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Newbie plug-in maker dying here!

Posted: 08 Oct 2017, 06:48
by CloakedGamer
So here's the deal, I decided to try and create a basic building and implement it into the game. Sounds easy, yea? Well not so much for me, I already looked through the tutorials but am lost on what to do. I wanted it to create a small pollution and noise radius around it, but decided to just try and get the basics down first.

If you try to place the building in-game, you'll see the problem immediately.
Incinerate.zip
(2.11 KiB) Downloaded 613 times
I think my biggest issue is that I have no clue what I'm doing. :bx

Re: Newbie plug-in maker dying here!

Posted: 08 Oct 2017, 08:32
by Bearbear76
Me too :lol:
It's way to huge for Thetheotown
Also make the background transparent
Use the templates from the tutorial & documentation
It should look more the this for example
1063_1x1_template_1.png
1063_1x1_template_1.png (368 Bytes) Viewed 3584 times

Re: Newbie plug-in maker dying here!

Posted: 08 Oct 2017, 08:35
by Bearbear76
Also pollution & noise

Code: Select all

"influence pollution":12,
"Influence noise":12,
For example

Re: Newbie plug-in maker dying here!

Posted: 08 Oct 2017, 09:15
by CloakedGamer
It works! It ACTUALLY works now! I am shamelessly proud of this tiny, ugly building that I could even make on my own. I'm also extremely grateful for your help, both of you.

Re: Newbie plug-in maker dying here!

Posted: 08 Oct 2017, 09:26
by CloakedGamer
That design looks really good, to me at least.

EDIT: I'm trying to find a specific pixel coordinate so that I can attach a smoke animation, and I'm using Pixly. Do you know how?

Re: Newbie plug-in maker dying here!

Posted: 08 Oct 2017, 10:21
by Bearbear76
Check out this thread it should help you : Image