helping me pointing out.
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