Night textures

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Nifaroux
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Joined: 10 Jan 2022, 05:07

Night textures

#1

Post by Nifaroux »

I would like to know a simpler way to calculate the Y position of a night texture, since even though the texture has the same height and width as the base texture, if you put both Y axes at 0, it will not fit, and you have to count pixel by pixel to calculate the correct position, pleaseee
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FVI
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Re: Night textures

#2

Post by FVI »

Nifaroux wrote: 17 Jan 2025, 22:21 I would like to know a simpler way to calculate the Y position of a night texture, since even though the texture has the same height and width as the base texture, if you put both Y axes at 0, it will not fit, and you have to count pixel by pixel to calculate the correct position, pleaseee
Does the night animation show up at all? Can you at least see it though in the wrong position?
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Nifaroux
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Re: Night textures

#3

Post by Nifaroux »

That depends, I have to put random numbers until I can see it and count the pixels.
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FVI
Inhabitant of a Galaxy
Posts: 2328
Joined: 22 Feb 2022, 18:00
Location: The largest island in Europe
Plugins: Showcase Store
Version: Beta

Platform

Re: Night textures

#4

Post by FVI »

Nifaroux wrote: 17 Jan 2025, 22:37 That depends, I have to put random numbers until I can see it and count the pixels.
Then once you find a number that allows you to see it anywhere, count the pixels. If you want the whole animation to move down, you will need to raise the "y" coordinate and vice versa
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