DSA Feature discussion

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Doggozxc
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Re: DSA Feature discussion

#41

Post by Doggozxc »

hello please tell me how to run a rocket into space say
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Somenamethatidk
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Re: DSA Feature discussion

#42

Post by Somenamethatidk »

Doggozxc wrote: 05 Apr 2022, 17:36 hello please tell me how to run a rocket into space say
Its a bit of a risk, you need to first build the rocket launching thing at DSA tab, then you have to build an Industrial building near it for the supply. When done, get the test rocket. BUT, it could crash and break your city. once done, supply again and go to the moon.
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FVI
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Re: DSA Feature discussion

#43

Post by FVI »

DSA rockets only go all the way to the moon. And if they also go to Mars!? That would be great!
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一只吃肉的羊
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Re: DSA Feature discussion

#44

Post by 一只吃肉的羊 »

开国了
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wa64
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Re: DSA Feature discussion

#45

Post by wa64 »

make sure to build oil industries to supply your rockets. just built my launcher and I have plenty to start missions...
launchsupplies.png
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FVI
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Re: DSA Feature discussion

#46

Post by FVI »

Another thing that would improve the lunar bases. Why isn't there a food indicator so that the settlers don't starve?

Like the water or electricity indicator you find in the charts!
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Mako1137
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Re: DSA Feature discussion

#47

Post by Mako1137 »

Why was the DSA zone removed? @JustAnyone
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Patchouli Knowledge
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Re: DSA Feature discussion

#48

Post by Patchouli Knowledge »

could add more building and technology in DSA,its funny
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Jojji
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DSA Residential

#49

Post by Jojji »

You could add DSA residential were DSA board members live and it generates the same amount of money as III class citizens.
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Aidanspacelover
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Re: DSA Feature discussion

#50

Post by Aidanspacelover »

I have an idea: After you go to the moon you unlock intereireigonal travel.
*Like. Wow. Wow.*
Also: make more planets.
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Vony4iy_Nosok
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Re: DSA Feature discussion

#51

Post by Vony4iy_Nosok »

hi, does anyone know why my recycling stations don't work on the moon? Writes 0/1000l Sewage:0,0% also the happiness of my residents about recycling is only 50%. :( :bq
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Aidanspacelover
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Re: DSA Feature discussion

#52

Post by Aidanspacelover »

Hey @JustAnyone I play sandbox and I have a moon city.
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Aidanspacelover
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Re: DSA Feature discussion

#53

Post by Aidanspacelover »

Vony4iy_Nosok wrote: 07 Nov 2022, 20:04 hi, does anyone know why my recycling stations don't work on the moon? Writes 0/1000l Sewage:0,0% also the happiness of my residents about recycling is only 50%. :( :bq
Hey make a 2X2 square near the houses. PM me your moon base. :bt
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jankihaii3
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Re: DSA Feature discussion

#54

Post by jankihaii3 »

Hi can someone please tell me how to launch a rocket? I supplied it and all but idk what now

vidmate.app stream videos
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Aidanspacelover
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Re: DSA Feature discussion

#55

Post by Aidanspacelover »

._. Lmao you go to the pad and click upgrade on the one you can.
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Best4444
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Re: DSA Feature discussion

#56

Post by Best4444 »

It would be great if there was a tool in TheoTown where players could input their own in-game scripting code, such as Lua, and have it work in the game. This would allow for endless customization options and open up a whole new world for modding.

The tool could be a simple text bar, perhaps located in the options menu or in-game settings. Players could input their code directly into the text box or upload a file with their custom code. The game would then read and run the code, allowing for the creation of custom buildings, vehicles, and other features. Can make this a tool thank you.
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JustAnyone
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Re: DSA Feature discussion

#57

Post by JustAnyone »

Players can just create plugins which serves this exact purpose. Also this is off topic.
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datngaongo
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Re: DSA Feature discussion

#58

Post by datngaongo »

Can someone show me how to make a Dyson sphere?Can someone show me how to make a Dyson sphere?
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