JSON

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hihihihi
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Re: JSON

#61

Post by hihihihi »

HELP!

I'm making ambulance and alert light coordinate is not right...

My ambulance texture is for car v2

How can I define 'pos' code??
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Lakan Haraya
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Re: JSON

#62

Post by Lakan Haraya »

Hi :') ... Where can I find the json for the road decorations :/ I can't find it on animation.json, decoration.json, nor road.json ...
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CommanderABab
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Re: JSON road deco sample

#63

Post by CommanderABab »

Code: Select all

[
  {"id":"$anim_roaddeco_sample00_00","type":"animation","frames":[{"bmp":"frames.png","x":0,"w":32,"handle y":8}]},
  {"id":"$anim_roaddeco_sample00_01","type":"animation","frames":[{"bmp":"frames.png","x":32,"w":32,"handle y":8}]},
  {"id":"$anim_roaddeco_sample00_02","type":"animation","frames":[{"bmp":"frames.png","x":64,"w":32,"handle y":8}]},
  {"id":"$anim_roaddeco_sample00_03","type":"animation","frames":[{"bmp":"frames.png","x":92,"w":32,"handle y":8}]},
  {
    "id":"$roaddeco_sample00",
    "type":"road decoration",
    "title":"Sample deco",
    "text":"I am a road decoration.",
    "price":100,
    "animation":[
      {"id":"$anim_roaddeco_sample00_00"},
      {"id":"$anim_roaddeco_sample00_02"}
    ],
    "frame animation indices":[
      [0,1],[0,1],[1],[1],
      [0],[0],[],[],
      [0,1],[0,1],[1],[1],
      [0],[0],[],[]
    ],
    "animation fg":[
      {"id":"$anim_roaddeco_sample00_01"},
      {"id":"$anim_roaddeco_sample00_03"}
    ],
    "frame animation fg indices":[
      [0,1],[0],[0,1],[0],
      [0,1],[0],[0,1],[0],
      [1],[],[1],[],
      [1],[],[1],[]
    ]
  }
]
Actual frames used in sample.
Actual frames used in sample.
frames.png (535 Bytes) Viewed 24030 times
main.json
File with the sample code.
(1.12 KiB) Downloaded 425 times
Illustration of order frames are used by the four animations.
Illustration of order frames are used by the four animations.
frames_usage.png (3.97 KiB) Viewed 24030 times
The plugin in use on a dirt road.
The plugin in use on a dirt road.
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Lakan Haraya
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Re: JSON

#64

Post by Lakan Haraya »

:/ But how can I put road deco on level bridges? I mean, on json... Because I can't put my road deco plugin into my road (bridge) plugin :/
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CommanderABab
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Re: JSON

#65

Post by CommanderABab »

The road deco always goes on the top level of road. If you did it in the plugin, you would

Code: Select all

"actions": [
				    {
						"type": "build",
						"id": "$roadid"
				    },
				    {
						"type": "build",
						"id": "$roaddecoid"
					}
				],
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Lakan Haraya
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Re: JSON

#66

Post by Lakan Haraya »

Hmmm... Gonna try that...
Thanks Commander... :D
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Hadestia
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Re: JSON

#67

Post by Hadestia »

Lakan Haraya wrote: 19 Apr 2020, 17:50 :/ But how can I put road deco on level bridges? I mean, on json... Because I can't put my road deco plugin into my road (bridge) plugin :/
Maybe your road decoration flags aren't the same as your road flags
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Hadestia
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Re: JSON

#68

Post by Hadestia »

Where's the firebrigades?
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Lobby
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Re: JSON

#69

Post by Lobby »

It's not included because it also contains a premium building, however, here's the rest of it:

Code: Select all

  {
    "id":"$firedepartment01",
    "type":"fire brigade",
    "width":1,
    "height":1,
    "frames":[{"x":1888,"y":1296,"w":32,"h":35}],
    "animation":[
      {"id":"1x3l", "x":7, "y":-7}, {"id":"1x3l", "x":19, "y":-6},
      {"id":"$animalertred00","x":18,"y":-2,"on fire":true},
      {"id":"$animalertred01","x":13,"y":-13,"on fire":true}
    ],
    "price":2000,
    "monthly price":20,
    "influence fire department":200,
    "requirements":[{"type":"RANK","lvl":1}],
    "performance":true
  },

   {
      "id":"$firedepartment00",
	  "type":"fire brigade",
	  "width":2,
	  "height":2,
	  "frames":[{"x":1632,"y":1024,"w":64,"h":48,"count":1}],
     "frames winter":[{"x":896,"y":810,"w":64,"h":48,"offset x":1024,"offset y":2048}],
     "animation":[
       {"id":"3x3_ltr", "x":39, "y":-11}, {"id":"3x3_ltr", "x":45, "y":-1},
       {"id":"$animalertblue00","x":10,"y":-10,"shift":0,"on fire":true},
       {"id":"$animalertred00","x":18,"y":-6,"shift":4,"on fire":true},
       {"id":"$animalertblue00","x":24,"y":-3,"shift":0,"on fire":true},
       {"id":"$animalertred00","x":32,"y":1,"shift":4,"on fire":true}
     ],
	  "price":12000,
	  "monthly price":30,
	  "influence fire department":100,
     "requirements":[{"type":"RANK","lvl":4}],
     "performance":true
   }
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TheFennekin
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Re: JSON

#70

Post by TheFennekin »

Just a thought, is it possible to add capacity liken in schools and hospitals to a prison plugin?
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Hadestia
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Re: JSON

#71

Post by Hadestia »

TheFennekin wrote: 24 Jun 2020, 14:22 Just a thought, is it possible to add capacity liken in schools and hospitals to a prison plugin?

Yes via lua :)
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TheFennekin
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Re: JSON

#72

Post by TheFennekin »

rjroldan1 wrote: 24 Jun 2020, 14:32
TheFennekin wrote: 24 Jun 2020, 14:22 Just a thought, is it possible to add capacity liken in schools and hospitals to a prison plugin?

Yes via lua :)
I'll try that :bc
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Uncle Koala
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Re: JSON

#73

Post by Uncle Koala »

Can you please update content_car.json :bq

EDIT: Thanks! :space
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TheoKier[YT]
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Re: JSON

#74

Post by TheoKier[YT] »

How about for waste disposal is there a json for it id like to make one hope you reply thanks :)
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CommanderABab
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Re: JSON

#75

Post by CommanderABab »

TheFennekin wrote: 24 Jun 2020, 14:22 Just a thought, is it possible to add capacity liken in schools and hospitals to a prison plugin?
Why not a prison library (school) and a prison infirmary (hospital)? :)
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TheFennekin
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Re: JSON

#76

Post by TheFennekin »

I'm actually trying a modulable prison right now but details soon 😉
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TheFennekin
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Re: JSON

#77

Post by TheFennekin »

Textures will be based on my country's prisons btw
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Hadestia
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Re: JSON

#78

Post by Hadestia »

Are all those are updated?
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Lobby
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Re: JSON

#79

Post by Lobby »

Probably not, but I updated now most of them.
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TheFennekin
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Re: JSON

#80

Post by TheFennekin »

How to make a sloped fence plugin?
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