Subject: Feature Request: Military Invasions & AI Civilizations System
Dear TheoTown Development Team,
I hope you are doing well. I am a huge fan of TheoTown and really appreciate all the hard work and continuous updates you bring to the game.
I am writing to share a feature concept that I believe would bring an exciting new dynamic to gameplay: Military Invasions and Enemy AI Civilizations.
Here are a few ideas on how this mechanic could work:
AI Neighbor Interactions: Neighboring cities or external civilizations on the region map could act as active AI entities capable of trade, neutral diplomacy, or hostile expansion.
Invasion Events: Similar to existing natural disasters, hostile army invasions could trigger as an optional event, requiring players to build city defenses or strategic military structures to protect their infrastructure.
Toggle Options: To keep the game fun for all playstyles, this feature could be toggled on or off in the city settings or sandbox menu so players who prefer peaceful city-building aren't affected.
Thank you for taking the time to read this suggestion and for continuing to make TheoTown such an incredible game. I look forward to seeing how the game grows!
And the game is thoutown so it should be under a country and the country will collect taxes and if you don't pay they can attack or block the road
Subject: Feature Request: Military Invasions & AI Civilizations System , and country
- Doctorbuilder
- Inhabitant of a Megacity
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- Posts: 252
- Joined: 02 Nov 2024, 10:52
- Plugins: Showcase Store
- Version: Beta
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Re: Subject: Feature Request: Military Invasions & AI Civilizations System , and country
Please never suggest these stuff again cuz u r wasting ur neurons,cuz ofc devs won't add it
