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Pagoda, first look [ UPDATED ]
Posted: 14 Dec 2017, 14:53
by Kylie Schreave
It's just a project and I don't think it will be finished someday because of the problems I encountered making the Json but... whatever. What do you think about it ?

Re: Pagoda, first look
Posted: 14 Dec 2017, 15:06
by -LeoLeo-
O.m.G.it looks SPLENDID!!
May I suggest...
-Some misplaced pixles
-Thicker shadow (just....a bit more...)
-Maybe just maybe... draw ground: true? so it shows the underneath ground texture?? maybe?
Other than that... it's exellent
Re: Pagoda, first look
Posted: 14 Dec 2017, 15:12
by KINGTUT10101
Look great, but it's a bit too saturated imo.
Re: Pagoda, first look
Posted: 14 Dec 2017, 15:22
by Kylie Schreave
Too much colors ?
Re: Pagoda, first look
Posted: 14 Dec 2017, 15:23
by Lancer
Detective Conan, temple murder
Re: Pagoda, first look
Posted: 14 Dec 2017, 15:24
by Lancer
Re: Pagoda, first look
Posted: 14 Dec 2017, 15:32
by VenoMous
Great job , I like Japanese temple style.
Re: Pagoda, first look
Posted: 14 Dec 2017, 17:18
by THEMAX
Kylie Schreave wrote: ↑14 Dec 2017, 14:53
It's just a project and I don't think it will be finished someday because of the problems I encountered making the Json but... whatever. What do you think about it ?
That an insane job but i tnk the roof is not enough isometric , see by yourself
Re: Pagoda, first look
Posted: 14 Dec 2017, 17:34
by mdk_813
I think this looks very nice! I would love to build it in one of my parks

Some things I noticed:
- You seem to have forgotten to add vertical lines to the windows on the right side. This should be a quick fix.
- I think the gray foundation of the building looks a bit drab. The top of that foundation should be lighter than the sides. The pagoda should also cast a shadow there, and of course the foundation should also cast a shadow onto the ground.
- the right staircase looks a bit strange, i.e. too irregular.
- Maybe you could make a version without a ground texture or with my MPS grass so that it fits in with my modular parks?
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 07:13
by Kylie Schreave
I made the ground a bit darker, the door less brighter and just deleted the grass ( + add sakura trees )

- pagoda v4.png (5.48 KiB) Viewed 6804 times
For the right side, it is normal that there is no windows, the pagoda I took for exemple to make this part don't have windows

- The pagoda I took for exemple
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 14:13
by Lancer
Now we need snowy mountains, and certain biomes.
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 14:33
by Kylie Schreave
former member wrote: ↑15 Dec 2017, 13:48
Release it please
Also release the sakura trees as a tree type
I really want to but as I said in the first post I have some problems with the json. I made it but I just can't put it into the plugins file of TT. I suceeded to do it connecting my phone to my computer and then tranfering it to the plugins file ( and putting it on a compressed file with the frame ) but this still don't work.
That's why I'm actually looking for someone that can help me with the json.
Gonna see for the trees but obviously I don't think I'll tried to do other plugins.
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 14:57
by -LeoLeo-
Hey. Don't give up yet, Kylie. Making a simple plugin took basicly less than 10 minute with an mobile app.
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 16:15
by Lobby
My interpretation goes into this direction

- sakura.png (18.03 KiB) Viewed 6739 times
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 16:31
by -LeoLeo-
Mr.Lobby, Can I use your pagoda texture too?
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 16:37
by Lobby
Sure

It might be added to the game natively (maybe for

). However, you can use it for plugins.
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 17:20
by Lobby

- sakura.png (18.83 KiB) Viewed 6707 times
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 17:40
by -LeoLeo-
Wait... if (maybe, Just maybe) you're gonna make it an IAP. Are making it a plugin against the rule?
BTW...Maybe if IAP, be a Japanese iap. with the castle?[/secret]
Re: Pagoda, first look [ UPDATED ]
Posted: 15 Dec 2017, 17:51
by Lobby
At least in this case, you're explicitly allowed to offer it as plugin.
Re: Pagoda, first look [ UPDATED ]
Posted: 16 Dec 2017, 01:23
by Kylie Schreave
I finally understand what was my mistakes on making json thanks to
@-LeoLeo-.
I just misunderstood the tutorial for Json Genie
