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Trackless train

Posted: 19 Nov 2021, 10:47
by Wepf
V2 update
What's new: Adds train station sample, and it now has it own category.
V3 update
What's new: Add Train HQ, train factories and now it needs those buildings to unlock the whole category. And most importantly, Guide. And now ya can use this plugin in online region mode
V4 update
What's new: Change HQ texture, add monthly prices to train signal area, add train/tram expressway which make train(s)/tram(s) go faster and fix building slopes by add

Code: Select all

"frames per bridge":16
And now this plugin have an addon for it.
V5 update
What's new change: now this building only have 1 level bridge



Feel bored with normal train? @Wepf pround to present you with the new "Trackless train system". This plugin is the result of 3 day of developing this plugin.
Show
It was inspired from this!
Trackless-Tram.jpg
This plug-includes:
2 type of depot, one spawn non-electric trains and one spawn electric trains.
2 type of arrival platform, one does not have roof and one have roof.
Wire and wire mast.
Slow down zone. And most importantly,
underground sigal area for guides trains(but in plugin file, the building title name is "trackless train area" and "one-way trackless train area")

Here the screenshot of the plugin:
Ivei_21-11-19_15.41.43.png
Credit:
@KINGTUT10101: Train and bridge textures.
@CERRERA: Electric train,wire and wire mast texture.
@mdk_813: Roofed platform texture.
@theotheoderich and @Lobby: platform texture, train HQ, train factory textures



Show
gallery
Abo_21-11-21_12.01.52.png
Arrival platforms in the middle of the train area
Ivei_21-11-19_15.41.43.png
Plugin testing footage
Abo_21-11-21_16.29.45.png
Train depot
If you have any suggestion or find the bug(s) of this plugin, please consider reply on reply section or send me a private message.

This plugin is discontinued due to the accidental file deleted
Remake version is planned
Show
Q&A
Why the train track only have 1 level bridge?
In real life, there is only ground level of this type of train. And the purpose of 1 level bridge is for cross the lakes.
[spoiler]

Re: Trackless train

Posted: 19 Nov 2021, 11:00
by Patchouli Knowledge
我觉得我有必要叫橘子来看看

Re: Trackless train

Posted: 20 Nov 2021, 06:15
by Wepf
Patchouli Knowledge wrote:
19 Nov 2021, 11:00
我觉得我有必要叫橘子来看看
What do you mean?

Re: Trackless train

Posted: 21 Nov 2021, 07:12
by Wepf
Wepf wrote:
20 Nov 2021, 06:15
Patchouli Knowledge wrote:
19 Nov 2021, 11:00
我觉得我有必要叫橘子来看看
What do you mean?
Because I don't understand what are you saying, you need to translate it

Re: Trackless train

Posted: 21 Nov 2021, 13:05
by CommanderABab
"I think I need to call oranges to take a look" is what google translate said.

Re: Trackless train

Posted: 21 Nov 2021, 14:14
by Wepf
CommanderABab wrote:
21 Nov 2021, 13:05
"I think I need to call oranges to take a look" is what google translate said.
What does "I think I need to call oranges to take a look" means

Re: Trackless train

Posted: 21 Nov 2021, 14:56
by CommanderABab
Wepf wrote:
21 Nov 2021, 07:12
Wepf wrote:
20 Nov 2021, 06:15
Patchouli Knowledge wrote:
19 Nov 2021, 11:00
我觉得我有必要叫橘子来看看
What do you mean?
Because I don't understand what are you saying, you need to translate it
I don't know, but that's what Google translated.

Re: Trackless train

Posted: 23 Nov 2021, 07:33
by Wepf
CommanderABab wrote:
21 Nov 2021, 14:56
Wepf wrote:
21 Nov 2021, 07:12
Wepf wrote:
20 Nov 2021, 06:15


What do you mean?
Because I don't understand what are you saying, you need to translate it
I don't know, but that's what Google translated.
Do you like my plugin?

Re: Trackless train

Posted: 23 Nov 2021, 10:12
by CommanderABab
It works OK. There needs to be more graphical detail on the platform and depots. :)

Re: Trackless train

Posted: 24 Nov 2021, 09:17
by Wepf
Ok

Re: Trackless train

Posted: 24 Nov 2021, 12:12
by Wepf
CommanderABab wrote:
23 Nov 2021, 10:12
It works OK. There needs to be more graphical detail on the platform and depots. :)
But since I use platform without roofs from ingame one, I cannot change the texture

Re: Trackless train

Posted: 12 Dec 2021, 16:49
by imajoke
Just change the ID so the plugins don't conflict. Add a number on the end or something. I do that all the time when I make a variant, I copy the code and change the ID along with the other stuff I'm changing. (Only with my own plugins now lol)

Re: Trackless train

Posted: 10 Oct 2022, 08:03
by Wepf
imajoke wrote:
12 Dec 2021, 16:49
Just change the ID so the plugins don't conflict. Add a number on the end or something. I do that all the time when I make a variant, I copy the code and change the ID along with the other stuff I'm changing. (Only with my own plugins now lol)
I know it now, thank

Re: Trackless train I got a question when can I download it ?

Posted: 05 Nov 2022, 04:28
by Raventg
:space

Re: Trackless train

Posted: 06 Apr 2025, 18:22
by New Start
Hi does this have a depot and platform? If so does it have night animation thanks for replying