Goodbye originality!

Here we talk about TheoTown in general.
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BetterBear
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Goodbye originality!

#1

Post by BetterBear » 11 Aug 2017, 10:43

I found that a new city-building game that is in beta copied the region system of TheoTown. :roll:
Originality..
Originality..
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Lobby
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Re: Goodbye originality!

#2

Post by Lobby » 11 Aug 2017, 10:51

I know the developer :)
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Re: Goodbye originality!

#3

Post by iborrobi » 11 Aug 2017, 11:07

Yup that region system Almost same with Theotown, but that game seems has different gameplay....
Last edited by iborrobi on 11 Aug 2017, 11:08, edited 1 time in total.
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Re: Goodbye originality!

#4

Post by malsa » 11 Aug 2017, 11:08

BetterBear wrote: 11 Aug 2017, 10:43 I found that a new city-building game that is in beta copied the region system of TheoTown. :roll:
IMG_20170811_163339.jpg
What game is that
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Re: Goodbye originality!

#5

Post by iborrobi » 11 Aug 2017, 11:09

Fireout wrote: 11 Aug 2017, 11:08
BetterBear wrote: 11 Aug 2017, 10:43 I found that a new city-building game that is in beta copied the region system of TheoTown. :roll:
IMG_20170811_163339.jpg
What game is that
Space city
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BetterBear
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Re: Goodbye originality!

#6

Post by BetterBear » 11 Aug 2017, 11:15

former member wrote: 11 Aug 2017, 10:48 TheoTown region system also wasn't new. Remember Cities Skylines, for example
But its region system was very like the same of TheoTown.
iborrobi wrote: 11 Aug 2017, 11:07 Yup that region system Almost same with Theotown, but that game seems has different gameplay....
Maybe youre right. Guess im gonna try it.
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Re: Goodbye originality!

#7

Post by BetterBear » 11 Aug 2017, 11:20

No, youre not right. Dynamic land generation is also there. :roll:
Lobby must defend his work!
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Re: Goodbye originality!

#8

Post by iborrobi » 11 Aug 2017, 11:21

Happy trying :)
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Re: Goodbye originality!

#9

Post by Lobby » 11 Aug 2017, 11:22

My plan is to extend the default region with prebuilt maps because it will look much better than anything a map generator can generate itself. I could add some pre build landmarks there just to make the player curious...

About Space City, I'm fine with it. Fun fact: Designer City, the other game of the developer, was released at a similar time as TheoTown.
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Re: Goodbye originality!

#10

Post by iborrobi » 11 Aug 2017, 11:28

BetterBear wrote: 11 Aug 2017, 11:20 No, youre not right. Dynamic land generation is also there. :roll:
Lobby must defend his work!
Hmmm...that pretty strange thought, i played Designer city ( a game with same developer with Space City) and that game really different with Theotown

I thought That game Its a sequel of that game ( designer city) just with space theme.
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Re: Goodbye originality!

#11

Post by BetterBear » 11 Aug 2017, 11:46

iborrobi wrote: 11 Aug 2017, 11:28
BetterBear wrote: 11 Aug 2017, 11:20 No, youre not right. Dynamic land generation is also there. :roll:
Lobby must defend his work!
Hmmm...that pretty strange thought, i played Designer city ( a game with same developer with Space City) and that game really different with Theotown

I thought That game Its a sequel of that game ( designer city) just with space theme.
Yes, it is. Also, dont self-quote.
Lobby wrote: 11 Aug 2017, 11:22 My plan is to extend the default region with prebuilt maps because it will look much better than anything a map generator can generate itself. I could add some pre build landmarks there just to make the player curious...

About Space City, I'm fine with it. Fun fact: Designer City, the other game of the developer, was released at a similar time as TheoTown.
So basically you are waiting for other games to copy us. TheoTown has high, high dreams. If we will have a sequel one day, these apps will affect us.
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Re: Goodbye originality!

#12

Post by Bearbear76 » 11 Aug 2017, 12:10

I wish theotown has space but I won't be greedy since we have a lot of problems
I like space :)
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Re: Goodbye originality!

#13

Post by iborrobi » 11 Aug 2017, 12:49

Sorry for double posting before... :lol: misclick
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Re: Goodbye originality!

#14

Post by Luigi » 11 Aug 2017, 13:02

i played designer city @Lobby[Posts][PM] Its the worse!!! everything needs to be wasted in time.
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Re: Goodbye originality!

#15

Post by JustAnyone » 11 Aug 2017, 13:04

Well only good thing about it is that we can interact with other players.
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Re: Goodbye originality!

#16

Post by KINGTUT10101 » 11 Aug 2017, 15:44

Is this game actually good or is it just another pay to progress SC Build-it?
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Re: Goodbye originality!

#17

Post by Lobby » 11 Aug 2017, 16:24

I think it targets another type of players.
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Re: Goodbye originality!

#18

Post by iborrobi » 11 Aug 2017, 20:22

a player with extra patience...
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Re: Goodbye originality!

#19

Post by Luigi » 14 Aug 2017, 12:07

regions should be improved
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Re: Goodbye originality!

#20

Post by BetterBear » 15 Aug 2017, 03:40

Lobby wrote: 11 Aug 2017, 16:24 I think it targets another type of players.
You really didnt care?
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