Neuterland Inc. (Zone)

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wcs
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Neuterland Inc. (Zone)

#1

Post by wcs » Sat Jul 06, 2019 6:19

NEUTERLAND INCORPORATED

- Neuterland Malls Commercial 1

This zone will generate ($) commercial jobs. The modular mall zone will expand vertically and with it, more jobs for ($) residents. Currently, it only have single floor modular mall buildings. I will add more floors as I update this plugin.

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Image

- Neuterland Offices (BPO) Industrial 1, Noise 0, Pollution 0

Image
Last edited by wcs on Sun Jul 07, 2019 13:07, edited 3 times in total.
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Re: Modular Mall (Zone)

#2

Post by _Rock Fort_ » Sat Jul 06, 2019 6:49

Well , i suppose i have to delete my old modular mall pack because we have new one

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Re: Modular Mall (Zone)

#3

Post by wcs » Sat Jul 06, 2019 7:23

Could I see an image of that? I think there is no need to delete it. People have different preferences in building styles and a nice variety is good :)
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Re: Modular Mall (Zone)

#4

Post by wcs » Sat Jul 06, 2019 7:30

Ohh, I saw it. It is really good! I don't think you have to delete such quality work. why is it no in the plugin store, may I ask?
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Re: Modular Mall (Zone)

#5

Post by yusuf8a684 » Sat Jul 06, 2019 11:53

Sir, why you are no putting zip files o forum as well? I want to download plugins here too and this is a nice plugin
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We are playing on a region which other players in it as well. Our goal is making real world region...

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Re: Modular Mall (Zone)

#6

Post by _Rock Fort_ » Sat Jul 06, 2019 13:26

wcs wrote:
Sat Jul 06, 2019 7:30
Ohh, I saw it. It is really good! I don't think you have to delete such quality work. why is it no in the plugin store, may I ask?
I don't think it deserve to be bought with diamonds
Also i prefer the forum version

And this plugin was released when plugin store doesn't exist and i don't want to release every all of my plugins on store because people will think i'm greedy

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Re: Modular Mall (Zone)

#7

Post by One Brazilian » Sat Jul 06, 2019 20:29

yusuf8a684 wrote:
Sat Jul 06, 2019 11:53
Sir, why you are no putting zip files o forum as well? I want to download plugins here too and this is a nice plugin
this plugin is still under construction

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Re: Modular Mall (Zone)

#8

Post by wcs » Sun Jul 07, 2019 0:30

_Rock Fort_ wrote:
Sat Jul 06, 2019 13:26
I don't think it deserve to be bought with diamonds
Also i prefer the forum version

And this plugin was released when plugin store doesn't exist and i don't want to release every all of my plugins on store because people will think i'm greedy
You could set the price to zero diamonds, I think more people would appreciate and have fun with this content if this is in the store, only quite a few people visit here in the forums. I really like your Mall, please reconsider not to delete it. :)
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Re: Modular Mall (Zone)

#9

Post by wcs » Sun Jul 07, 2019 0:32

yusuf8a684 wrote:
Sat Jul 06, 2019 11:53
Sir, why you are no putting zip files o forum as well? I want to download plugins here too and this is a nice plugin
Sorry :), but I always make sure that I put my contents on the store, you could think of my threads as bug/report threads and discussion areas for my plugins.
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Re: Modular Mall (Zone)

#10

Post by yusuf8a684 » Sun Jul 07, 2019 0:59

wcs wrote:
Sun Jul 07, 2019 0:30
_Rock Fort_ wrote:
Sat Jul 06, 2019 13:26
I don't think it deserve to be bought with diamonds
Also i prefer the forum version

And this plugin was released when plugin store doesn't exist and i don't want to release every all of my plugins on store because people will think i'm greedy
You could set the price to zero diamonds, I think more people would appreciate and have fun with this content if this is in the store, only quite a few people visit here in the forums. I really like your Mall, please reconsider not to delete it. :)
Minimum price for plugin store plugins is 15
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25x3Z7Z
We are playing on a region which other players in it as well. Our goal is making real world region...

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Re: Modular Mall (Zone)

#11

Post by wcs » Sun Jul 07, 2019 3:42

So, this will be a pack. Lol.

I will rename the project as Neuterland Inc.

So what is this project, I am aiming at creating more modular zone packs that are patterned on land development companies. The first of these land developers is Neuterland Inc.

NEUTERLAND INC
- Neuterland Malls Commercial 1
- Neuterland Offices (BPO) Industrial 1, Noise 0, Pollution 0

A sample growth development for Neuterland Malls. The current tallest grow-able for the mall zone is at 6F.
Image
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Re: Modular Mall (Zone)

#12

Post by CommanderABab » Sun Jul 07, 2019 4:10

They need air conditioning units on the roofs. :)
746!746Currently using beta 746. 746 What's new? :)
lit trfc lights!!
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Re: Modular Mall (Zone)

#13

Post by wcs » Sun Jul 07, 2019 4:13

CommanderAbab plz review my Filipino-Hispanic Pack T_T *sobs
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Re: Neuterland Malls (Zone)

#14

Post by wcs » Sun Jul 07, 2019 11:29

Could someone help me? I need to remove the cast pollution and noise of ($) industrial zone, I have set pollution and noise to 0 in the .json file and it is still casting pollution. What should I do to remove it?
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Re: Neuterland Malls (Zone)

#15

Post by wcs » Sun Jul 07, 2019 12:46

Sample growth for Neuterland Outsourcing - ($) Industrial, 0 pollution, 0 noise

Image

A plugin store upload is soon. I just have to remove the pollution and noise, which I am having a trouble right now, I had it both set to 0, but still produce noise and pollution.
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Re: Neuterland Inc. (Zone)

#16

Post by MONTEMARINO » Mon Jul 08, 2019 12:42

Simple and nice! I like it :)

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Re: Neuterland Inc. (Zone)

#17

Post by wcs » Tue Jul 09, 2019 5:38

Grey goo, the poo of corporate land grabbers :)

Image

Urban development sample growth for Neuterland zones. The corporation now has commercial offices (level 2), research institutes (level 2 industry with low education influence), level 1 & 2 dense residences. All 2x2

We are nearing a plugin store release, thanks to the plugin moderators and forums members who assisted with plugin related questions!
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Re: Neuterland Inc. (Zone)

#18

Post by wcs » Thu Jul 11, 2019 7:51

I am a bit concerned with plugin space. I might experiment with animated buildings similar to what I have seen with Rockfort plugins. This might cause a delay with this project. The errors that I encounter with category .json files are also causing development problems on my side, I have to find solutions to these first before a stable release.
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